Player Matchup

Charybdis
Charybdis
GoatRoot
Charybdis
Level 124
God Stats
4W - 1L
1,526 SR
Queue Stats
108W - 102L
1,469 Elo+
Solo
Sol
Sol
LostOblivion
Sol
Level 58
God Stats
25W - 7L
1,700 SR
Queue Stats
90W - 42L
1,560 Elo+
Solo
Ne Zha
Ne Zha
MrCleanMagic
Ne Zha
Level 136
God Stats
15W - 23L
1,348 SR
Queue Stats
929W - 933L
1,528 Elo+
Solo
Zeus
Zeus
o REPULSE o
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
reniuR3fiL
Sun Wukong
Level 100
God Stats
21W - 14L
1,544 SR
Queue Stats
97W - 87L
1,503 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,510 Elo+

VS

Team Averages
Level 133
1,625 SR
1,476 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ugly Gorilla
Gilgamesh
Level 125
God Stats
8W - 4L
1,710 SR
Queue Stats
59W - 35L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
leesiha
Nu Wa
Level 125
God Stats
2W - 2L
1,550 SR
Queue Stats
20W - 27L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
smashersbooblove
Cliodhna
Level 103
God Stats
14W - 6L
1,650 SR
Queue Stats
137W - 129L
1,496 Elo+
Solo
Neith
Neith
vBowserJr
Neith
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
46W - 36L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoatRoot
Charybdis
20
8 / 0 / 4
12,829
855
18,216
11,774
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 7
10,010
667
11,597
12,076
4,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
14
0 / 2 / 4
8,751
583
5,486
8,510
3,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 8
10,914
728
23,172
11,159
3,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
reniuR3fiL
Sun Wukong
18
2 / 1 / 8
10,540
703
11,795
14,481
13,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 4
8,115
541
2,089
14,085
16,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Ugly Gorilla
Gilgamesh
16
4 / 6 / 3
9,702
647
12,233
20,363
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
leesiha
Nu Wa
14
0 / 2 / 3
8,325
555
6,864
8,727
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 4
9,388
626
9,780
17,734
6,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
vBowserJr
Neith
18
5 / 4 / 5
10,776
718
18,496
17,872
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
16
Kills
10
10
Deaths
16
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
4
2
W
Charybdis
GoatRoot
Charybdis
8
0
4
10
W
2
2
7
2.75
W
Ne Zha
0
2
4
1
L
Gilgamesh
Ugly Gorilla
Gilgamesh
4
6
3
0.92
L
Nu Wa
leesiha
Nu Wa
0
2
3
0.75
W
4
5
8
1.6
W
Sun Wukong
reniuR3fiL
Sun Wukong
2
1
8
6
L
1
3
4
1
L
Neith
vBowserJr
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,266
Damage
49,462
58,000
Taken
78,781
30,367
Mitigated
46,323
19,585
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,089
409
4,139
1,235
14,085
16,011
76
6,613
7,472
11,207
0
W
Charybdis
GoatRoot
Charybdis
18,216
12,964
0
5,514
11,774
5,338
385
2,127
9,368
0
70,284
W
11,597
2,534
0
5,526
12,076
4,218
0
1,428
10,426
40,486
0
W
Ne Zha
5,486
200
0
1,756
8,510
3,080
0
1,092
7,345
0
28,524
L
Gilgamesh
Ugly Gorilla
Gilgamesh
12,233
2,620
0
794
20,363
13,116
0
9,651
10,712
1,807
25,255
L
Nu Wa
leesiha
Nu Wa
6,864
1,396
55
914
8,727
2,805
324
2,393
6,334
26,303
0
W
23,172
2,984
327
2,802
11,159
3,877
77
2,429
8,493
43,192
0
W
Sun Wukong
reniuR3fiL
Sun Wukong
11,795
2,283
0
3,660
14,481
13,854
269
2,753
11,503
201
35,151
L
9,780
79
1,046
2,257
17,734
6,808
0
10,637
7,097
0
34,312
L
Neith
vBowserJr
Neith
18,496
7,800
0
3,350
17,872
7,583
0
6,080
11,792
0
51,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,044
Gold Earned
46,306
361
Minions Killed
240
10
Camps Cleared
5
1,354,171
Distance Traveled
1,340,978
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,115
541
23
2
0
261,810
1
W
Charybdis
12,829
855
152
10
4
277,060
2
W
Sol
10,010
667
69
5
0
269,991
1
W
Ne Zha
8,751
583
45
3
3
266,546
5
L
Gilgamesh
9,702
647
39
3
2
266,712
0
L
Nu Wa
8,325
555
45
3
0
265,224
0
W
Zeus
10,914
728
50
3
2
236,109
0
W
Sun Wukong
10,540
703
45
3
1
304,465
1
L
Cliodhna
9,388
626
48
3
2
297,200
4
L
Neith
10,776
718
85
6
1
250,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role