Player Matchup

Hel
Hel
Stemek
Hel
Level 97
God Stats
2W - 0L
1,463 SR
Queue Stats
55W - 55L
1,446 Elo+
Party 1
King Arthur
King Arthur
ThurgoTheChad
King Arthur
Level 84
God Stats
1W - 1L
1,232 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 1
Bacchus
Bacchus
Vanake
Bacchus
Level 17
God Stats
4W - 5L
1,526 SR
Queue Stats
38W - 46L
1,396 Elo+
Party 1
Team Averages
Level 66
1,407 SR
1,439 Elo+

VS

Team Averages
Level 79
1,437 SR
1,406 Elo+
Eset
Eset
Envione
Eset
Level 106
God Stats
1W - 7L
1,361 SR
Queue Stats
115W - 107L
1,463 Elo+
Solo
Geb
Geb
SerFabiangel
Geb
Level 102
God Stats
10W - 8L
1,515 SR
Queue Stats
93W - 130L
1,366 Elo+
Party 2
Medusa
Medusa
bomberfury94
Medusa
Level 29
God Stats
19W - 27L
1,436 SR
Queue Stats
38W - 48L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Stemek
Hel
13
5 / 0 / 6
7,933
793
9,893
7,266
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ThurgoTheChad
King Arthur
11
2 / 3 / 6
7,039
704
7,714
13,439
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Vanake
Bacchus
11
6 / 2 / 4
8,369
837
5,204
9,467
10,472
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Envione
Eset
9
2 / 5 / 3
6,520
652
7,809
7,946
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 4 / 4
5,930
593
6,081
11,226
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
9
2 / 4 / 3
6,528
653
6,564
8,774
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
4
5
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
Envione
Eset
2
5
3
0.7
L
0
4
4
0.5
W
Hel
Stemek
Hel
5
0
6
8
W
King Arthur
ThurgoTheChad
King Arthur
2
3
6
1.67
W
Bacchus
Vanake
Bacchus
6
2
4
4
L
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
20,454
30,172
Taken
27,946
20,207
Mitigated
13,943
13,172
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Envione
Eset
7,809
244
904
1,545
7,946
3,249
0
4,389
3,137
17,307
0
L
6,081
576
0
1,222
11,226
7,721
0
4,549
6,117
13,374
0
W
Hel
Stemek
Hel
9,893
644
2,892
5,460
7,266
2,661
624
4,370
2,758
27,369
0
W
King Arthur
ThurgoTheChad
King Arthur
7,714
1,500
0
3,152
13,439
7,074
23
5,435
7,835
0
20,804
W
Bacchus
Vanake
Bacchus
5,204
685
0
1,668
9,467
10,472
0
4,010
5,125
12,701
0
L
Medusa
6,564
3,228
750
1,332
8,774
2,973
0
5,381
2,915
0
18,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
18,978
99
Minions Killed
66
6
Camps Cleared
2
565,711
Distance Traveled
502,864
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,520
652
27
3
1
160,965
1
L
Geb
5,930
593
15
2
0
168,097
1
W
Hel
7,933
793
59
6
4
194,178
0
W
King Arthur
7,039
704
29
3
1
191,978
0
W
Bacchus
8,369
837
11
1
1
179,555
0
L
Medusa
6,528
653
24
2
1
173,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role