Player Matchup

Ares
Ares
GetHighAndSleep
Ares
Level 160
God Stats
7W - 9L
1,837 SR
Queue Stats
462W - 247L
1,661 Elo+
Party 1
Odin
Odin
PAPA_GOSS123-
Odin
Level 160
God Stats
4W - 2L
1,769 SR
Queue Stats
156W - 83L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
Silver_Mist__
Nu Wa
Level 114
God Stats
114W - 59L
1,736 SR
Queue Stats
367W - 286L
1,603 Elo+
Party 1
Bastet
Bastet
get_global
Bastet
Level 63
God Stats
70W - 34L
1,680 SR
Queue Stats
231W - 117L
1,647 Elo+
Party 1
Chiron
Chiron
llIKillerlll
Chiron
Level 134
God Stats
7W - 4L
1,704 SR
Queue Stats
147W - 70L
1,738 Elo+
Party 1
Team Averages
Level 126
1,745 SR
1,659 Elo+

VS

Team Averages
Level 114
1,564 SR
1,593 Elo+
Persephone
Persephone
Ghostayane
Persephone
Level 101
God Stats
14W - 16L
1,509 SR
Queue Stats
424W - 412L
1,572 Elo+
Solo
Jing Wei
Jing Wei
Jack_Frost73
Jing Wei
Level 141
God Stats
11W - 9L
1,623 SR
Queue Stats
480W - 487L
1,561 Elo+
Solo
Horus
Horus
JoeBidenKidSniff
Horus
Level 104
God Stats
10W - 2L
1,736 SR
Queue Stats
492W - 458L
1,640 Elo+
Solo
Cerberus
Cerberus
Mexicutionerz59
Cerberus
Level 127
God Stats
1W - 1L
1,381 SR
Queue Stats
245W - 227L
1,560 Elo+
Solo
Fenrir
Fenrir
temp-231223
Fenrir
Level 98
God Stats
6W - 9L
1,573 SR
Queue Stats
84W - 89L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 3
5,342
445
6,274
12,947
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,017
501
5,157
10,158
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 2
5,901
492
5,466
5,887
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
get_global
Bastet
10
1 / 2 / 2
5,979
498
2,418
7,621
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
11
1 / 1 / 1
6,246
521
8,104
5,219
1,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ghostayane
Persephone
13
5 / 1 / 2
7,913
659
6,403
5,046
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Jack_Frost73
Jing Wei
11
1 / 0 / 2
6,457
538
2,824
5,973
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 8
6,744
562
7,702
7,735
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
9
1 / 3 / 5
5,399
450
4,144
9,561
5,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 1 / 2
7,468
622
8,060
10,088
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Persephone
Ghostayane
Persephone
5
1
2
6
W
Jing Wei
Jack_Frost73
Jing Wei
1
0
2
2
W
4
0
8
8
W
Cerberus
1
3
5
1.17
L
1
3
0
0.33
L
1
3
2
0.67
L
Bastet
get_global
Bastet
1
2
2
1
L
Chiron
1
1
1
1.5
W
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
29,133
41,832
Taken
38,403
17,869
Mitigated
16,156
12,298
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,274
704
323
2,214
12,947
7,914
0
5,643
7,119
15,561
0
W
Persephone
Ghostayane
Persephone
6,403
697
0
2,062
5,046
1,456
415
1,743
3,222
49,863
0
W
Jing Wei
Jack_Frost73
Jing Wei
2,824
2,296
0
1,228
5,973
1,808
1,115
2,033
3,854
0
44,612
W
7,702
3,626
698
1,783
7,735
3,069
0
3,058
4,449
0
31,920
W
Cerberus
4,144
404
101
2,224
9,561
5,143
225
3,881
5,564
17,510
0
L
5,157
1,369
0
3,137
10,158
5,048
0
0
9,704
0
32,117
L
5,466
1,328
0
420
5,887
1,108
0
1,348
4,495
31,053
0
L
Bastet
get_global
Bastet
2,418
574
0
4,055
7,621
2,059
0
1,338
6,182
0
33,814
L
Chiron
8,104
2,446
427
1,722
5,219
1,740
0
1,935
3,259
0
47,175
W
Fenrir
8,060
4,174
0
5,274
10,088
4,680
0
434
9,125
0
45,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
33,981
308
Minions Killed
400
0
Camps Cleared
0
1,072,548
Distance Traveled
1,155,983
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,342
445
11
1
0
218,515
2
W
Persephone
7,913
659
109
9
0
233,938
6
W
Jing Wei
6,457
538
96
8
0
233,429
5
W
Horus
6,744
562
51
4
0
243,475
8
W
Cerberus
5,399
450
35
3
0
223,436
1
L
Odin
6,017
501
66
6
0
194,064
0
L
Nu Wa
5,901
492
66
6
0
208,050
4
L
Bastet
5,979
498
71
6
0
254,459
3
L
Chiron
6,246
521
94
8
0
197,460
3
W
Fenrir
7,468
622
109
9
0
221,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role