Player Matchup

Khepri
Khepri
Big-Buncle
Khepri
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
UngxdIy
Nu Wa
Level 69
God Stats
5W - 6L
1,369 SR
Queue Stats
23W - 34L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
WinnyxTU
Sun Wukong
Level 29
God Stats
5W - 2L
1,528 SR
Queue Stats
31W - 27L
1,451 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,493 Elo+

VS

Team Averages
Level 74
1,404 SR
1,474 Elo+
Kukulkan
Kukulkan
Ki-Khaled
Kukulkan
Level 63
God Stats
0W - 2L
1,233 SR
Queue Stats
11W - 24L
1,285 Elo+
Solo
Charybdis
Charybdis
RaVeN-_pmG
Charybdis
Level 153
God Stats
0W - 3L
1,479 SR
Queue Stats
15W - 14L
1,568 Elo+
Party 2
Achilles
Achilles
ThePortalKing
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Big-Buncle
Khepri
17
4 / 7 / 10
13,277
632
11,127
31,765
41,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
UngxdIy
Nu Wa
18
6 / 3 / 8
14,175
675
17,939
14,194
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
WinnyxTU
Sun Wukong
18
6 / 5 / 9
13,917
663
17,261
30,380
35,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ki-Khaled
Kukulkan
17
2 / 8 / 8
13,430
640
24,870
14,932
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
RaVeN-_pmG
Charybdis
17
5 / 5 / 5
13,364
636
22,897
18,351
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
ThePortalKing
Achilles
16
8 / 4 / 3
13,099
624
16,770
24,975
38,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
16
Kills
15
15
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Big-Buncle
Khepri
4
7
10
1.29
L
Kukulkan
Ki-Khaled
Kukulkan
2
8
8
0.75
L
Charybdis
RaVeN-_pmG
Charybdis
5
5
5
1.5
L
Achilles
ThePortalKing
Achilles
8
4
3
2.38
W
Nu Wa
UngxdIy
Nu Wa
6
3
8
3.33
W
Sun Wukong
WinnyxTU
Sun Wukong
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,327
Damage
64,537
76,339
Taken
58,258
82,710
Mitigated
51,379
13,318
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Big-Buncle
Khepri
11,127
1,499
1,759
2,698
31,765
41,660
162
10,808
20,200
26,455
0
L
Kukulkan
Ki-Khaled
Kukulkan
24,870
1,947
939
1,003
14,932
5,691
531
7,262
7,670
70,503
0
L
Charybdis
RaVeN-_pmG
Charybdis
22,897
13,514
0
4,395
18,351
7,323
238
8,854
9,497
0
103,920
L
Achilles
ThePortalKing
Achilles
16,770
2,781
0
7,761
24,975
38,365
328
13,939
11,036
0
34,229
W
Nu Wa
UngxdIy
Nu Wa
17,939
4,333
2,020
1,765
14,194
5,181
1,427
4,885
8,992
60,633
0
W
Sun Wukong
WinnyxTU
Sun Wukong
17,261
3,457
1,106
3,970
30,380
35,869
473
9,601
19,946
0
46,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
39,893
195
Minions Killed
268
4
Camps Cleared
12
1,071,669
Distance Traveled
939,068
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,277
632
36
2
0
360,746
0
L
Kukulkan
13,430
640
100
5
2
301,608
0
L
Charybdis
13,364
636
132
6
9
293,693
3
L
Achilles
13,099
624
36
2
1
343,767
1
W
Nu Wa
14,175
675
104
5
4
337,042
7
W
Sun Wukong
13,917
663
55
3
0
373,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role