Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lucresio007
Nemesis
Level 142
God Stats
8W - 13L
1,390 SR
Queue Stats
198W - 217L
1,419 Elo+
Solo
Ymir
Ymir
fearless toast4
Ymir
Level 35
God Stats
2W - 7L
1,341 SR
Queue Stats
29W - 31L
1,357 Elo+
Solo
Charybdis
Charybdis
oneguy52
Charybdis
Level 68
God Stats
3W - 7L
1,162 SR
Queue Stats
42W - 41L
1,438 Elo+
Solo
Hel
Hel
presidentecruz
Hel
Level 88
God Stats
0W - 1L
1,517 SR
Queue Stats
163W - 178L
1,349 Elo+
Solo
Team Averages
Level 94
1,382 SR
1,412 Elo+

VS

Team Averages
Level 68
1,474 SR
1,432 Elo+
Odin
Odin
 
Odin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CKdeku
Heimdallr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,455 Elo+
Party 2
Cliodhna
Cliodhna
ITSTHESTORM5378
Cliodhna
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,441 Elo+
Party 2
Chronos
Chronos
PlumbOrca2027
Chronos
Level 59
God Stats
3W - 3L
1,348 SR
Queue Stats
61W - 65L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
RPCLordofDragon
Cthulhu
Level 61
God Stats
12W - 9L
1,521 SR
Queue Stats
229W - 239L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 1 / 1
8,474
605
3,550
6,688
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Lucresio007
Nemesis
14
3 / 3 / 1
7,919
566
5,787
9,981
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 3
6,329
452
3,850
11,421
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
oneguy52
Charybdis
10
2 / 4 / 2
6,478
463
8,839
9,921
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 4
6,579
470
5,774
8,842
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
3 / 1 / 2
7,754
554
4,179
6,306
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
CKdeku
Heimdallr
12
6 / 2 / 4
7,638
546
9,037
7,825
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
11
5 / 2 / 5
7,277
520
4,586
7,067
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
13
3 / 4 / 4
7,891
564
5,635
9,969
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 8
7,322
523
6,925
12,880
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
19
19
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
1
1
4.5
W
Odin
 
Odin
3
1
2
4
W
Heimdallr
CKdeku
Heimdallr
6
2
4
4
W
Cliodhna
5
2
5
3.75
L
Nemesis
Lucresio007
Nemesis
3
3
1
1.17
W
Chronos
3
4
4
1.25
W
2
1
8
6
L
1
4
3
0.63
L
Charybdis
oneguy52
Charybdis
2
4
2
0.75
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
30,362
46,853
Taken
44,047
18,664
Mitigated
23,882
10,686
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,550
389
0
1,999
6,688
4,294
0
417
5,962
47,058
0
W
Odin
 
Odin
4,179
1,464
0
468
6,306
4,698
0
2,444
3,862
0
33,342
W
Heimdallr
CKdeku
Heimdallr
9,037
4,075
0
1,628
7,825
2,516
978
1,223
6,538
0
39,958
W
Cliodhna
4,586
864
0
2,160
7,067
2,479
0
1,548
5,479
0
23,162
L
Nemesis
Lucresio007
Nemesis
5,787
2,941
0
666
9,981
3,339
0
2,133
7,687
0
55,249
W
Chronos
5,635
1,380
0
2,740
9,969
3,501
2,820
4,234
5,735
43,778
0
W
6,925
918
839
2,694
12,880
10,688
239
3,406
9,196
27,604
0
L
3,850
1,301
0
665
11,421
6,072
258
3,592
7,826
20,411
0
L
Charybdis
oneguy52
Charybdis
8,839
5,502
0
3,963
9,921
2,321
0
3,120
6,755
0
39,053
L
5,774
609
1,185
2,208
8,842
2,638
758
2,873
5,724
34,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
37,882
375
Minions Killed
310
0
Camps Cleared
0
1,355,326
Distance Traveled
1,242,314
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,474
605
120
9
0
236,196
1
W
Odin
7,754
554
73
5
0
253,664
3
W
Heimdallr
7,638
546
75
5
0
247,800
0
W
Cliodhna
7,277
520
39
3
0
229,050
1
L
Nemesis
7,919
566
93
7
0
338,330
2
W
Chronos
7,891
564
90
6
0
244,050
2
W
Cthulhu
7,322
523
33
2
0
267,750
2
L
Ymir
6,329
452
39
3
0
306,044
1
L
Charybdis
6,478
463
61
4
0
226,300
5
L
Hel
6,579
470
62
4
0
248,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role