Player Matchup

Sun Wukong
Sun Wukong
Chinelø
Sun Wukong
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 68L
1,196 Elo+
Solo
Danzaburou
Danzaburou
LeozinhoBN
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,510 Elo+
Party 2
Mercury
Mercury
OnlyFats
Mercury
Level 25
God Stats
1W - 1L
1,879 SR
Queue Stats
25W - 6L
1,787 Elo+
Party 3
Olorun
Olorun
PIKOLOWW
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
nachoalonso310
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,819 Elo+
Party 3
Team Averages
Level 59
1,576 SR
1,563 Elo+

VS

Team Averages
Level 79
1,487 SR
1,482 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Diasknd
Fenrir
Level 15
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 1
Olorun
Olorun
PantufaVuadora
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,597 Elo+
Party 4
Kuzenbo
Kuzenbo
TioValv3rde
Kuzenbo
Level 77
God Stats
3W - 1L
1,673 SR
Queue Stats
147W - 129L
1,542 Elo+
Party 1
Tiamat
Tiamat
ymaaThz1
Tiamat
Level 127
God Stats
1W - 1L
1,466 SR
Queue Stats
31W - 28L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chinelø
Sun Wukong
16
1 / 3 / 10
8,159
680
10,735
19,797
16,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
LeozinhoBN
Danzaburou
14
3 / 5 / 9
9,186
766
20,814
14,303
6,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
OnlyFats
Mercury
14
3 / 6 / 7
8,408
701
12,013
10,567
4,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
PIKOLOWW
Olorun
14
4 / 6 / 8
8,528
711
15,625
11,433
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
nachoalonso310
Xing Tian
15
3 / 3 / 9
8,221
685
13,565
14,915
18,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 4 / 11
10,217
851
9,771
21,331
23,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Diasknd
Fenrir
16
4 / 3 / 11
9,694
808
9,562
21,960
13,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
7 / 2 / 8
11,274
940
18,329
11,994
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
TioValv3rde
Kuzenbo
16
4 / 2 / 13
10,461
872
10,305
22,430
28,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
ymaaThz1
Tiamat
16
4 / 3 / 13
9,766
814
14,017
12,369
9,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
14
Kills
23
23
Deaths
14
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
4
11
2.38
L
Sun Wukong
Chinelø
Sun Wukong
1
3
10
2
W
Fenrir
Diasknd
Fenrir
4
3
11
3.17
L
Danzaburou
LeozinhoBN
Danzaburou
3
5
9
1.5
L
Mercury
OnlyFats
Mercury
3
6
7
1.08
L
Olorun
PIKOLOWW
Olorun
4
6
8
1.33
W
7
2
8
5.5
W
Kuzenbo
TioValv3rde
Kuzenbo
4
2
13
5.25
L
Xing Tian
nachoalonso310
Xing Tian
3
3
9
2.5
W
Tiamat
ymaaThz1
Tiamat
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,752
Damage
61,984
71,015
Taken
90,084
51,533
Mitigated
80,960
25,057
Healing
41,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,771
654
6,327
6,295
21,331
23,783
0
5,900
15,124
12,315
0
L
Sun Wukong
Chinelø
Sun Wukong
10,735
1,647
198
8,830
19,797
16,901
0
12,846
6,951
0
21,070
W
Fenrir
Diasknd
Fenrir
9,562
1,382
0
7,076
21,960
13,425
441
7,101
14,533
0
15,271
L
Danzaburou
LeozinhoBN
Danzaburou
20,814
9,808
303
4,712
14,303
6,092
0
12,369
1,934
0
34,694
L
Mercury
OnlyFats
Mercury
12,013
4,112
1,023
1,360
10,567
4,931
0
8,281
2,286
0
22,259
L
Olorun
PIKOLOWW
Olorun
15,625
7,831
2,063
2,461
11,433
5,604
0
9,997
1,436
30,514
0
W
18,329
8,959
3,314
4,804
11,994
5,679
3,620
4,774
7,017
57,481
0
W
Kuzenbo
TioValv3rde
Kuzenbo
10,305
3,182
772
9,065
22,430
28,286
832
7,259
14,927
19,368
0
L
Xing Tian
nachoalonso310
Xing Tian
13,565
690
435
3,672
14,915
18,005
0
8,929
5,986
18,757
0
W
Tiamat
ymaaThz1
Tiamat
14,017
638
919
3,211
12,369
9,787
182
2,851
9,293
23,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
51,412
126
Minions Killed
129
0
Camps Cleared
0
1,102,673
Distance Traveled
1,272,307
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,217
851
7
1
0
250,872
2
L
Sun Wukong
8,159
680
22
2
0
242,615
0
W
Fenrir
9,694
808
9
1
0
279,183
1
L
Danzaburou
9,186
766
31
3
0
169,459
0
L
Mercury
8,408
701
29
2
0
237,807
1
L
Olorun
8,528
711
37
3
0
188,533
1
W
Olorun
11,274
940
84
7
0
238,456
1
W
Kuzenbo
10,461
872
8
1
0
257,481
3
L
Xing Tian
8,221
685
7
1
0
264,259
2
W
Tiamat
9,766
814
21
2
0
246,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role