Player Matchup

Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond V
Bîrdy
Artemis
Diamond V
Level 159
God Stats
7W - 9L
1,680 SR
Queue Stats
42W - 46L
2,278 MMR
Solo
Osiris
Osiris
Diamond II
DoryBlink
Osiris
Diamond II
Level 160
God Stats
5W - 3L
1,581 SR
Queue Stats
32W - 19L
2,412 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,587 SR
2,063 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,569 SR
1,735 MMR
Athena
Athena
Platinum IV
Beamord
Athena
Platinum IV
Level 160
God Stats
34W - 29L
1,533 SR
Queue Stats
304W - 303L
1,722 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
Darthaidan
Nu Wa
Platinum IV
Level 154
God Stats
1W - 2L
1,626 SR
Queue Stats
59W - 38L
1,887 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Primetheus
Gilgamesh
Gold IV
Level 160
God Stats
0W - 1L
1,549 SR
Queue Stats
57W - 61L
1,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 7 / 12
9,756
750
10,522
15,514
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power

Artemis
Bîrdy
Artemis
15
8 / 3 / 6
11,063
851
16,003
13,225
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
DoryBlink
Osiris
15
7 / 4 / 8
10,569
813
11,741
17,327
16,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+25
Physical Power
+50
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Bans
OdinGebThothCabrakanAh Muzen Cab

VS

Bans
PersephoneMedusaZeusHou YiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beamord
Athena
13
2 / 4 / 9
9,134
703
8,073
13,752
10,726
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+250
Health
+15
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 4. Max of 5 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 15% of your maximum health. Allies within 35 units heal for 15% of their maximum health over 10s. This effect can only occur once every 60 seconds.

Nu Wa
14
9 / 6 / 3
10,231
787
15,442
14,536
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Book of Souls

Book of Souls

+65
Magical Power
+125
Mana

Gilgamesh
Primetheus
Gilgamesh
13
2 / 8 / 9
9,220
709
12,068
17,349
11,273
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+25
Physical Power
+50
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
18
Kills
13
14
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
7
12
1.29
L
Athena
Beamord
Athena
2
4
9
1.63
W
Artemis
Bîrdy
Artemis
8
3
6
3.67
L
Nu Wa
9
6
3
1.75
W
Osiris
DoryBlink
Osiris
7
4
8
2.75
L
Gilgamesh
Primetheus
Gilgamesh
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,266
Damage
35,583
46,066
Taken
45,637
30,931
Mitigated
26,518
10,450
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,522
2,222
0
820
15,514
9,232
439
7,242
7,426
27,273
0
L
Athena
Beamord
Athena
8,073
2,090
0
1,128
13,752
10,726
125
3,420
10,044
16,224
0
W
Artemis
Bîrdy
Artemis
16,003
10,309
0
4,391
13,225
5,330
1,625
7,090
5,357
0
40,167
L
Nu Wa
15,442
4,777
0
1,349
14,536
4,519
1,492
3,215
11,013
38,717
0
W
Osiris
DoryBlink
Osiris
11,741
3,662
1,144
4,095
17,327
16,369
462
8,871
7,260
0
45,720
L
Gilgamesh
Primetheus
Gilgamesh
12,068
1,850
0
1,637
17,349
11,273
0
3,479
13,666
5,133
35,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
28,585
147
Minions Killed
149
7
Camps Cleared
5
709,555
Distance Traveled
697,902
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,756
750
36
3
0
229,410
0
L
Athena
9,134
703
31
2
1
260,967
5
W
Artemis
11,063
851
62
5
5
233,296
2
L
Nu Wa
10,231
787
61
5
1
214,218
5
W
Osiris
10,569
813
49
4
2
246,849
5
L
Gilgamesh
9,220
709
57
4
3
222,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role