Player Matchup

Nemesis
Nemesis
GetHighAndSleep
Nemesis
Level 160
God Stats
0W - 1L
1,476 SR
Queue Stats
462W - 247L
1,672 Elo+
Party 1
Geb
Geb
PAPA_GOSS123-
Geb
Level 160
God Stats
0W - 1L
1,612 SR
Queue Stats
156W - 83L
1,655 Elo+
Party 1
Janus
Janus
Silver_Mist__
Janus
Level 114
God Stats
10W - 12L
1,500 SR
Queue Stats
367W - 286L
1,612 Elo+
Party 1
Bastet
Bastet
get_global
Bastet
Level 63
God Stats
70W - 34L
1,692 SR
Queue Stats
231W - 117L
1,658 Elo+
Party 1
Xbalanque
Xbalanque
llIKillerlll
Xbalanque
Level 134
God Stats
10W - 12L
1,591 SR
Queue Stats
147W - 70L
1,753 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,670 Elo+

VS

Team Averages
Level 126
1,673 SR
1,654 Elo+
Fafnir
Fafnir
ArchAcidicHail
Fafnir
Level 129
God Stats
4W - 4L
1,642 SR
Queue Stats
160W - 158L
1,565 Elo+
Solo
Thanatos
Thanatos
Drokk
Thanatos
Level 88
God Stats
6W - 2L
1,794 SR
Queue Stats
158W - 116L
1,686 Elo+
Solo
Apollo
Apollo
JDGamingFTW
Apollo
Level 125
God Stats
5W - 5L
1,629 SR
Queue Stats
263W - 206L
1,630 Elo+
Solo
Scylla
Scylla
Ravage Player
Scylla
Level 151
God Stats
6W - 2L
1,626 SR
Queue Stats
337W - 293L
1,691 Elo+
Solo
Bellona
Bellona
malice12
Bellona
Level 137
God Stats
6W - 3L
1,676 SR
Queue Stats
332W - 288L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,644
510
5,201
10,860
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
7,136
476
8,472
14,674
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,418
428
3,907
7,291
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
get_global
Bastet
12
2 / 3 / 1
7,247
483
9,803
13,565
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
llIKillerlll
Xbalanque
15
2 / 2 / 0
8,335
556
8,793
8,587
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,224
548
3,555
13,496
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Drokk
Thanatos
16
8 / 1 / 3
9,037
602
9,777
10,225
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
17
4 / 2 / 2
9,989
666
7,880
11,267
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 7
8,027
535
7,671
6,315
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
malice12
Bellona
15
1 / 2 / 5
8,690
579
12,628
13,353
15,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
16
16
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Thanatos
Drokk
Thanatos
8
1
3
9.5
L
1
3
1
0.5
W
Apollo
4
2
2
2.5
L
1
3
2
0.67
W
1
1
7
4.5
L
0
5
0
0
L
Bastet
get_global
Bastet
2
3
1
0.83
L
Xbalanque
llIKillerlll
Xbalanque
2
2
0
1
W
Bellona
malice12
Bellona
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
41,511
54,977
Taken
54,656
25,850
Mitigated
42,823
16,415
Healing
27,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,555
1,269
0
4,648
13,496
16,797
0
5,063
8,116
9,952
0
W
Thanatos
Drokk
Thanatos
9,777
2,047
0
12,190
10,225
4,614
32
2,140
8,021
0
60,147
L
5,201
1,384
0
4,974
10,860
3,790
0
1,419
9,345
0
61,712
W
Apollo
7,880
6,268
0
3,672
11,267
3,740
0
637
10,630
0
84,979
L
8,472
1,367
246
2,748
14,674
11,163
0
5,403
9,130
27,951
0
W
7,671
1,266
0
3,382
6,315
2,303
322
3,277
2,990
61,772
0
L
3,907
847
0
244
7,291
2,340
0
3,349
3,812
37,140
0
L
Bastet
get_global
Bastet
9,803
2,172
202
4,776
13,565
6,085
0
502
13,045
0
40,079
L
Xbalanque
llIKillerlll
Xbalanque
8,793
4,012
0
3,225
8,587
2,472
0
168
8,419
0
63,111
W
Bellona
malice12
Bellona
12,628
4,207
455
2,911
13,353
15,369
70
970
11,729
0
56,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
43,967
458
Minions Killed
543
0
Camps Cleared
0
1,510,693
Distance Traveled
1,526,138
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,224
548
13
1
0
288,447
2
W
Thanatos
9,037
602
98
7
0
357,779
3
L
Nemesis
7,644
510
122
8
0
343,509
3
W
Apollo
9,989
666
178
12
0
285,363
7
L
Geb
7,136
476
25
2
0
294,631
2
W
Scylla
8,027
535
132
9
0
279,416
6
L
Janus
6,418
428
94
6
0
279,318
2
L
Bastet
7,247
483
85
6
0
317,843
4
L
Xbalanque
8,335
556
132
9
0
275,392
7
W
Bellona
8,690
579
122
8
0
315,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role