Player Matchup

Loki
Loki
Kelan TR
Loki
Level 20
God Stats
22W - 3L
1,920 SR
Queue Stats
111W - 29L
1,731 Elo+
Party 2
Freya
Freya
MonkeyDTrevy
Freya
Level 30
God Stats
4W - 2L
1,625 SR
Queue Stats
87W - 110L
1,534 Elo+
Solo
Osiris
Osiris
QuAd Rambo
Osiris
Level 109
God Stats
17W - 11L
1,590 SR
Queue Stats
884W - 712L
1,716 Elo+
Party 2
Sylvanus
Sylvanus
Rioo TR
Sylvanus
Level 118
God Stats
11W - 12L
1,624 SR
Queue Stats
562W - 417L
1,697 Elo+
Party 2
Ra
Ra
VandeiltonBeta
Ra
Level 42
God Stats
2W - 1L
1,270 SR
Queue Stats
120W - 146L
1,492 Elo+
Solo
Team Averages
Level 64
1,606 SR
1,634 Elo+

VS

Team Averages
Level 66
1,607 SR
1,554 Elo+
Hachiman
Hachiman
ColdAzzRaps
Hachiman
Level 34
God Stats
1W - 3L
1,572 SR
Queue Stats
143W - 141L
1,413 Elo+
Solo
Chaac
Chaac
ElredOMG
Chaac
Level 43
God Stats
0W - 1L
1,250 SR
Queue Stats
13W - 11L
1,596 Elo+
Solo
Scylla
Scylla
OppDestroya
Scylla
Level 116
God Stats
3W - 5L
1,535 SR
Queue Stats
143W - 105L
1,578 Elo+
Party 1
Kali
Kali
Snuckzu
Kali
Level 107
God Stats
15W - 11L
1,776 SR
Queue Stats
255W - 228L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
Tropic FuzZ16
Cthulhu
Level 28
God Stats
3W - 5L
1,905 SR
Queue Stats
53W - 50L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 1 / 4
6,309
574
4,032
5,564
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 4
6,529
594
8,747
9,165
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
QuAd Rambo
Osiris
13
3 / 0 / 3
7,504
682
5,185
6,845
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Rioo TR
Sylvanus
10
7 / 1 / 4
6,794
618
5,883
8,118
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 2
6,701
609
2,356
4,367
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ColdAzzRaps
Hachiman
9
2 / 6 / 1
5,661
515
5,085
8,666
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ElredOMG
Chaac
9
0 / 2 / 0
5,098
463
1,138
4,957
2,189
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
12
2 / 1 / 2
6,495
590
3,335
4,528
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Snuckzu
Kali
9
2 / 2 / 1
6,022
547
4,182
8,062
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
6
1 / 5 / 1
4,439
404
3,991
11,428
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
7
7
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ColdAzzRaps
Hachiman
2
6
1
0.42
L
Chaac
ElredOMG
Chaac
0
2
0
0
W
Loki
1
1
4
3
W
3
4
4
1.25
L
Scylla
2
1
2
3
W
Osiris
QuAd Rambo
Osiris
3
0
3
4.5
W
Sylvanus
Rioo TR
Sylvanus
7
1
4
9
L
Kali
Snuckzu
Kali
2
2
1
1.25
L
Cthulhu
1
5
1
0.3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
17,731
34,059
Taken
37,641
14,988
Mitigated
13,447
14,651
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ColdAzzRaps
Hachiman
5,085
2,849
0
1,566
8,666
2,218
0
5,845
2,821
0
26,319
L
Chaac
ElredOMG
Chaac
1,138
0
0
1,759
4,957
2,189
0
489
4,468
0
22,407
W
Loki
4,032
1,550
0
3,036
5,564
1,309
0
41
5,523
0
34,052
W
8,747
3,767
0
2,972
9,165
2,379
260
2,364
6,801
33,100
0
L
Scylla
3,335
517
0
1,242
4,528
1,217
0
995
3,431
40,919
0
W
Osiris
QuAd Rambo
Osiris
5,185
1,685
0
3,807
6,845
3,633
16
463
6,382
0
55,575
W
Sylvanus
Rioo TR
Sylvanus
5,883
2,837
843
2,653
8,118
6,296
0
3,365
4,753
19,779
8,509
L
Kali
Snuckzu
Kali
4,182
1,722
0
2,660
8,062
2,843
0
2,411
5,551
0
31,011
L
Cthulhu
3,991
521
217
1,870
11,428
4,980
0
5,841
5,526
13,300
0
W
2,356
41
355
985
4,367
1,371
450
1,093
3,274
36,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
27,715
355
Minions Killed
277
0
Camps Cleared
0
1,080,583
Distance Traveled
1,043,011
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,661
515
52
5
0
190,381
5
L
Chaac
5,098
463
53
5
0
225,200
3
W
Loki
6,309
574
73
7
0
238,866
5
W
Freya
6,529
594
40
4
0
194,935
3
L
Scylla
6,495
590
94
9
0
205,933
3
W
Osiris
7,504
682
115
10
0
243,547
8
W
Sylvanus
6,794
618
45
4
0
181,296
3
L
Kali
6,022
547
59
5
0
230,988
4
L
Cthulhu
4,439
404
19
2
0
190,509
1
W
Ra
6,701
609
82
7
0
221,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role