Player Matchup

Izanami
Izanami
Bronze III
Kapselex
Izanami
Bronze III
Level 41
God Stats
3W - 2L
1,491 SR
Queue Stats
4W - 6L
1,300 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Mariuzs
Gilgamesh
Bronze III
Level 47
God Stats
4W - 0L
1,477 SR
Queue Stats
4W - 6L
1,300 MMR
Party 1
Cerberus
Cerberus
Bronze III
Wenim
Cerberus
Bronze III
Level 40
God Stats
2W - 0L
1,676 SR
Queue Stats
2W - 2L
1,300 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,548 SR
1,300 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,440 SR
983 MMR
Scylla
Scylla
Silver I
Mephysto1
Scylla
Silver I
Level 160
God Stats
9W - 8L
1,709 SR
Queue Stats
60W - 78L
971 MMR
Solo
Bacchus
Bacchus
Bronze IV
Patocornio
Bacchus
Bronze IV
Level 86
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 13L
1,027 MMR
Solo
Mulan
Mulan
Silver IV
S4d0ff
Mulan
Silver IV
Level 78
God Stats
2W - 6L
1,280 SR
Queue Stats
16W - 29L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kapselex
Izanami
16
9 / 3 / 7
11,277
806
20,880
9,737
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mariuzs
Gilgamesh
15
6 / 2 / 9
10,502
750
17,480
15,429
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Wenim
Cerberus
13
1 / 1 / 13
10,362
740
10,161
21,054
22,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ZeusFenrirHou YiSolOdin

VS

Bans
GebAh Muzen CabMedusaAchillesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mephysto1
Scylla
13
4 / 5 / 1
9,210
658
12,976
11,573
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Patocornio
Bacchus
12
0 / 5 / 5
9,164
655
8,042
24,209
24,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
S4d0ff
Mulan
11
2 / 6 / 3
8,590
614
14,968
19,269
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
6
6
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kapselex
Izanami
9
3
7
4.17
W
Gilgamesh
Mariuzs
Gilgamesh
6
2
9
5.25
L
Scylla
Mephysto1
Scylla
4
5
1
0.9
L
Bacchus
Patocornio
Bacchus
0
5
5
0.5
L
Mulan
S4d0ff
Mulan
2
6
3
0.58
W
Cerberus
Wenim
Cerberus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
35,986
46,220
Taken
55,051
40,497
Mitigated
45,268
17,445
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kapselex
Izanami
20,880
9,576
0
2,518
9,737
4,135
1,572
5,407
3,924
0
65,590
W
Gilgamesh
Mariuzs
Gilgamesh
17,480
4,239
1,566
5,628
15,429
13,622
490
7,437
7,342
917
31,444
L
Scylla
Mephysto1
Scylla
12,976
627
0
1,949
11,573
3,984
777
2,335
8,836
43,643
0
L
Bacchus
Patocornio
Bacchus
8,042
1,292
1,062
7,792
24,209
24,286
358
3,857
19,719
15,185
0
L
Mulan
S4d0ff
Mulan
14,968
1,445
439
2,832
19,269
16,998
0
4,513
14,544
4,500
24,399
W
Cerberus
Wenim
Cerberus
10,161
1,960
559
7,174
21,054
22,740
311
8,913
11,076
23,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
26,964
181
Minions Killed
135
8
Camps Cleared
3
788,966
Distance Traveled
764,858
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,277
806
108
8
5
247,002
1
W
Gilgamesh
10,502
750
28
2
2
270,592
3
L
Scylla
9,210
658
84
6
2
252,052
3
L
Bacchus
9,164
655
8
1
1
265,379
1
L
Mulan
8,590
614
43
3
0
247,427
1
W
Cerberus
10,362
740
45
3
1
271,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role