Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BlazedNegro420
Ra
Level 69
God Stats
3W - 3L
1,630 SR
Queue Stats
64W - 59L
1,474 Elo+
Party 3
Da Ji
Da Ji
Kira1061
Da Ji
Level 153
God Stats
0W - 1L
1,635 SR
Queue Stats
7W - 11L
1,432 Elo+
Party 1
Merlin
Merlin
sinister465
Merlin
Level 89
God Stats
3W - 8L
1,294 SR
Queue Stats
96W - 91L
1,500 Elo+
Party 3
Team Averages
Level 125
1,512 SR
1,481 Elo+

VS

Team Averages
Level 131
1,440 SR
1,504 Elo+
Sun Wukong
Sun Wukong
GinormusTager
Sun Wukong
Level 144
God Stats
1W - 1L
1,291 SR
Queue Stats
44W - 37L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
SadisticBlade
Jormungandr
Level 128
God Stats
2W - 1L
1,412 SR
Queue Stats
37W - 49L
1,403 Elo+
Party 2
Discordia
Discordia
SpawnofTyphon
Discordia
Level 149
God Stats
3W - 2L
1,495 SR
Queue Stats
32W - 38L
1,449 Elo+
Party 2
Arachne
Arachne
iFlingPooAtu
Arachne
Level 127
God Stats
6W - 2L
1,387 SR
Queue Stats
73W - 83L
1,566 Elo+
Solo
Cabrakan
Cabrakan
xKavemann
Cabrakan
Level 106
God Stats
9W - 4L
1,615 SR
Queue Stats
161W - 176L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 4 / 9
7,632
848
8,399
11,534
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
 
King Arthur
12
1 / 2 / 12
6,762
751
5,445
12,267
12,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 5 / 9
8,444
938
7,745
10,613
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Kira1061
Da Ji
13
6 / 7 / 4
8,205
912
6,532
11,546
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
12
2 / 3 / 9
7,200
800
8,235
5,892
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GinormusTager
Sun Wukong
14
3 / 4 / 12
8,113
901
7,748
12,334
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
SadisticBlade
Jormungandr
13
3 / 3 / 12
8,562
951
7,126
10,748
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
SpawnofTyphon
Discordia
13
1 / 3 / 11
7,325
814
9,887
6,037
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
iFlingPooAtu
Arachne
16
13 / 1 / 7
10,903
1,211
14,074
11,562
5,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
xKavemann
Cabrakan
13
1 / 5 / 11
7,936
882
4,495
10,449
12,247
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
16
Kills
21
21
Deaths
16
43
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
9
1.88
L
King Arthur
 
King Arthur
1
2
12
3.5
L
4
5
9
1.7
W
Sun Wukong
GinormusTager
Sun Wukong
3
4
12
2.25
L
Da Ji
Kira1061
Da Ji
6
7
4
1.14
W
Jormungandr
SadisticBlade
Jormungandr
3
3
12
3
W
Discordia
SpawnofTyphon
Discordia
1
3
11
2.17
W
Arachne
iFlingPooAtu
Arachne
13
1
7
16.5
L
Merlin
2
3
9
2.17
W
Cabrakan
xKavemann
Cabrakan
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
43,330
51,852
Taken
51,130
38,719
Mitigated
38,340
11,239
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,399
1,125
0
1,069
11,534
10,387
0
4,598
6,528
17,726
0
L
King Arthur
 
King Arthur
5,445
659
0
778
12,267
12,261
52
6,075
5,893
0
12,562
L
7,745
871
3,843
3,868
10,613
5,326
380
5,653
4,668
19,383
0
W
Sun Wukong
GinormusTager
Sun Wukong
7,748
1,559
0
1,784
12,334
7,998
440
6,489
5,027
0
19,324
L
Da Ji
Kira1061
Da Ji
6,532
1,862
0
1,002
11,546
8,171
0
2,150
9,164
0
16,536
W
Jormungandr
SadisticBlade
Jormungandr
7,126
1,285
0
864
10,748
10,473
163
3,853
6,003
25,534
0
W
Discordia
SpawnofTyphon
Discordia
9,887
801
0
1,094
6,037
2,281
920
2,203
3,468
27,467
0
W
Arachne
iFlingPooAtu
Arachne
14,074
8,040
0
5,682
11,562
5,341
2,549
5,796
5,098
0
33,456
L
Merlin
8,235
907
0
679
5,892
2,574
355
2,717
3,142
23,189
0
W
Cabrakan
xKavemann
Cabrakan
4,495
245
267
1,326
10,449
12,247
387
3,926
5,553
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
42,839
163
Minions Killed
185
4
Camps Cleared
7
869,210
Distance Traveled
921,257
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,632
848
26
3
0
180,258
5
L
King Arthur
6,762
751
15
2
0
205,960
0
L
Ra
8,444
938
47
5
1
172,013
0
W
Sun Wukong
8,113
901
32
4
0
189,767
0
L
Da Ji
8,205
912
30
3
2
144,123
1
W
Jormungandr
8,562
951
43
5
1
183,921
3
W
Discordia
7,325
814
44
5
1
169,102
1
W
Arachne
10,903
1,211
43
5
5
212,388
3
L
Merlin
7,200
800
45
5
1
166,856
1
W
Cabrakan
7,936
882
23
3
0
166,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role