Player Matchup

Danzaburou
Danzaburou
Chickneater
Danzaburou
Level 101
God Stats
5W - 0L
1,735 SR
Queue Stats
16W - 9L
1,552 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CookinWithKaz
Kumbhakarna
Level 27
God Stats
2W - 1L
1,808 SR
Queue Stats
6W - 2L
1,761 Elo+
Party 2
Sun Wukong
Sun Wukong
DeadlySinWrathh
Sun Wukong
Level 28
God Stats
8W - 7L
1,391 SR
Queue Stats
112W - 109L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
JoeSwanson212
Zhong Kui
Level 105
God Stats
3W - 4L
1,632 SR
Queue Stats
31W - 19L
1,644 Elo+
Party 2
Zeus
Zeus
PeterGriffin212
Zeus
Level 81
God Stats
3W - 0L
1,639 SR
Queue Stats
34W - 28L
1,575 Elo+
Party 2
Team Averages
Level 68
1,641 SR
1,605 Elo+

VS

Team Averages
Level 71
1,589 SR
1,523 Elo+
Ao Kuang
Ao Kuang
CaptainKieffer
Ao Kuang
Level 45
God Stats
0W - 1L
1,738 SR
Queue Stats
10W - 11L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
IceBerg1564
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SophiaTheAnemic
Jormungandr
Level 27
God Stats
5W - 3L
1,533 SR
Queue Stats
44W - 27L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
Tatemag4
Guan Yu
Level 122
God Stats
7W - 8L
1,562 SR
Queue Stats
156W - 151L
1,454 Elo+
Party 3
Ne Zha
Ne Zha
Yunσ
Ne Zha
Level 142
God Stats
0W - 1L
1,611 SR
Queue Stats
102W - 96L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chickneater
Danzaburou
16
14 / 0 / 13
10,822
1,202
16,762
9,193
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
CookinWithKaz
Kumbhakarna
13
1 / 2 / 17
8,194
910
2,300
9,578
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DeadlySinWrathh
Sun Wukong
14
4 / 1 / 17
8,440
938
8,082
8,040
3,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
JoeSwanson212
Zhong Kui
15
11 / 0 / 10
10,348
1,150
13,611
10,396
6,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 18
8,505
945
14,790
5,290
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
0 / 6 / 1
5,825
647
3,704
12,778
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
IceBerg1564
Kukulkan
12
0 / 5 / 0
5,832
648
8,862
7,577
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SophiaTheAnemic
Jormungandr
11
1 / 6 / 1
6,483
720
7,343
15,910
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Tatemag4
Guan Yu
10
1 / 10 / 1
5,903
656
6,478
16,736
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Yunσ
Ne Zha
11
1 / 7 / 2
6,083
676
4,992
9,436
2,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
8
34
Kills
3
3
Deaths
34
75
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
6
1
0.08
W
Danzaburou
Chickneater
Danzaburou
14
0
13
20.5
W
Kumbhakarna
CookinWithKaz
Kumbhakarna
1
2
17
4.75
W
Sun Wukong
DeadlySinWrathh
Sun Wukong
4
1
17
12.5
L
Kukulkan
IceBerg1564
Kukulkan
0
5
0
0
W
Zhong Kui
JoeSwanson212
Zhong Kui
11
0
10
16
W
4
0
18
13
L
Jormungandr
SophiaTheAnemic
Jormungandr
1
6
1
0.25
L
Guan Yu
Tatemag4
Guan Yu
1
10
1
0.15
L
Ne Zha
Yunσ
Ne Zha
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,545
Damage
31,379
42,497
Taken
62,437
24,383
Mitigated
32,262
13,981
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,704
877
0
1,907
12,778
3,661
0
5,533
7,117
15,169
0
W
Danzaburou
Chickneater
Danzaburou
16,762
8,646
0
4,900
9,193
3,611
1,192
5,180
3,843
0
43,550
W
Kumbhakarna
CookinWithKaz
Kumbhakarna
2,300
207
601
1,473
9,578
7,983
384
4,589
4,564
8,292
0
W
Sun Wukong
DeadlySinWrathh
Sun Wukong
8,082
1,904
0
517
8,040
3,933
1,176
3,320
4,641
0
24,745
L
Kukulkan
IceBerg1564
Kukulkan
8,862
403
0
0
7,577
2,610
0
4,870
2,617
25,667
0
W
Zhong Kui
JoeSwanson212
Zhong Kui
13,611
2,589
0
5,384
10,396
6,781
2,056
3,805
6,252
30,022
0
W
14,790
2,206
126
980
5,290
2,075
376
2,883
2,259
34,237
0
L
Jormungandr
SophiaTheAnemic
Jormungandr
7,343
2,582
0
445
15,910
12,629
1
7,469
8,129
15,707
0
L
Guan Yu
Tatemag4
Guan Yu
6,478
1,201
926
2,719
16,736
10,681
0
8,921
7,485
0
9,780
L
Ne Zha
Yunσ
Ne Zha
4,992
1,016
0
103
9,436
2,681
0
3,292
6,042
0
14,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
30,126
221
Minions Killed
122
8
Camps Cleared
5
950,186
Distance Traveled
782,235
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,825
647
24
3
5
151,531
0
W
Danzaburou
10,822
1,202
58
6
2
192,097
0
W
Kumbhakarna
8,194
910
27
3
0
194,760
2
W
Sun Wukong
8,440
938
40
4
2
195,399
2
L
Kukulkan
5,832
648
49
5
0
155,816
0
W
Zhong Kui
10,348
1,150
45
5
1
187,165
2
W
Zeus
8,505
945
51
6
3
180,765
2
L
Jormungandr
6,483
720
22
2
0
165,875
1
L
Guan Yu
5,903
656
10
1
0
151,483
0
L
Ne Zha
6,083
676
17
2
0
157,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role