Player Matchup

Xing Tian
Xing Tian
Gold IV
Mr Yuph
Xing Tian
Gold IV
Level 81
God Stats
12W - 15L
1,564 SR
Queue Stats
38W - 42L
1,368 MMR
Party 2
Bastet
Bastet
Platinum IV
TheGabu
Bastet
Platinum IV
Level 148
God Stats
2W - 2L
1,579 SR
Queue Stats
162W - 155L
1,702 MMR
Party 2
Merlin
Merlin
Gold I
lB e Z e R k o
Merlin
Gold I
Level 139
God Stats
2W - 3L
1,727 SR
Queue Stats
102W - 100L
1,596 MMR
Party 1
Chiron
Chiron
Gold II
matixx508
Chiron
Gold II
Level 139
God Stats
1W - 2L
1,307 SR
Queue Stats
195W - 201L
1,533 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
sSavashy
Gilgamesh
Bronze III
Level 124
God Stats
1W - 0L
1,595 SR
Queue Stats
2W - 2L
1,460 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,555 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,533 SR
1,526 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
A-K-A-J-E-T
Vamana
Bronze III
Level 124
God Stats
1W - 4L
1,424 SR
Queue Stats
18W - 23L
1,540 MMR
Solo
Ganesha
Ganesha
Silver I
MajorKyleD
Ganesha
Silver I
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
11W - 14L
1,533 MMR
Solo
Awilix
Awilix
Silver I
Sonyboy2003
Awilix
Silver I
Level 100
God Stats
0W - 2L
1,517 SR
Queue Stats
7W - 8L
1,533 MMR
Solo
Rama
Rama
Gold III
mr_kracker89
Rama
Gold III
Level 160
God Stats
6W - 4L
1,628 SR
Queue Stats
90W - 96L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr Yuph
Xing Tian
6
0 / 1 / 4
4,695
470
1,941
5,151
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
TheGabu
Bastet
9
3 / 2 / 5
5,744
574
6,111
7,226
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 3
6,048
605
7,103
4,162
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
matixx508
Chiron
11
4 / 0 / 0
6,622
662
3,494
3,756
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
sSavashy
Gilgamesh
10
2 / 1 / 3
6,002
600
4,462
5,713
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaGebMulan

VS

Bans
ArtioAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 2 / 0
5,200
520
5,252
6,033
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
9
1 / 1 / 0
5,007
501
2,998
6,457
2,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
MajorKyleD
Ganesha
7
0 / 3 / 2
4,828
483
1,962
8,822
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
9
1 / 3 / 2
5,306
531
3,571
7,491
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,639
464
1,738
6,288
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
0
1.5
L
Vamana
1
1
0
1
L
Ganesha
MajorKyleD
Ganesha
0
3
2
0.33
W
Xing Tian
Mr Yuph
Xing Tian
0
1
4
2
L
Awilix
1
3
2
0.67
W
Bastet
TheGabu
Bastet
3
2
5
2.75
W
4
1
3
5.5
W
Chiron
matixx508
Chiron
4
0
0
4
L
0
4
0
0
W
Gilgamesh
sSavashy
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
15,521
26,008
Taken
35,091
9,264
Mitigated
12,492
8,639
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,252
230
832
1,921
6,033
1,416
0
1,720
4,173
23,241
0
L
Vamana
2,998
1,182
0
2,488
6,457
2,933
0
418
5,747
121
23,065
L
Ganesha
MajorKyleD
Ganesha
1,962
315
66
1,486
8,822
4,659
0
3,930
4,682
16,075
0
W
Xing Tian
Mr Yuph
Xing Tian
1,941
310
267
837
5,151
2,354
0
1,823
3,186
6,092
0
L
Awilix
3,571
1,546
0
2,198
7,491
2,216
0
1,708
5,615
0
25,386
W
Bastet
TheGabu
Bastet
6,111
2,004
0
2,792
7,226
1,855
0
2,780
4,367
0
26,153
W
7,103
1,207
0
1,475
4,162
1,087
0
1,727
2,331
34,805
0
W
Chiron
matixx508
Chiron
3,494
1,755
235
1,466
3,756
1,052
0
348
3,376
0
43,224
L
1,738
1,352
0
1,677
6,288
1,268
0
788
5,418
0
22,766
W
Gilgamesh
sSavashy
Gilgamesh
4,462
1,283
0
1,567
5,713
2,916
0
274
5,413
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
24,980
285
Minions Killed
256
0
Camps Cleared
0
946,350
Distance Traveled
878,281
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,200
520
66
7
0
177,096
3
L
Vamana
5,007
501
56
6
0
188,974
5
L
Ganesha
4,828
483
19
2
0
174,725
4
W
Xing Tian
4,695
470
13
1
0
184,655
3
L
Awilix
5,306
531
63
6
0
197,823
2
W
Bastet
5,744
574
53
5
0
187,700
2
W
Merlin
6,048
605
59
6
0
183,967
1
W
Chiron
6,622
662
89
9
0
190,635
3
L
Rama
4,639
464
52
5
0
139,663
3
W
Gilgamesh
6,002
600
71
7
0
199,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role