Player Matchup

Hachiman
Hachiman
HappyLaki
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 123L
1,364 Elo+
Party 2
Khepri
Khepri
MiniKLR
Khepri
Level 29
God Stats
0W - 1L
1,226 SR
Queue Stats
92W - 110L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
WishfuI
Kukulkan
Level 68
God Stats
9W - 10L
1,470 SR
Queue Stats
352W - 561L
1,412 Elo+
Solo
Team Averages
Level 45
1,399 SR
1,406 Elo+

VS

Team Averages
Level 58
1,338 SR
1,298 Elo+
Izanami
Izanami
FrWzz
Izanami
Level 21
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 1
Camazotz
Camazotz
cstellic
Camazotz
Level 69
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
sluggga
Baron Samedi
Level 85
God Stats
1W - 2L
1,231 SR
Queue Stats
7W - 13L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HappyLaki
Hachiman
10
0 / 5 / 2
7,055
588
4,519
9,590
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
MiniKLR
Khepri
11
0 / 8 / 5
7,948
662
3,268
16,941
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
WishfuI
Kukulkan
13
8 / 6 / 0
10,265
855
18,284
12,395
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrWzz
Izanami
14
9 / 2 / 8
9,962
830
12,695
9,464
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
cstellic
Camazotz
14
9 / 4 / 9
9,744
812
12,227
19,050
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
sluggga
Baron Samedi
12
1 / 2 / 14
8,620
718
10,035
12,915
8,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
19
19
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
FrWzz
Izanami
9
2
8
6.5
L
Hachiman
HappyLaki
Hachiman
0
5
2
0.2
L
Khepri
MiniKLR
Khepri
0
8
5
0.31
L
Kukulkan
WishfuI
Kukulkan
8
6
0
1.33
W
Camazotz
cstellic
Camazotz
9
4
9
3.38
W
Baron Samedi
sluggga
Baron Samedi
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
34,957
38,926
Taken
41,429
23,590
Mitigated
23,369
5,341
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FrWzz
Izanami
12,695
8,339
0
1,176
9,464
4,452
2,171
5,088
4,376
0
42,293
L
Hachiman
HappyLaki
Hachiman
4,519
2,850
0
690
9,590
2,773
28
2,335
7,096
0
13,627
L
Khepri
MiniKLR
Khepri
3,268
201
272
2,730
16,941
16,503
0
3,663
12,742
10,932
0
L
Kukulkan
WishfuI
Kukulkan
18,284
1,339
58
1,591
12,395
4,314
152
4,054
8,112
45,102
0
W
Camazotz
cstellic
Camazotz
12,227
3,260
577
9,420
19,050
10,420
74
8,552
10,498
0
34,644
W
Baron Samedi
sluggga
Baron Samedi
10,035
1,610
1,582
4,855
12,915
8,497
540
8,591
4,324
22,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
28,326
94
Minions Killed
127
1
Camps Cleared
10
579,333
Distance Traveled
650,505
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,962
830
73
6
4
216,904
0
L
Hachiman
7,055
588
20
2
0
157,978
1
L
Khepri
7,948
662
10
1
1
220,817
4
L
Kukulkan
10,265
855
64
5
0
200,538
2
W
Camazotz
9,744
812
29
2
6
225,305
3
W
Baron Samedi
8,620
718
25
2
0
208,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role