Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
AMOGUZ
Athena
Diamond IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
2,026 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,500 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,500 SR
1,791 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond V
DoryBlink
Olorun
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
2,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 1 / 2
9,609
739
15,870
8,209
3,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
 
Chiron
12
2 / 1 / 8
8,284
637
6,550
10,488
3,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
AMOGUZ
Athena
9
1 / 4 / 6
7,957
612
4,004
11,132
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
SolThothPersephoneOdinMorgan Le Fay

VS

Bans
BastetBaron SamediGuan YuGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 3 / 5
8,715
670
5,707
10,358
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
 
Ullr
12
0 / 4 / 4
7,932
610
4,720
9,265
3,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
DoryBlink
Olorun
13
5 / 4 / 0
9,235
710
12,953
12,055
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
1
2
8
L
Chiron
 
Chiron
2
1
8
6
W
Kuzenbo
 
Kuzenbo
1
3
5
1.17
W
Ullr
 
Ullr
0
4
4
0.5
L
Athena
AMOGUZ
Athena
1
4
6
1
W
Olorun
DoryBlink
Olorun
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
23,380
29,829
Taken
31,678
17,425
Mitigated
20,724
8,314
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,870
1,674
234
4,520
8,209
3,634
479
5,236
2,973
48,801
0
L
Chiron
 
Chiron
6,550
1,629
180
2,870
10,488
3,608
774
6,005
4,483
0
21,256
W
Kuzenbo
 
Kuzenbo
5,707
2,932
0
1,674
10,358
13,251
0
6,612
3,746
11,967
0
W
Ullr
 
Ullr
4,720
822
0
615
9,265
3,000
221
6,298
2,967
0
35,385
L
Athena
AMOGUZ
Athena
4,004
1,410
0
510
11,132
10,183
0
6,398
4,734
11,218
0
W
Olorun
DoryBlink
Olorun
12,953
5,405
887
4,160
12,055
4,473
492
7,895
4,160
38,017
4,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
25,882
143
Minions Killed
141
5
Camps Cleared
6
681,436
Distance Traveled
750,497
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,609
739
92
7
3
227,104
3
L
Chiron
8,284
637
40
3
2
257,967
4
W
Kuzenbo
8,715
670
6
0
0
277,415
3
W
Ullr
7,932
610
80
6
3
246,745
5
L
Athena
7,957
612
11
1
0
196,365
4
W
Olorun
9,235
710
55
4
3
226,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role