Player Matchup

Odin
Odin
Kid_Da9_
Odin
Level 69
God Stats
23W - 16L
1,599 SR
Queue Stats
60W - 98L
1,361 Elo+
Party 2
Fenrir
Fenrir
Kool_Kat_Klub_
Fenrir
Level 85
God Stats
0W - 4L
1,189 SR
Queue Stats
77W - 98L
1,401 Elo+
Party 2
Zeus
Zeus
QalebFloor
Zeus
Level 102
God Stats
9W - 14L
1,399 SR
Queue Stats
358W - 477L
1,341 Elo+
Solo
Team Averages
Level 85
1,396 SR
1,368 Elo+

VS

Team Averages
Level 54
1,589 SR
1,526 Elo+
Merlin
Merlin
AsunderAtom66
Merlin
Level 63
God Stats
8W - 8L
1,534 SR
Queue Stats
95W - 108L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
TurqoiseTub21
Amaterasu
Level 30
God Stats
2W - 2L
1,519 SR
Queue Stats
20W - 13L
1,575 Elo+
Party 1
Bellona
Bellona
elilya
Bellona
Level 69
God Stats
10W - 7L
1,714 SR
Queue Stats
147W - 147L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 4 / 1
6,699
670
4,441
8,957
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 4 / 2
6,425
643
4,057
6,566
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 7 / 1
6,415
642
5,525
7,604
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,554
755
7,934
4,446
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TurqoiseTub21
Amaterasu
12
3 / 1 / 9
7,391
739
3,110
7,472
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
elilya
Bellona
12
8 / 1 / 6
8,244
824
7,353
7,517
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Odin
1
4
1
0.38
L
1
4
2
0.5
L
1
7
1
0.21
W
Amaterasu
TurqoiseTub21
Amaterasu
3
1
9
7.5
W
Bellona
elilya
Bellona
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
18,397
23,127
Taken
19,435
10,994
Mitigated
11,714
3,004
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,934
144
0
0
4,446
1,367
508
2,446
1,888
26,128
0
L
Odin
4,441
405
270
1,253
8,957
6,050
0
2,327
6,140
4,373
16,881
L
4,057
861
0
502
6,566
2,708
0
3,009
3,191
0
10,495
L
5,525
394
0
979
7,604
2,236
0
3,186
3,882
19,321
0
W
Amaterasu
TurqoiseTub21
Amaterasu
3,110
944
0
2,928
7,472
4,595
0
2,504
4,524
3,623
7,190
W
Bellona
elilya
Bellona
7,353
1,375
0
2,178
7,517
5,752
405
2,159
5,048
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,539
Gold Earned
23,189
95
Minions Killed
112
3
Camps Cleared
6
496,301
Distance Traveled
620,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,554
755
55
6
1
204,753
1
L
Odin
6,699
670
39
4
0
188,606
1
L
Fenrir
6,425
643
16
2
1
157,364
1
L
Zeus
6,415
642
40
4
2
150,331
1
W
Amaterasu
7,391
739
29
3
2
211,787
1
W
Bellona
8,244
824
28
3
3
203,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role