Player Matchup

Arachne
Arachne
Gold IV
B1GG1Dubz
Arachne
Gold IV
Level 121
God Stats
11W - 7L
1,633 SR
Queue Stats
210W - 223L
1,429 MMR
Solo
Xbalanque
Xbalanque
Platinum V
DanchoYami
Xbalanque
Platinum V
Level 146
God Stats
65W - 53L
1,636 SR
Queue Stats
312W - 321L
1,431 MMR
Solo
Yemoja
Yemoja
Bronze III
K-L-A-U-S-Y
Yemoja
Bronze III
Level 47
God Stats
1W - 1L
1,593 SR
Queue Stats
2W - 5L
1,446 MMR
Solo
Ne Zha
Ne Zha
Silver I
NickelbackLover
Ne Zha
Silver I
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,555 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
bobby22713
Baron Samedi
Gold V
Level 126
God Stats
2W - 0L
1,511 SR
Queue Stats
147W - 144L
1,340 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,575 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,599 SR
1,449 MMR
Cerberus
Cerberus
Gold IV
Clay Breeezy
Cerberus
Gold IV
Level 128
God Stats
4W - 4L
1,802 SR
Queue Stats
50W - 55L
1,447 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ClutchBoyC
Hou Yi
Gold IV
Level 72
God Stats
22W - 17L
1,603 SR
Queue Stats
258W - 257L
1,553 MMR
Party 2
Ravana
Ravana
Gold V
Fabsarfv2
Ravana
Gold V
Level 98
God Stats
2W - 4L
1,341 SR
Queue Stats
159W - 161L
1,360 MMR
Party 2
Geb
Geb
Gold IV
Wizle1
Geb
Gold IV
Level 154
God Stats
1W - 4L
1,703 SR
Queue Stats
33W - 41L
1,426 MMR
Solo
Zeus
Zeus
Gold V
stonerboy07
Zeus
Gold V
Level 86
God Stats
10W - 7L
1,543 SR
Queue Stats
61W - 61L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B1GG1Dubz
Arachne
13
2 / 1 / 1
7,393
528
2,714
9,131
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
DanchoYami
Xbalanque
13
1 / 1 / 6
7,757
554
9,643
10,109
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
5 / 0 / 3
7,900
564
4,946
13,889
10,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 2 / 5
8,620
616
7,738
11,864
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
bobby22713
Baron Samedi
13
5 / 3 / 2
7,501
536
7,068
10,829
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KaliRaKhepriArtio

VS

Bans
BastetGilgameshAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clay Breeezy
Cerberus
10
0 / 5 / 0
5,589
399
2,542
11,901
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
ClutchBoyC
Hou Yi
12
1 / 3 / 2
6,787
485
7,292
11,455
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Fabsarfv2
Ravana
12
4 / 4 / 1
7,558
540
5,717
10,439
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Wizle1
Geb
8
0 / 4 / 1
5,549
396
3,176
5,521
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 3
8,002
572
9,074
5,932
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
B1GG1Dubz
Arachne
2
1
1
2.5
L
Cerberus
Clay Breeezy
Cerberus
0
5
0
0
L
Hou Yi
ClutchBoyC
Hou Yi
1
3
2
0.67
W
Xbalanque
DanchoYami
Xbalanque
1
1
6
4
L
Ravana
Fabsarfv2
Ravana
4
4
1
1.13
W
Yemoja
5
0
3
6.5
W
6
2
5
4.25
L
Geb
Wizle1
Geb
0
4
1
0.13
W
Baron Samedi
bobby22713
Baron Samedi
5
3
2
2
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
27,801
55,822
Taken
45,248
29,622
Mitigated
15,644
23,020
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
B1GG1Dubz
Arachne
2,714
2,010
0
3,105
9,131
3,566
0
1,909
7,061
0
50,881
L
Cerberus
Clay Breeezy
Cerberus
2,542
26
0
2,573
11,901
3,872
0
3,413
8,245
22,286
0
L
Hou Yi
ClutchBoyC
Hou Yi
7,292
3,677
0
3,864
11,455
2,556
0
1,867
9,492
0
39,188
W
Xbalanque
DanchoYami
Xbalanque
9,643
3,766
0
5,488
10,109
2,917
658
797
9,240
0
59,513
L
Ravana
Fabsarfv2
Ravana
5,717
1,663
0
2,398
10,439
3,890
0
3,338
6,821
0
34,340
W
Yemoja
4,946
963
2,849
4,216
13,889
10,604
365
4,354
9,251
28,475
0
W
7,738
2,602
0
3,308
11,864
8,273
828
3,637
7,759
0
47,749
L
Geb
Wizle1
Geb
3,176
945
0
1,280
5,521
3,519
0
0
5,197
19,154
0
W
Baron Samedi
bobby22713
Baron Samedi
7,068
408
732
3,322
10,829
4,262
221
2,894
7,719
44,083
0
L
9,074
449
0
1,098
5,932
1,807
0
3,047
2,751
47,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
33,485
418
Minions Killed
381
0
Camps Cleared
0
1,337,703
Distance Traveled
1,182,010
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,393
528
93
7
0
324,009
1
L
Cerberus
5,589
399
61
4
0
248,634
4
L
Hou Yi
6,787
485
89
6
0
241,044
4
W
Xbalanque
7,757
554
95
7
0
255,794
4
L
Ravana
7,558
540
79
6
0
280,559
0
W
Yemoja
7,900
564
44
3
0
250,087
4
W
Ne Zha
8,620
616
107
8
0
266,682
0
L
Geb
5,549
396
41
3
0
159,561
0
W
Baron Samedi
7,501
536
79
6
0
241,131
2
L
Zeus
8,002
572
111
8
0
252,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role