Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
PolarBearHawke
Pele
Level 104
God Stats
1W - 2L
1,540 SR
Queue Stats
469W - 483L
1,556 Elo+
Solo
Horus
Horus
Sambiguity
Horus
Level 82
God Stats
2W - 5L
1,450 SR
Queue Stats
16W - 20L
1,492 Elo+
Party 1
Chiron
Chiron
ZE TWIINKEE
Chiron
Level 148
God Stats
7W - 7L
1,839 SR
Queue Stats
220W - 211L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
l316 J03 CA2U7
Zhong Kui
Level 159
God Stats
0W - 1L
1,692 SR
Queue Stats
49W - 56L
1,542 Elo+
Solo
Team Averages
Level 119
1,604 SR
1,521 Elo+

VS

Team Averages
Level 123
1,612 SR
1,542 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AkatsukiMike863
Ah Muzen Cab
Level 140
God Stats
11W - 9L
1,582 SR
Queue Stats
149W - 127L
1,553 Elo+
Solo
Merlin
Merlin
Kreefus
Merlin
Level 104
God Stats
37W - 42L
1,454 SR
Queue Stats
816W - 858L
1,547 Elo+
Solo
Khepri
Khepri
ThatYoungRussian
Khepri
Level 89
God Stats
12W - 4L
1,818 SR
Queue Stats
1,234W - 858L
1,522 Elo+
Party 2
Hercules
Hercules
VxzzioN-
Hercules
Level 135
God Stats
61W - 34L
1,706 SR
Queue Stats
1,397W - 826L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
2 / 3 / 9
14,216
889
12,442
9,429
4,869
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 25%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 15 / 9
15,515
970
34,042
30,364
13,165
Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+5%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
20
3 / 4 / 16
16,224
1,014
10,397
39,268
53,872
Sentinel's Boon

Sentinel's Boon

+45
Physical Protection
+45
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies provides 15 Bonus Gold and restores 4% of your Health and Mana.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Caduceus Shield

Caduceus Shield

+25
Physical Power
+30
Physical Protection
+30
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Chiron
20
13 / 7 / 9
17,163
1,073
38,370
29,108
12,988
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 25% of the damage dealt to targets.

Zhong Kui
l316 J03 CA2U7
Zhong Kui
20
1 / 6 / 12
14,314
895
22,448
31,766
31,366
Vampiric Shroud

Vampiric Shroud

+20
Magical Power
+5
Physical Protection
+75
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 25%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
3 / 13 / 24
15,466
967
32,177
31,670
13,765
Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 25% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ah Muzen Cab
AkatsukiMike863
Ah Muzen Cab
20
8 / 10 / 17
15,625
977
36,778
26,185
14,125
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 10s.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Merlin
Kreefus
Merlin
20
8 / 3 / 13
15,504
969
21,072
16,802
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 0 / 22
15,160
948
6,436
16,533
31,506
Sentinel's Embrace

Sentinel's Embrace

+30
Physical Protection
+30
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+55
Physical Protection
+55
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Hercules
VxzzioN-
Hercules
20
15 / 1 / 17
18,362
1,148
36,977
31,190
42,794
Sundering Axe

Sundering Axe

+40
Physical Power
+65
Magical Power
+30
Physical Protection
+30
Magical Protection

PASSIVE - Damaging an enemy god steals 2% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+30
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+55
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
128
27
Kills
35
35
Deaths
27
55
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
9
2.17
W
Skadi
 
Skadi
3
13
24
1.15
W
Ah Muzen Cab
AkatsukiMike863
Ah Muzen Cab
8
10
17
1.65
W
Merlin
Kreefus
Merlin
8
3
13
4.83
L
8
15
9
0.83
L
Horus
3
4
16
2.75
W
1
0
22
12
W
Hercules
VxzzioN-
Hercules
15
1
17
23.5
L
Chiron
13
7
9
2.5
L
Zhong Kui
l316 J03 CA2U7
Zhong Kui
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,699
Damage
133,440
139,935
Taken
122,380
116,260
Mitigated
109,255
36,897
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,442
58
0
2,155
9,429
4,869
0
1,911
7,380
51,438
0
W
Skadi
 
Skadi
32,177
16,229
0
1,872
31,670
13,765
0
7,610
24,060
0
62,970
W
Ah Muzen Cab
AkatsukiMike863
Ah Muzen Cab
36,778
22,252
0
3,806
26,185
14,125
0
6,370
19,815
0
55,817
W
Merlin
Kreefus
Merlin
21,072
1,191
714
1,855
16,802
7,065
0
5,518
11,284
62,207
0
L
34,042
9,146
0
989
30,364
13,165
0
5,675
24,169
0
60,701
L
Horus
10,397
3,711
3,957
15,441
39,268
53,872
0
8,059
28,681
0
14,578
W
6,436
127
411
1,344
16,533
31,506
0
4,289
12,244
21,931
0
W
Hercules
VxzzioN-
Hercules
36,977
10,172
0
11,201
31,190
42,794
0
11,103
20,087
4,241
51,332
L
Chiron
38,370
15,105
753
4,848
29,108
12,988
0
7,172
21,587
0
62,151
L
Zhong Kui
l316 J03 CA2U7
Zhong Kui
22,448
1,898
0
8,754
31,766
31,366
0
7,344
23,803
59,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,432
Gold Earned
80,117
317
Minions Killed
293
13
Camps Cleared
7
1,519,129
Distance Traveled
1,466,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,216
889
91
6
0
295,198
0
W
Skadi
15,466
967
69
4
6
264,136
1
W
Ah Muzen Cab
15,625
977
43
3
0
266,418
0
W
Merlin
15,504
969
111
7
0
264,257
0
L
Pele
15,515
970
72
5
4
304,584
0
L
Horus
16,224
1,014
8
1
0
308,893
0
W
Khepri
15,160
948
23
1
0
331,551
0
W
Hercules
18,362
1,148
47
3
1
340,351
1
L
Chiron
17,163
1,073
66
4
2
308,914
0
L
Zhong Kui
14,314
895
80
5
7
301,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role