Player Matchup

Ganesha
Ganesha
EJGScouser98
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 2
Eset
Eset
Miss Ampersand
Eset
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 88L
1,455 Elo+
Party 4
Achilles
Achilles
Sambiguity
Achilles
Level 82
God Stats
3W - 0L
1,907 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 2
Artemis
Artemis
TTVMARQISH
Artemis
Level 29
God Stats
38W - 31L
1,552 SR
Queue Stats
76W - 74L
1,455 Elo+
Party 4
Ao Kuang
Ao Kuang
ZE TWIINKEE
Ao Kuang
Level 148
God Stats
2W - 0L
1,621 SR
Queue Stats
8W - 12L
1,437 Elo+
Party 2
Team Averages
Level 79
1,616 SR
1,462 Elo+

VS

Team Averages
Level 89
1,439 SR
1,484 Elo+
Artio
Artio
Josh-Minus
Artio
Level 28
God Stats
1W - 3L
1,270 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 3
Olorun
Olorun
Kaepz
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,359 Elo+
Party 1
Mercury
Mercury
La mif qc
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Thoth
Thoth
bigavee
Thoth
Level 154
God Stats
0W - 1L
1,527 SR
Queue Stats
104W - 87L
1,646 Elo+
Party 3
Merlin
Merlin
trell2033
Merlin
Level 157
God Stats
1W - 1L
1,396 SR
Queue Stats
87W - 80L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EJGScouser98
Ganesha
15
0 / 5 / 8
10,066
479
7,509
16,116
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 9 / 4
10,058
479
5,263
12,748
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Sambiguity
Achilles
18
2 / 2 / 2
11,345
540
8,704
14,259
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
TTVMARQISH
Artemis
18
4 / 4 / 4
11,410
543
9,954
12,067
4,590
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Ao Kuang
ZE TWIINKEE
Ao Kuang
20
15 / 2 / 4
13,804
657
18,358
17,896
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 4 / 8
8,705
415
5,021
17,686
15,202
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Olorun
Kaepz
Olorun
15
5 / 5 / 4
9,752
464
12,340
16,636
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
La mif qc
Mercury
15
2 / 7 / 3
9,469
451
5,704
17,157
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
bigavee
Thoth
20
10 / 4 / 3
12,478
594
10,724
11,040
5,950
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
trell2033
Merlin
19
3 / 2 / 1
11,691
557
10,106
12,009
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
22
Kills
22
22
Deaths
22
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
EJGScouser98
Ganesha
0
5
8
0.8
L
Artio
2
4
8
1.5
L
Olorun
Kaepz
Olorun
5
5
4
1.4
L
Mercury
La mif qc
Mercury
2
7
3
0.5
W
1
9
4
0.33
W
Achilles
Sambiguity
Achilles
2
2
2
1.5
W
Artemis
TTVMARQISH
Artemis
4
4
4
1.5
W
Ao Kuang
ZE TWIINKEE
Ao Kuang
15
2
4
8.5
L
Thoth
bigavee
Thoth
10
4
3
2.88
L
Merlin
trell2033
Merlin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,788
Damage
43,895
73,086
Taken
74,528
46,448
Mitigated
41,183
18,718
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
EJGScouser98
Ganesha
7,509
498
0
1,167
16,116
15,999
124
10,660
5,456
41,815
0
L
Artio
5,021
801
710
2,610
17,686
15,202
125
8,076
9,543
24,688
0
L
Olorun
Kaepz
Olorun
12,340
6,699
312
5,805
16,636
6,327
424
7,056
9,528
71,295
0
L
Mercury
La mif qc
Mercury
5,704
2,128
0
4,834
17,157
6,021
0
5,914
11,024
0
62,358
W
5,263
310
0
1,605
12,748
3,778
1,811
8,631
4,117
46,540
0
W
Achilles
Sambiguity
Achilles
8,704
1,487
0
5,027
14,259
14,277
552
5,822
8,437
0
58,252
W
Artemis
TTVMARQISH
Artemis
9,954
5,244
0
2,450
12,067
4,590
138
5,986
6,081
0
98,651
W
Ao Kuang
ZE TWIINKEE
Ao Kuang
18,358
5,285
0
8,469
17,896
7,804
1,216
7,444
10,452
97,954
0
L
Thoth
bigavee
Thoth
10,724
786
0
465
11,040
5,950
1,426
7,101
3,558
91,793
0
L
Merlin
trell2033
Merlin
10,106
1,107
0
1,878
12,009
7,683
438
2,883
8,236
72,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
52,095
527
Minions Killed
576
0
Camps Cleared
0
1,890,607
Distance Traveled
1,874,486
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,066
479
24
1
0
384,315
1
L
Artio
8,705
415
29
1
0
386,443
0
L
Olorun
9,752
464
125
6
0
341,948
1
L
Mercury
9,469
451
103
5
0
410,917
0
W
Eset
10,058
479
81
4
0
321,025
2
W
Achilles
11,345
540
126
6
0
361,761
2
W
Artemis
11,410
543
160
8
0
395,425
0
W
Ao Kuang
13,804
657
136
6
0
428,081
4
L
Thoth
12,478
594
173
8
0
373,739
2
L
Merlin
11,691
557
146
7
0
361,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role