Player Matchup

Odin
Odin
 
Odin
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CLORUDIOXH
Sobek
Level 127
God Stats
2W - 5L
1,316 SR
Queue Stats
37W - 44L
1,530 Elo+
Solo
He Bo
He Bo
KatanaVeloz
He Bo
Level 158
God Stats
0W - 2L
1,387 SR
Queue Stats
117W - 121L
1,649 Elo+
Solo
Medusa
Medusa
Lanky75
Medusa
Level 45
God Stats
0W - 2L
1,451 SR
Queue Stats
8W - 11L
1,633 Elo+
Solo
Team Averages
Level 100
1,414 SR
1,578 Elo+

VS

Team Averages
Level 145
1,617 SR
1,583 Elo+
Atlas
Atlas
AloneHitchhiker
Atlas
Level 158
God Stats
10W - 14L
1,577 SR
Queue Stats
230W - 224L
1,617 Elo+
Solo
Charybdis
Charybdis
MrFrostyIDC
Charybdis
Level 156
God Stats
1W - 1L
1,719 SR
Queue Stats
112W - 124L
1,540 Elo+
Solo
The Morrigan
The Morrigan
Ms Bonk
The Morrigan
Level 145
God Stats
7W - 17L
1,494 SR
Queue Stats
226W - 290L
1,591 Elo+
Solo
Bastet
Bastet
OverMediumEggs
Bastet
Level 121
God Stats
5W - 2L
1,680 SR
Queue Stats
127W - 119L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 3 / 2
6,728
673
1,462
9,180
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
11
0 / 5 / 1
6,782
678
3,139
11,462
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 5 / 1
7,472
747
6,736
7,294
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lanky75
Medusa
14
1 / 4 / 1
7,941
794
4,455
8,736
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
9,177
918
7,760
9,615
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
MrFrostyIDC
Charybdis
15
3 / 0 / 10
9,395
940
9,850
7,414
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Ms Bonk
The Morrigan
15
5 / 1 / 6
9,366
937
7,103
4,402
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 7
8,631
863
6,148
6,393
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
2
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
2
0.33
W
5
1
8
9
L
Sobek
0
5
1
0.1
L
1
5
1
0.3
L
Medusa
Lanky75
Medusa
1
4
1
0.38
W
Charybdis
MrFrostyIDC
Charybdis
3
0
10
8
W
The Morrigan
Ms Bonk
The Morrigan
5
1
6
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
30,861
36,672
Taken
27,824
16,426
Mitigated
16,852
4,106
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,462
577
0
891
9,180
3,320
0
1,533
7,512
0
9,405
W
7,760
2,202
447
1,656
9,615
9,863
1,266
3,667
5,796
16,937
0
L
Sobek
3,139
119
0
1,707
11,462
7,922
0
3,813
7,369
11,572
0
L
6,736
164
100
680
7,294
2,224
0
3,865
3,179
32,325
0
L
Medusa
Lanky75
Medusa
4,455
1,111
0
728
8,736
2,960
1,589
3,577
5,025
0
36,127
W
Charybdis
MrFrostyIDC
Charybdis
9,850
6,934
0
4,716
7,414
3,020
3,876
3,142
4,079
0
43,088
W
The Morrigan
Ms Bonk
The Morrigan
7,103
618
0
810
4,402
1,671
1,118
662
3,643
33,197
1,454
W
6,148
848
0
1,782
6,393
2,298
1,885
2,343
3,838
0
19,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
36,569
169
Minions Killed
192
5
Camps Cleared
11
621,816
Distance Traveled
789,607
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,728
673
9
1
1
158,369
1
W
Atlas
9,177
918
17
2
2
193,646
2
L
Sobek
6,782
678
20
2
0
154,380
1
L
He Bo
7,472
747
61
6
2
151,708
1
L
Medusa
7,941
794
79
8
2
157,359
2
W
Charybdis
9,395
940
79
8
2
206,226
2
W
The Morrigan
9,366
937
68
7
4
189,498
3
W
Bastet
8,631
863
28
3
3
200,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role