Player Matchup

Mulan
Mulan
C4 Assassiin
Mulan
Level 105
God Stats
27W - 18L
1,690 SR
Queue Stats
733W - 532L
1,632 Elo+
Party 1
Bastet
Bastet
Kahuna VI
Bastet
Level 104
God Stats
32W - 13L
1,744 SR
Queue Stats
609W - 474L
1,613 Elo+
Party 1
Chiron
Chiron
Macreoni
Chiron
Level 27
God Stats
3W - 0L
1,835 SR
Queue Stats
121W - 67L
1,662 Elo+
Party 1
Ymir
Ymir
Tearindisup
Ymir
Level 74
God Stats
69W - 40L
1,602 SR
Queue Stats
410W - 359L
1,568 Elo+
Party 1
Freya
Freya
ThanatoastGang
Freya
Level 69
God Stats
2W - 0L
1,776 SR
Queue Stats
412W - 234L
1,658 Elo+
Party 1
Team Averages
Level 76
1,730 SR
1,627 Elo+

VS

Team Averages
Level 65
1,575 SR
1,557 Elo+
Neith
Neith
CRyINRyyAN2
Neith
Level 16
God Stats
2W - 1L
1,792 SR
Queue Stats
15W - 11L
1,650 Elo+
Party 2
Scylla
Scylla
ChickenRumble25
Scylla
Level 123
God Stats
20W - 9L
1,769 SR
Queue Stats
148W - 121L
1,595 Elo+
Party 2
Ymir
Ymir
ItChillz
Ymir
Level 47
God Stats
7W - 16L
1,315 SR
Queue Stats
163W - 162L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Su22YxBakA
Guan Yu
Level 33
God Stats
11W - 12L
1,511 SR
Queue Stats
91W - 115L
1,428 Elo+
Solo
Odin
Odin
xxMLG ASSASSINx
Odin
Level 106
God Stats
3W - 6L
1,489 SR
Queue Stats
232W - 183L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 20
14,401
576
9,920
26,818
24,125
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Kahuna VI
Bastet
18
5 / 5 / 8
13,106
524
14,991
22,444
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Macreoni
Chiron
20
11 / 1 / 11
16,160
646
27,645
18,752
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 6 / 11
13,265
531
10,523
22,905
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 2 / 7
16,835
673
26,309
25,959
10,308
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 2
11,084
443
11,859
22,627
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 8 / 2
11,741
470
13,258
16,271
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 3 / 4
7,605
304
33
7,664
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Su22YxBakA
Guan Yu
19
2 / 8 / 7
11,498
460
13,701
28,079
20,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 9 / 2
11,090
444
8,781
27,783
14,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
38
Kills
12
17
Deaths
38
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
20
5
L
3
10
2
0.4
L
3
8
2
0.5
L
Ymir
0
3
4
0.67
W
Bastet
Kahuna VI
Bastet
5
5
8
1.8
W
Chiron
Macreoni
Chiron
11
1
11
16.5
L
Guan Yu
Su22YxBakA
Guan Yu
2
8
7
0.69
W
1
6
11
1.08
W
16
2
7
9.75
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,388
Damage
47,632
116,878
Taken
102,424
68,179
Mitigated
49,592
44,227
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,920
1,052
3,011
6,020
26,818
24,125
962
2,576
20,482
699
50,138
L
11,859
2,529
0
3,040
22,627
7,866
866
10,663
11,825
0
65,218
L
13,258
904
0
1,591
16,271
4,733
0
3,844
12,289
85,902
0
L
Ymir
33
33
25
215
7,664
1,819
0
1,001
6,612
1,453
0
W
Bastet
Kahuna VI
Bastet
14,991
3,169
0
7,428
22,444
8,593
37
5,007
16,921
0
79,133
W
Chiron
Macreoni
Chiron
27,645
11,208
1,659
7,732
18,752
7,559
4,886
3,218
14,757
0
146,954
L
Guan Yu
Su22YxBakA
Guan Yu
13,701
2,297
90
2,984
28,079
20,354
112
10,730
16,745
0
73,994
W
10,523
422
0
4,489
22,905
17,594
0
2,140
16,720
65,416
0
W
26,309
8,654
0
13,888
25,959
10,308
4,717
644
23,036
139,221
0
L
8,781
1,505
0
3,771
27,783
14,820
0
9,982
17,801
0
69,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,767
Gold Earned
53,018
687
Minions Killed
518
0
Camps Cleared
0
2,321,711
Distance Traveled
1,803,386
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,401
576
67
3
0
469,106
2
L
Neith
11,084
443
119
5
0
438,526
3
L
Scylla
11,741
470
138
6
0
429,775
6
L
Ymir
7,605
304
3
0
0
23,553
0
W
Bastet
13,106
524
114
5
0
527,576
2
W
Chiron
16,160
646
215
9
0
460,143
4
L
Guan Yu
11,498
460
130
5
0
431,576
2
W
Ymir
13,265
531
126
5
0
427,872
1
W
Freya
16,835
673
165
7
0
437,014
8
L
Odin
11,090
444
128
5
0
479,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role