Player Matchup

Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
JOSEJAIDER
Ra
Level 129
God Stats
1W - 0L
1,562 SR
Queue Stats
165W - 129L
1,487 Elo+
Party 3
Sun Wukong
Sun Wukong
PlaguedMedic
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,438 Elo+
Party 2
Tyr
Tyr
johanpro26
Tyr
Level 139
God Stats
2W - 3L
1,448 SR
Queue Stats
142W - 110L
1,534 Elo+
Party 3
Neith
Neith
muridz
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,389 Elo+
Party 2
Team Averages
Level 101
1,502 SR
1,470 Elo+

VS

Team Averages
Level 51
1,559 SR
1,485 Elo+
Artemis
Artemis
Deicidedaddy
Artemis
Level 18
God Stats
1W - 1L
1,793 SR
Queue Stats
22W - 38L
1,337 Elo+
Solo
Hachiman
Hachiman
JonT713
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,852 Elo+
Party 1
Terra
Terra
Sam_Stevenz
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Merlin
Merlin
X-RuShEr-X2
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
dragonmark101
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 6 / 17
8,388
932
4,980
10,670
9,296
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
13 / 2 / 17
10,554
1,173
16,569
11,817
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PlaguedMedic
Sun Wukong
16
3 / 0 / 29
9,081
1,009
8,861
12,157
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 5 / 21
9,496
1,055
10,702
14,400
19,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
muridz
Neith
15
9 / 3 / 20
9,265
1,029
12,714
6,654
2,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deicidedaddy
Artemis
13
7 / 6 / 5
8,047
894
14,110
9,802
4,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
JonT713
Hachiman
14
2 / 9 / 8
7,891
877
5,877
12,454
4,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 11
7,838
871
8,766
15,073
12,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
2 / 7 / 6
8,053
895
6,018
8,242
3,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 9 / 4
7,837
871
3,823
12,117
7,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
50
36
Kills
16
16
Deaths
36
104
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
6
17
1.92
L
Artemis
Deicidedaddy
Artemis
7
6
5
1.58
W
13
2
17
10.75
L
Hachiman
JonT713
Hachiman
2
9
8
0.67
W
Sun Wukong
PlaguedMedic
Sun Wukong
3
0
29
17.5
L
2
5
11
1.5
L
Merlin
2
7
6
0.71
L
3
9
4
0.56
W
8
5
21
3.7
W
Neith
muridz
Neith
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,826
Damage
38,594
55,698
Taken
57,688
51,321
Mitigated
31,421
26,023
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,980
1,976
1,012
644
10,670
9,296
245
2,577
7,889
0
9,179
L
Artemis
Deicidedaddy
Artemis
14,110
6,370
389
1,226
9,802
4,257
0
3,155
6,319
0
24,451
W
16,569
1,972
7,107
5,681
11,817
6,006
1,735
3,494
8,081
39,151
0
L
Hachiman
JonT713
Hachiman
5,877
3,383
0
702
12,454
4,225
0
3,825
8,350
0
12,927
W
Sun Wukong
PlaguedMedic
Sun Wukong
8,861
1,628
726
4,093
12,157
13,587
1,317
4,844
6,899
0
16,446
L
8,766
398
1,623
4,406
15,073
12,785
0
5,358
9,195
17,509
0
L
Merlin
6,018
687
0
0
8,242
3,113
0
2,063
5,920
13,510
0
L
3,823
1,300
132
489
12,117
7,041
0
2,186
9,389
0
4,848
W
10,702
1,043
877
3,473
14,400
19,625
1,058
2,805
11,205
18
16,645
W
Neith
muridz
Neith
12,714
3,841
922
1,488
6,654
2,807
1,744
1,064
5,590
0
15,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
39,666
88
Minions Killed
76
0
Camps Cleared
0
936,607
Distance Traveled
666,146
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,388
932
8
1
0
184,323
1
L
Artemis
8,047
894
23
3
0
130,954
0
W
Ra
10,554
1,173
36
4
0
184,168
0
L
Hachiman
7,891
877
13
1
0
121,896
0
W
Sun Wukong
9,081
1,009
26
3
0
214,241
0
L
Terra
7,838
871
14
2
0
169,390
0
L
Merlin
8,053
895
19
2
0
113,387
0
L
Serqet
7,837
871
7
1
0
130,519
2
W
Tyr
9,496
1,055
8
1
0
188,151
1
W
Neith
9,265
1,029
10
1
0
165,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role