Player Matchup

Hera
Hera
AgingCarcass82
Hera
Level 38
God Stats
5W - 3L
1,527 SR
Queue Stats
97W - 87L
1,458 Elo+
Party 1
Medusa
Medusa
Antary1489
Medusa
Level 16
God Stats
3W - 3L
1,930 SR
Queue Stats
30W - 15L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Chuppatsta
Sylvanus
Level 18
God Stats
2W - 1L
1,564 SR
Queue Stats
48W - 20L
1,596 Elo+
Party 1
Chaac
Chaac
D4n4gu1
Chaac
Level 10
God Stats
10W - 5L
1,472 SR
Queue Stats
28W - 11L
1,626 Elo+
Party 1
Bastet
Bastet
Ouiouibag4404
Bastet
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 10L
1,276 Elo+
Party 1
Team Averages
Level 17
1,598 SR
1,492 Elo+

VS

Team Averages
Level 49
1,605 SR
1,416 Elo+
Bakasura
Bakasura
EDWINURIELO43
Bakasura
Level 36
God Stats
8W - 6L
1,567 SR
Queue Stats
47W - 49L
1,456 Elo+
Solo
Osiris
Osiris
ReflexSnipes7
Osiris
Level 127
God Stats
1W - 1L
1,695 SR
Queue Stats
61W - 49L
1,578 Elo+
Party 2
Hel
Hel
SARGENTMAJOR79
Hel
Level 48
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 47L
1,320 Elo+
Solo
Sol
Sol
Windycity23
Sol
Level 4
God Stats
1W - 2L
1,515 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 2
Atlas
Atlas
koqrocket
Atlas
Level 32
God Stats
12W - 11L
1,514 SR
Queue Stats
63W - 60L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,879
588
2,637
2,808
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Antary1489
Medusa
10
3 / 0 / 4
5,679
568
5,100
3,457
1,039
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Chuppatsta
Sylvanus
10
1 / 0 / 8
5,745
575
3,643
5,323
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
D4n4gu1
Chaac
11
2 / 0 / 1
6,125
613
7,571
8,514
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
10 / 0 / 3
7,104
710
6,733
6,345
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EDWINURIELO43
Bakasura
9
0 / 3 / 0
4,993
499
1,891
7,937
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,030
503
4,486
8,706
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,080
408
1,843
5,051
2,183
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,080
508
3,105
7,083
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
koqrocket
Atlas
7
0 / 3 / 0
4,491
449
2,137
7,142
2,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
18
Kills
0
0
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Medusa
Antary1489
Medusa
3
0
4
5
W
Sylvanus
Chuppatsta
Sylvanus
1
0
8
5
W
Chaac
D4n4gu1
Chaac
2
0
1
2.5
L
Bakasura
EDWINURIELO43
Bakasura
0
3
0
0
W
10
0
3
11.5
L
0
3
0
0
L
0
4
0
0
L
0
5
0
0
L
Atlas
koqrocket
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
13,462
26,447
Taken
35,919
14,091
Mitigated
13,075
13,490
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,637
480
0
712
2,808
772
287
495
2,233
29,679
0
W
Medusa
Antary1489
Medusa
5,100
2,000
0
1,020
3,457
1,039
292
1,405
2,052
0
33,150
W
Sylvanus
Chuppatsta
Sylvanus
3,643
1,008
792
2,339
5,323
3,320
135
2,526
2,757
17,121
0
W
Chaac
D4n4gu1
Chaac
7,571
1,392
0
5,365
8,514
6,845
0
0
8,484
0
35,021
L
Bakasura
EDWINURIELO43
Bakasura
1,891
1,401
0
1,395
7,937
2,217
40
1,669
5,989
0
24,233
W
6,733
2,237
0
3,262
6,345
2,115
0
2,389
3,956
0
31,260
L
4,486
1,592
0
3,011
8,706
4,496
0
0
7,917
0
25,713
L
1,843
992
92
732
5,051
2,183
142
829
4,222
11,019
0
L
3,105
722
0
1,895
7,083
2,112
0
2,041
4,950
25,941
3,243
L
Atlas
koqrocket
Atlas
2,137
772
736
1,278
7,142
2,067
0
1,513
5,629
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
23,674
288
Minions Killed
223
0
Camps Cleared
0
957,203
Distance Traveled
883,696
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,879
588
68
7
0
200,378
2
W
Medusa
5,679
568
50
5
0
172,681
3
W
Sylvanus
5,745
575
41
4
0
169,957
2
W
Chaac
6,125
613
70
7
0
179,606
1
L
Bakasura
4,993
499
55
6
0
209,535
1
W
Bastet
7,104
710
59
6
0
234,581
5
L
Osiris
5,030
503
60
6
0
178,638
0
L
Hel
4,080
408
24
2
0
151,121
1
L
Sol
5,080
508
65
7
0
163,661
0
L
Atlas
4,491
449
19
2
0
180,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role