Player Matchup

Pele
Pele
Dajii2374
Pele
Level 39
God Stats
8W - 10L
1,447 SR
Queue Stats
193W - 213L
1,528 Elo+
Solo
Nox
Nox
Dishuman
Nox
Level 142
God Stats
4W - 5L
1,553 SR
Queue Stats
59W - 40L
1,585 Elo+
Party 2
Ah Puch
Ah Puch
Helestrina
Ah Puch
Level 44
God Stats
16W - 14L
1,532 SR
Queue Stats
59W - 37L
1,582 Elo+
Party 2
Yemoja
Yemoja
MurtaghInfin8
Yemoja
Level 107
God Stats
11W - 6L
1,565 SR
Queue Stats
83W - 59L
1,598 Elo+
Party 2
Vamana
Vamana
Rorudo
Vamana
Level 148
God Stats
8W - 7L
1,555 SR
Queue Stats
82W - 66L
1,565 Elo+
Party 2
Team Averages
Level 96
1,530 SR
1,572 Elo+

VS

Team Averages
Level 71
1,583 SR
1,678 Elo+
Serqet
Serqet
Chickneater
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,617 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CookinWithKaz
Kumbhakarna
Level 27
God Stats
2W - 1L
1,919 SR
Queue Stats
6W - 2L
1,906 Elo+
Party 1
Poseidon
Poseidon
JoeSwanson212
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,670 Elo+
Party 1
Chiron
Chiron
PeterGriffin212
Chiron
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,605 Elo+
Party 1
Nike
Nike
xBeefy5Layerx
Nike
Level 39
God Stats
2W - 1L
1,494 SR
Queue Stats
16W - 8L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
9 / 3 / 9
10,543
1,054
9,571
10,762
3,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 1 / 16
10,145
1,015
10,486
5,835
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Helestrina
Ah Puch
14
3 / 1 / 17
8,858
886
7,475
3,404
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 12
8,472
847
6,200
9,766
7,221
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Rorudo
Vamana
15
10 / 2 / 16
11,414
1,141
13,794
15,989
11,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 6 / 3
7,761
776
4,311
9,765
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
CookinWithKaz
Kumbhakarna
13
2 / 7 / 3
7,987
799
3,148
14,260
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
JoeSwanson212
Poseidon
14
1 / 9 / 3
7,279
728
9,045
10,304
3,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 4 / 4
8,247
825
8,334
9,543
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
1 / 5 / 5
6,922
692
4,817
10,187
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
31
Kills
9
9
Deaths
31
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
6
3
0.58
L
Kumbhakarna
CookinWithKaz
Kumbhakarna
2
7
3
0.5
W
Pele
9
3
9
4.5
W
7
1
16
15
W
Ah Puch
Helestrina
Ah Puch
3
1
17
11.5
L
Poseidon
JoeSwanson212
Poseidon
1
9
3
0.28
W
2
2
12
4
L
3
4
4
1.25
W
Vamana
Rorudo
Vamana
10
2
16
9
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
29,655
45,756
Taken
54,059
25,802
Mitigated
30,342
10,589
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,311
125
0
1,108
9,765
4,020
0
5,070
4,695
0
15,102
L
Kumbhakarna
CookinWithKaz
Kumbhakarna
3,148
404
398
1,322
14,260
14,696
0
7,645
6,615
13,782
0
W
Pele
9,571
1,046
0
414
10,762
3,894
1,041
2,939
7,159
0
34,648
W
10,486
473
0
500
5,835
2,392
970
1,418
4,380
26,173
0
W
Ah Puch
Helestrina
Ah Puch
7,475
193
0
109
3,404
1,194
788
2,008
1,365
22,977
0
L
Poseidon
JoeSwanson212
Poseidon
9,045
874
0
267
10,304
3,168
0
2,955
7,349
28,562
0
W
6,200
1,057
840
1,772
9,766
7,221
449
2,516
7,101
18,538
0
L
8,334
2,599
670
2,245
9,543
3,479
0
4,199
5,332
0
21,836
W
Vamana
Rorudo
Vamana
13,794
7,157
1,610
5,344
15,989
11,101
1,393
3,516
12,209
61
19,686
L
4,817
366
776
1,154
10,187
4,979
0
4,410
5,777
0
12,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
38,196
210
Minions Killed
172
6
Camps Cleared
5
965,313
Distance Traveled
855,055
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,761
776
22
2
2
184,570
0
L
Kumbhakarna
7,987
799
25
3
1
183,989
1
W
Pele
10,543
1,054
78
8
4
212,478
3
W
Nox
10,145
1,015
50
5
2
201,201
3
W
Ah Puch
8,858
886
40
4
0
182,578
0
L
Poseidon
7,279
728
56
6
1
161,664
0
W
Yemoja
8,472
847
26
3
0
169,255
0
L
Chiron
8,247
825
45
5
1
181,435
0
W
Vamana
11,414
1,141
16
2
0
199,801
0
L
Nike
6,922
692
24
2
0
143,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role