Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Beamord
Charybdis
Level 160
God Stats
1W - 2L
1,301 SR
Queue Stats
264W - 232L
1,565 Elo+
Party 1
Artemis
Artemis
Canuckistanian
Artemis
Level 152
God Stats
1W - 0L
1,662 SR
Queue Stats
16W - 6L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
ColdHeartViking
Gilgamesh
Level 160
God Stats
3W - 0L
1,586 SR
Queue Stats
131W - 96L
1,580 Elo+
Party 1
Team Averages
Level 156
1,510 SR
1,538 Elo+

VS

Team Averages
Level 107
1,478 SR
1,418 Elo+
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FranktheTank41
Morgan Le Fay
Level 107
God Stats
0W - 6L
1,236 SR
Queue Stats
158W - 227L
1,281 Elo+
Solo
Jormungandr
Jormungandr
UndauntedTyrann
Jormungandr
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 82L
1,397 Elo+
Solo
Eset
Eset
oO Sir Cappy Oo
Eset
Level 113
God Stats
5W - 8L
1,436 SR
Queue Stats
528W - 559L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
10 / 0 / 24
10,464
951
16,315
5,131
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
 
Tsukuyomi
17
7 / 2 / 24
10,163
924
14,241
12,515
7,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Beamord
Charybdis
15
6 / 4 / 20
9,390
854
11,753
9,642
3,374
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
5 / 2 / 22
9,695
881
15,496
9,294
3,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ColdHeartViking
Gilgamesh
16
7 / 3 / 21
9,923
902
13,577
14,458
11,359
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 5 / 6
8,762
797
5,111
17,975
21,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Mulan
 
Mulan
13
1 / 10 / 5
7,494
681
6,930
19,433
11,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
FranktheTank41
Morgan Le Fay
9
0 / 5 / 3
6,642
604
4,855
8,324
3,038
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
UndauntedTyrann
Jormungandr
16
4 / 8 / 4
8,973
816
8,146
20,643
26,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
4 / 7 / 3
8,563
778
8,822
11,848
5,495
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
35
Kills
11
11
Deaths
35
111
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
0
24
22
W
Tsukuyomi
 
Tsukuyomi
7
2
24
9.5
L
Ares
 
Ares
2
5
6
1
L
Mulan
 
Mulan
1
10
5
0.35
W
Charybdis
Beamord
Charybdis
6
4
20
4
W
5
2
22
8
W
Gilgamesh
ColdHeartViking
Gilgamesh
7
3
21
5.83
L
Morgan Le Fay
FranktheTank41
Morgan Le Fay
0
5
3
0.3
L
Jormungandr
UndauntedTyrann
Jormungandr
4
8
4
0.75
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,382
Damage
33,864
51,040
Taken
78,223
27,682
Mitigated
68,523
24,761
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,315
2,312
261
423
5,131
2,043
817
2,339
2,792
28,935
0
W
Tsukuyomi
 
Tsukuyomi
14,241
3,073
2,509
3,858
12,515
7,182
307
6,175
6,340
0
22,953
L
Ares
 
Ares
5,111
299
0
849
17,975
21,754
0
4,592
12,927
10,523
0
L
Mulan
 
Mulan
6,930
457
409
1,575
19,433
11,945
0
4,320
14,833
476
14,411
W
Charybdis
Beamord
Charybdis
11,753
6,774
2,515
1,202
9,642
3,374
1,398
6,874
2,768
0
20,617
W
15,496
7,061
2,645
3,055
9,294
3,724
2,012
5,159
4,135
0
24,338
W
Gilgamesh
ColdHeartViking
Gilgamesh
13,577
2,896
4,175
4,118
14,458
11,359
228
6,819
7,639
3,608
18,885
L
Morgan Le Fay
FranktheTank41
Morgan Le Fay
4,855
108
41
1,425
8,324
3,038
0
2,225
5,929
7,314
0
L
Jormungandr
UndauntedTyrann
Jormungandr
8,146
2,159
539
2,539
20,643
26,291
0
4,243
16,116
19,326
0
L
8,822
218
1,632
1,206
11,848
5,495
0
2,247
9,491
23,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
40,434
105
Minions Killed
81
0
Camps Cleared
0
1,052,208
Distance Traveled
726,700
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,464
951
30
3
0
227,512
3
W
Tsukuyomi
10,163
924
13
1
0
244,880
0
L
Ares
8,762
797
10
1
0
196,509
4
L
Mulan
7,494
681
15
1
0
128,726
2
W
Charybdis
9,390
854
23
2
0
182,264
1
W
Artemis
9,695
881
22
2
0
182,180
3
W
Gilgamesh
9,923
902
17
2
0
215,372
2
L
Morgan Le Fay
6,642
604
5
0
0
78,797
1
L
Jormungandr
8,973
816
21
2
0
161,661
0
L
Eset
8,563
778
30
3
0
161,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role