Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BSL95
Hou Yi
Level 74
God Stats
3W - 8L
1,342 SR
Queue Stats
139W - 158L
1,387 Elo+
Party 1
Achilles
Achilles
DARKAKUMA777448
Achilles
Level 124
God Stats
142W - 179L
1,481 SR
Queue Stats
561W - 1,066L
1,327 Elo+
Party 2
Gilgamesh
Gilgamesh
Drelia777
Gilgamesh
Level 37
God Stats
1W - 3L
1,349 SR
Queue Stats
44W - 63L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
OnlineMarrow673
Baron Samedi
Level 58
God Stats
14W - 14L
1,519 SR
Queue Stats
27W - 34L
1,401 Elo+
Solo
Team Averages
Level 83
1,438 SR
1,390 Elo+

VS

Team Averages
Level 92
1,505 SR
1,375 Elo+
Hades
Hades
Erick_Rocher
Hades
Level 129
God Stats
26W - 15L
1,514 SR
Queue Stats
258W - 276L
1,379 Elo+
Party 3
Bacchus
Bacchus
Hergulio83
Bacchus
Level 89
God Stats
52W - 56L
1,452 SR
Queue Stats
415W - 504L
1,327 Elo+
Party 3
Danzaburou
Danzaburou
NeoMulderX
Danzaburou
Level 37
God Stats
48W - 54L
1,439 SR
Queue Stats
151W - 172L
1,358 Elo+
Party 3
Fenrir
Fenrir
X_-Ochoa-_X
Fenrir
Level 121
God Stats
29W - 22L
1,536 SR
Queue Stats
463W - 526L
1,362 Elo+
Solo
Cthulhu
Cthulhu
dherco
Cthulhu
Level 82
God Stats
229W - 172L
1,585 SR
Queue Stats
452W - 437L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 2 / 3
8,391
466
9,096
9,568
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
BSL95
Hou Yi
14
4 / 3 / 6
8,499
472
8,956
9,938
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
0 / 4 / 0
7,031
391
5,078
12,045
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Drelia777
Gilgamesh
14
0 / 4 / 0
7,534
419
3,862
13,363
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
OnlineMarrow673
Baron Samedi
14
0 / 6 / 0
8,156
453
3,885
9,277
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 2
10,605
589
9,079
12,573
5,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Hergulio83
Bacchus
12
0 / 3 / 4
7,695
428
3,378
9,797
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NeoMulderX
Danzaburou
14
1 / 5 / 3
8,204
456
4,497
10,474
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
4 / 2 / 3
9,325
518
4,211
11,535
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
dherco
Cthulhu
18
5 / 0 / 1
10,842
602
10,242
8,264
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
19
19
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
2
3
3.75
L
Hou Yi
BSL95
Hou Yi
4
3
6
2.33
L
Achilles
0
4
0
0
L
Gilgamesh
Drelia777
Gilgamesh
0
4
0
0
W
9
0
2
10
W
Bacchus
Hergulio83
Bacchus
0
3
4
0.67
W
Danzaburou
NeoMulderX
Danzaburou
1
5
3
0.5
L
Baron Samedi
OnlineMarrow673
Baron Samedi
0
6
0
0
W
Fenrir
4
2
3
2.75
W
Cthulhu
dherco
Cthulhu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
31,407
54,191
Taken
52,643
28,775
Mitigated
25,034
16,991
Healing
24,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,096
948
259
3,762
9,568
7,998
700
2,282
7,243
44,866
0
L
Hou Yi
BSL95
Hou Yi
8,956
2,903
0
2,950
9,938
3,086
192
3,241
6,697
0
44,919
L
Achilles
5,078
2,563
0
3,391
12,045
6,619
0
3,407
8,494
0
41,949
L
Gilgamesh
Drelia777
Gilgamesh
3,862
861
0
4,197
13,363
7,381
0
7,339
5,017
0
37,857
W
9,079
1,243
96
8,563
12,573
5,729
0
3,914
8,569
58,914
0
W
Bacchus
Hergulio83
Bacchus
3,378
116
366
3,526
9,797
7,300
0
2,100
7,446
16,825
0
W
Danzaburou
NeoMulderX
Danzaburou
4,497
1,972
0
3,653
10,474
2,996
0
3,826
6,461
0
54,033
L
Baron Samedi
OnlineMarrow673
Baron Samedi
3,885
403
291
2,141
9,277
3,691
0
5,236
4,041
53,267
0
W
Fenrir
4,211
1,247
72
4,212
11,535
3,928
598
2,513
8,897
0
54,503
W
Cthulhu
dherco
Cthulhu
10,242
622
0
3,887
8,264
5,081
0
151
7,512
69,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
46,671
411
Minions Killed
505
0
Camps Cleared
0
1,514,242
Distance Traveled
1,581,954
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,391
466
77
4
0
340,600
0
L
Hou Yi
8,499
472
77
4
0
305,501
7
L
Achilles
7,031
391
72
4
0
235,852
0
L
Gilgamesh
7,534
419
87
5
0
331,660
5
W
Hades
10,605
589
111
6
0
328,200
4
W
Bacchus
7,695
428
24
1
0
306,282
3
W
Danzaburou
8,204
456
100
6
0
280,134
3
L
Baron Samedi
8,156
453
98
5
0
300,629
5
W
Fenrir
9,325
518
103
6
0
316,169
0
W
Cthulhu
10,842
602
167
9
0
351,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role