Player Matchup

Hera
Hera
 
Hera
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Chachiiperry
Loki
Level 158
God Stats
54W - 48L
1,603 SR
Queue Stats
437W - 476L
1,554 Elo+
Solo
Anhur
Anhur
Godlessgorilla
Anhur
Level 160
God Stats
2W - 5L
1,511 SR
Queue Stats
185W - 101L
1,584 Elo+
Party 2
Chaac
Chaac
Staydead22
Chaac
Level 137
God Stats
13W - 8L
1,779 SR
Queue Stats
311W - 128L
1,646 Elo+
Party 2
Team Averages
Level 142
1,579 SR
1,557 Elo+

VS

Team Averages
Level 138
1,591 SR
1,529 Elo+
Ganesha
Ganesha
I am the Jarl
Ganesha
Level 143
God Stats
1W - 1L
1,622 SR
Queue Stats
59W - 57L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
Spiffy Kujira
Ah Puch
Level 144
God Stats
3W - 1L
1,321 SR
Queue Stats
399W - 427L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZackyAI10
Ah Muzen Cab
Level 153
God Stats
9W - 7L
1,547 SR
Queue Stats
235W - 226L
1,569 Elo+
Solo
Horus
Horus
qpDUBBAqp
Horus
Level 143
God Stats
1W - 1L
1,935 SR
Queue Stats
161W - 156L
1,550 Elo+
Solo
Susano
Susano
thousandGOONS
Susano
Level 106
God Stats
9W - 4L
1,531 SR
Queue Stats
84W - 87L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 2 / 5
9,537
954
10,685
8,449
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
 
Nox
15
2 / 3 / 3
9,409
941
6,295
10,005
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 5
9,643
964
15,828
13,888
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 3
9,146
915
7,753
15,000
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
15
1 / 4 / 4
9,547
955
11,184
12,833
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

164

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 18
10,397
1,040
4,425
15,085
19,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
16
3 / 1 / 10
10,495
1,050
8,881
10,326
5,685
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ZackyAI10
Ah Muzen Cab
17
6 / 1 / 10
10,885
1,089
18,276
8,124
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
qpDUBBAqp
Horus
16
3 / 1 / 14
10,237
1,024
10,877
11,362
12,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 3 / 8
10,640
1,064
13,643
10,368
4,032
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
8
Kills
19
19
Deaths
8
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
5
1.75
L
Nox
 
Nox
2
3
3
1.17
L
2
5
5
0.9
L
2
5
3
0.7
W
Ganesha
0
2
18
4.5
W
Ah Puch
3
1
10
8
L
Chaac
1
4
4
0.75
W
Ah Muzen Cab
ZackyAI10
Ah Muzen Cab
6
1
10
11
W
Horus
qpDUBBAqp
Horus
3
1
14
10
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,745
Damage
56,102
60,175
Taken
55,265
25,442
Mitigated
44,921
6,463
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,685
1,695
348
522
8,449
2,069
0
1,821
6,628
30,067
0
L
Nox
 
Nox
6,295
434
0
358
10,005
2,932
0
2,501
7,504
18,762
0
L
15,828
4,845
0
681
13,888
4,816
0
2,567
11,321
0
26,208
L
7,753
3,808
0
871
15,000
3,728
0
1,953
13,047
0
19,500
W
Ganesha
4,425
204
0
3,914
15,085
19,049
0
7,268
7,530
7,386
0
W
Ah Puch
8,881
190
0
4,963
10,326
5,685
0
2,204
7,932
49,709
0
L
Chaac
11,184
1,078
84
3,599
12,833
11,897
0
4,464
8,369
509
35,197
W
Ah Muzen Cab
ZackyAI10
Ah Muzen Cab
18,276
4,656
0
2,535
8,124
3,198
0
1,188
6,823
0
48,896
W
Horus
qpDUBBAqp
Horus
10,877
4,949
5,582
5,795
11,362
12,957
0
4,776
6,418
0
12,206
W
13,643
2,252
0
125
10,368
4,032
0
1,854
8,390
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
52,654
217
Minions Killed
203
9
Camps Cleared
7
1,011,551
Distance Traveled
1,032,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,537
954
48
5
2
203,937
2
L
Nox
9,409
941
53
5
0
189,818
0
L
Loki
9,643
964
21
2
5
228,537
0
L
Anhur
9,146
915
33
3
0
190,139
0
W
Ganesha
10,397
1,040
0
0
0
201,133
0
W
Ah Puch
10,495
1,050
102
10
7
201,017
0
L
Chaac
9,547
955
62
6
2
199,120
1
W
Ah Muzen Cab
10,885
1,089
80
8
0
217,222
0
W
Horus
10,237
1,024
1
0
0
209,800
1
W
Susano
10,640
1,064
20
2
0
203,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role