Player Matchup

Serqet
Serqet
Azerbajdzan
Serqet
Level 100
God Stats
1W - 1L
1,401 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 2
Yemoja
Yemoja
Sebvids
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Vamana
Vamana
ccmexx
Vamana
Level 84
God Stats
1W - 1L
1,787 SR
Queue Stats
86W - 78L
1,498 Elo+
Solo
Janus
Janus
fogofo
Janus
Level 29
God Stats
3W - 10L
1,270 SR
Queue Stats
49W - 107L
1,264 Elo+
Party 3
Neith
Neith
tgdeepak92
Neith
Level 56
God Stats
15W - 10L
1,601 SR
Queue Stats
144W - 203L
1,398 Elo+
Party 3
Team Averages
Level 55
1,512 SR
1,426 Elo+

VS

Team Averages
Level 89
1,563 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
mikelike915
Sobek
Level 126
God Stats
8W - 2L
1,735 SR
Queue Stats
125W - 92L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
咕哒丶子
Ne Zha
Level 44
God Stats
16W - 4L
1,766 SR
Queue Stats
154W - 68L
1,601 Elo+
Party 1
Agni
Agni
星骋敢的
Agni
Level 105
God Stats
4W - 7L
1,299 SR
Queue Stats
262W - 277L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
柴米油盐不觉甜
Xbalanque
Level 104
God Stats
24W - 19L
1,514 SR
Queue Stats
464W - 432L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 3 / 0
5,995
428
3,119
9,728
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sebvids
Yemoja
9
0 / 3 / 1
6,165
440
2,660
7,506
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
ccmexx
Vamana
14
3 / 4 / 2
7,905
565
8,946
12,310
7,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
fogofo
Janus
11
1 / 7 / 1
6,784
485
2,021
8,480
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
1 / 4 / 0
5,564
397
1,437
6,403
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 4 / 2
7,803
557
5,369
11,900
4,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 9
7,451
532
3,175
11,329
9,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
17
5 / 0 / 0
9,624
687
6,027
7,997
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 0
8,976
641
5,154
5,727
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 8
8,773
627
11,264
7,123
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
21
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
2
1.25
L
Serqet
1
3
0
0.33
L
Yemoja
Sebvids
Yemoja
0
3
1
0.17
L
Vamana
ccmexx
Vamana
3
4
2
1
L
Janus
fogofo
Janus
1
7
1
0.21
W
1
2
9
2.75
L
Neith
1
4
0
0.25
W
Ne Zha
5
0
0
5
W
6
1
0
6
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
30,989
44,427
Taken
44,076
17,696
Mitigated
21,636
9,777
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,369
2,443
0
3,997
11,900
4,104
1,694
509
11,391
0
40,277
L
Serqet
3,119
176
0
3,610
9,728
2,626
0
1,654
7,972
0
30,313
L
Yemoja
Sebvids
Yemoja
2,660
488
495
587
7,506
4,503
0
1,331
6,133
10,049
0
L
Vamana
ccmexx
Vamana
8,946
5,877
0
3,960
12,310
7,373
0
1,065
11,201
4,422
46,713
L
Janus
fogofo
Janus
2,021
89
0
0
8,480
1,806
0
2,743
5,559
27,266
0
W
3,175
459
887
3,059
11,329
9,812
428
2,435
8,750
14,023
0
L
Neith
1,437
458
0
1,125
6,403
1,388
0
1,134
5,233
0
25,094
W
Ne Zha
6,027
1,199
0
5,694
7,997
3,343
1,253
223
7,510
0
71,713
W
5,154
293
0
2,857
5,727
2,080
1,092
1,536
3,931
56,220
0
W
11,264
5,946
0
3,950
7,123
2,297
4,636
537
6,412
0
56,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
42,627
292
Minions Killed
464
0
Camps Cleared
0
1,291,717
Distance Traveled
1,402,441
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,803
557
58
4
0
254,737
1
L
Serqet
5,995
428
59
4
0
301,285
2
L
Yemoja
6,165
440
15
1
0
257,161
1
L
Vamana
7,905
565
107
8
0
258,308
0
L
Janus
6,784
485
58
4
0
254,525
0
W
Sobek
7,451
532
23
2
0
289,396
7
L
Neith
5,564
397
53
4
0
220,438
4
W
Ne Zha
9,624
687
164
12
0
335,456
6
W
Agni
8,976
641
118
8
0
254,670
8
W
Xbalanque
8,773
627
101
7
0
268,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role