Player Matchup

Artio
Artio
XA Daddy
Artio
Level 159
God Stats
3W - 2L
1,211 SR
Queue Stats
67W - 57L
1,522 Elo+
Party 2
Cupid
Cupid
XA Guardian
Cupid
Level 103
God Stats
1W - 0L
1,703 SR
Queue Stats
55W - 53L
1,465 Elo+
Party 2
Merlin
Merlin
XA NightEye
Merlin
Level 109
God Stats
2W - 1L
1,343 SR
Queue Stats
117W - 114L
1,568 Elo+
Party 2
Team Averages
Level 124
1,419 SR
1,518 Elo+

VS

Team Averages
Level 71
1,556 SR
1,514 Elo+
Kukulkan
Kukulkan
Acahuate
Kukulkan
Level 67
God Stats
1W - 5L
1,470 SR
Queue Stats
7W - 8L
1,570 Elo+
Party 1
King Arthur
King Arthur
Bengu44
King Arthur
Level 18
God Stats
1W - 5L
1,420 SR
Queue Stats
6W - 10L
1,382 Elo+
Party 1
Charybdis
Charybdis
DiegoSepaS
Charybdis
Level 129
God Stats
0W - 1L
1,777 SR
Queue Stats
49W - 47L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
XA Daddy
Artio
15
7 / 4 / 13
11,181
699
9,430
26,908
36,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 0 / 11
11,734
733
9,565
11,439
5,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
17
7 / 0 / 15
12,011
751
20,414
11,740
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acahuate
Kukulkan
13
0 / 6 / 3
9,343
584
11,134
11,728
3,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Bengu44
King Arthur
12
1 / 8 / 0
8,961
560
4,524
18,792
15,005
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
DiegoSepaS
Charybdis
13
2 / 9 / 1
9,667
604
13,529
13,297
4,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
23
Kills
3
4
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acahuate
Kukulkan
0
6
3
0.25
L
King Arthur
Bengu44
King Arthur
1
8
0
0.13
L
Charybdis
DiegoSepaS
Charybdis
2
9
1
0.28
W
Artio
XA Daddy
Artio
7
4
13
3.38
W
9
0
11
14.5
W
Merlin
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
29,187
50,087
Taken
43,817
47,776
Mitigated
22,971
19,219
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acahuate
Kukulkan
11,134
220
0
0
11,728
3,838
0
7,265
3,996
42,805
0
L
King Arthur
Bengu44
King Arthur
4,524
333
0
395
18,792
15,005
0
11,619
6,201
76
14,791
L
Charybdis
DiegoSepaS
Charybdis
13,529
6,058
0
404
13,297
4,128
0
9,318
3,078
0
34,231
W
Artio
XA Daddy
Artio
9,430
437
2,381
6,218
26,908
36,853
78
3,973
22,935
21,680
0
W
9,565
3,837
2,861
5,843
11,439
5,376
2,357
3,917
7,522
0
41,111
W
Merlin
20,414
796
68
1,848
11,740
5,547
101
3,874
7,866
64,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
27,971
206
Minions Killed
143
12
Camps Cleared
3
922,295
Distance Traveled
807,895
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,343
584
80
5
1
284,432
1
L
King Arthur
8,961
560
21
1
0
280,460
5
L
Charybdis
9,667
604
42
3
2
243,003
5
W
Artio
11,181
699
22
1
1
323,909
2
W
Cupid
11,734
733
81
5
4
304,780
4
W
Merlin
12,011
751
103
6
7
293,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role