Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
BakaxsoLT
Cliodhna
Level 141
God Stats
1W - 0L
1,153 SR
Queue Stats
94W - 75L
1,642 Elo+
Party 3
Achilles
Achilles
Domkiss
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,611 Elo+
Party 3
The Morrigan
The Morrigan
JJoli
The Morrigan
Level 160
God Stats
2W - 2L
1,537 SR
Queue Stats
43W - 37L
1,604 Elo+
Party 3
Terra
Terra
Linasp3
Terra
Level 127
God Stats
3W - 1L
1,604 SR
Queue Stats
156W - 112L
1,688 Elo+
Party 3
Team Averages
Level 148
1,459 SR
1,609 Elo+

VS

Team Averages
Level 101
1,526 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChristianL98
Cu Chulainn
Level 131
God Stats
1W - 5L
1,157 SR
Queue Stats
217W - 206L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
TScar
Sylvanus
Level 125
God Stats
3W - 5L
1,603 SR
Queue Stats
184W - 161L
1,578 Elo+
Party 2
Ullr
Ullr
icecreamlicker12
Ullr
Level 86
God Stats
2W - 1L
1,691 SR
Queue Stats
152W - 127L
1,580 Elo+
Party 1
Ganesha
Ganesha
los2105
Ganesha
Level 109
God Stats
3W - 3L
1,679 SR
Queue Stats
153W - 133L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 3 / 16
10,775
898
24,127
9,907
3,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
BakaxsoLT
Cliodhna
17
3 / 2 / 22
9,814
818
17,679
14,179
14,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Domkiss
Achilles
18
12 / 4 / 14
10,921
910
14,782
17,379
25,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
JJoli
The Morrigan
15
4 / 3 / 20
9,841
820
10,217
5,958
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
Linasp3
Terra
15
2 / 3 / 21
9,916
826
6,229
16,067
19,995
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 7 / 2
8,472
706
8,955
19,154
15,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
ChristianL98
Cu Chulainn
14
1 / 6 / 8
8,111
676
8,649
16,582
16,626
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
TScar
Sylvanus
16
3 / 5 / 6
9,378
782
7,739
14,621
17,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 5
10,271
856
9,083
14,216
6,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
los2105
Ganesha
14
1 / 7 / 6
8,066
672
4,875
15,703
19,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
41
30
Kills
14
15
Deaths
30
93
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
3
16
5.67
L
Mulan
 
Mulan
3
7
2
0.57
W
Cliodhna
BakaxsoLT
Cliodhna
3
2
22
7
L
Cu Chulainn
ChristianL98
Cu Chulainn
1
6
8
0.83
W
Achilles
Domkiss
Achilles
12
4
14
4.75
W
The Morrigan
JJoli
The Morrigan
4
3
20
4.67
W
Terra
Linasp3
Terra
2
3
21
4.17
L
Sylvanus
TScar
Sylvanus
3
5
6
1.2
L
6
5
5
1.7
L
Ganesha
los2105
Ganesha
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,034
Damage
39,301
63,490
Taken
80,276
66,321
Mitigated
75,680
28,131
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,127
2,694
430
925
9,907
3,415
1,997
1,732
6,704
41,423
0
L
Mulan
 
Mulan
8,955
671
1,270
3,601
19,154
15,364
287
8,160
10,475
0
16,949
W
Cliodhna
BakaxsoLT
Cliodhna
17,679
1,106
1,715
2,384
14,179
14,792
348
3,422
10,118
0
28,361
L
Cu Chulainn
ChristianL98
Cu Chulainn
8,649
963
1,271
2,281
16,582
16,626
204
8,333
7,483
0
22,182
W
Achilles
Domkiss
Achilles
14,782
3,669
1,563
3,868
17,379
25,554
333
2,856
13,531
0
19,329
W
The Morrigan
JJoli
The Morrigan
10,217
2,123
1,315
466
5,958
2,565
1,427
729
4,978
30,293
0
W
Terra
Linasp3
Terra
6,229
967
10,296
5,169
16,067
19,995
659
2,979
12,039
10,810
0
L
Sylvanus
TScar
Sylvanus
7,739
924
5,031
4,577
14,621
17,263
121
9,468
4,801
13,364
0
L
9,083
2,891
2,657
2,235
14,216
6,784
1,252
6,480
7,030
0
31,280
L
Ganesha
los2105
Ganesha
4,875
206
467
1,441
15,703
19,643
0
8,132
6,834
8,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
44,298
136
Minions Killed
101
0
Camps Cleared
0
1,121,518
Distance Traveled
1,031,937
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,775
898
43
4
0
211,333
0
L
Mulan
8,472
706
16
1
0
213,340
1
W
Cliodhna
9,814
818
27
2
0
267,805
0
L
Cu Chulainn
8,111
676
22
2
0
217,336
0
W
Achilles
10,921
910
7
1
0
225,397
0
W
The Morrigan
9,841
820
48
4
0
193,154
0
W
Terra
9,916
826
11
1
0
223,829
4
L
Sylvanus
9,378
782
14
1
0
203,283
1
L
Ullr
10,271
856
48
4
0
207,388
2
L
Ganesha
8,066
672
1
0
0
190,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role