Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bullet Proof Cj
Bellona
Level 109
God Stats
0W - 4L
1,548 SR
Queue Stats
96W - 93L
1,457 Elo+
Party 1
Khepri
Khepri
CharlieMaeAmo3
Khepri
Level 89
God Stats
0W - 2L
1,468 SR
Queue Stats
120W - 126L
1,476 Elo+
Party 1
Fenrir
Fenrir
Jembob2000
Fenrir
Level 102
God Stats
14W - 11L
1,558 SR
Queue Stats
137W - 130L
1,453 Elo+
Solo
Hachiman
Hachiman
MySTiC Ambush
Hachiman
Level 61
God Stats
0W - 3L
1,312 SR
Queue Stats
44W - 61L
1,411 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,459 Elo+

VS

Team Averages
Level 84
1,436 SR
1,379 Elo+
Thor
Thor
DeadSoul3_EU
Thor
Level 74
God Stats
3W - 4L
1,298 SR
Queue Stats
124W - 131L
1,352 Elo+
Party 2
Nike
Nike
DecieverDark
Nike
Level 114
God Stats
15W - 18L
1,441 SR
Queue Stats
221W - 223L
1,423 Elo+
Solo
Geb
Geb
Deinmon3
Geb
Level 65
God Stats
13W - 6L
1,494 SR
Queue Stats
108W - 112L
1,378 Elo+
Party 2
Scylla
Scylla
Zagnar4
Scylla
Level 84
God Stats
12W - 13L
1,508 SR
Queue Stats
222W - 229L
1,394 Elo+
Party 2
Hou Yi
Hou Yi
anrave
Hou Yi
Level 81
God Stats
25W - 26L
1,437 SR
Queue Stats
148W - 150L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 4 / 2
7,133
510
4,835
6,426
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 0
6,702
479
7,001
12,283
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 0
6,645
475
3,568
8,643
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jembob2000
Fenrir
11
1 / 5 / 1
6,697
478
5,816
11,570
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
MySTiC Ambush
Hachiman
11
1 / 3 / 1
6,419
459
3,591
7,830
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,509
536
5,927
8,325
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 1
8,714
622
11,305
11,516
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 0 / 4
7,311
522
4,021
7,852
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Zagnar4
Scylla
12
4 / 4 / 0
7,964
569
3,885
6,745
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
anrave
Hou Yi
13
4 / 1 / 3
7,644
546
7,823
6,402
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
2
0.75
L
2
5
0
0.4
L
1
1
0
1
W
1
2
9
2.75
W
7
0
1
7.5
W
2
0
4
4
L
Fenrir
Jembob2000
Fenrir
1
5
1
0.3
L
Hachiman
MySTiC Ambush
Hachiman
1
3
1
0.5
W
Scylla
Zagnar4
Scylla
4
4
0
1
W
Hou Yi
anrave
Hou Yi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,811
Damage
32,961
46,752
Taken
40,840
25,136
Mitigated
19,899
9,298
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,835
171
0
574
6,426
1,976
0
1,881
4,285
33,726
0
L
7,001
1,776
327
1,666
12,283
11,303
234
1,442
9,963
2,368
32,720
L
3,568
241
282
1,668
8,643
5,709
0
1,778
6,865
21,717
0
W
5,927
1,974
0
2,850
8,325
2,653
0
1,362
6,963
0
39,123
W
11,305
1,764
55
3,267
11,516
7,708
0
1,097
10,419
5,392
49,042
W
4,021
739
0
2,290
7,852
5,180
0
2,396
5,456
14,023
0
L
Fenrir
Jembob2000
Fenrir
5,816
1,236
0
3,278
11,570
3,915
0
2,035
9,338
0
37,600
L
Hachiman
MySTiC Ambush
Hachiman
3,591
1,780
0
1,503
7,830
2,233
0
2,024
5,806
0
38,187
W
Scylla
Zagnar4
Scylla
3,885
119
0
1,175
6,745
2,171
111
2,448
4,297
40,213
0
W
Hou Yi
anrave
Hou Yi
7,823
2,884
0
2,490
6,402
2,187
796
1,966
4,436
0
55,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
39,142
298
Minions Killed
393
0
Camps Cleared
0
1,363,628
Distance Traveled
1,413,113
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,133
510
65
5
0
269,686
3
L
Bellona
6,702
479
69
5
0
256,663
1
L
Khepri
6,645
475
23
2
0
291,452
1
W
Thor
7,509
536
76
5
0
298,443
1
W
Nike
8,714
622
100
7
0
308,217
3
W
Geb
7,311
522
8
1
0
288,948
3
L
Fenrir
6,697
478
67
5
0
310,579
0
L
Hachiman
6,419
459
74
5
0
235,248
3
W
Scylla
7,964
569
87
6
0
267,055
4
W
Hou Yi
7,644
546
122
9
0
250,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role