Player Matchup

Fenrir
Fenrir
KAINWORLD
Fenrir
Level 36
God Stats
0W - 1L
1,294 SR
Queue Stats
6W - 5L
1,125 Elo+
Solo
Ra
Ra
The_Life_Above
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
sikothekill
Skadi
Level 78
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 4L
1,228 Elo+
Party 2
Team Averages
Level 40
1,511 SR
1,284 Elo+

VS

Team Averages
Level 109
1,512 SR
1,284 Elo+
Tyr
Tyr
Falcon032
Tyr
Level 78
God Stats
1W - 1L
1,517 SR
Queue Stats
13W - 18L
1,373 Elo+
Solo
Persephone
Persephone
VladJoli
Persephone
Level 128
God Stats
4W - 0L
1,571 SR
Queue Stats
56W - 110L
1,258 Elo+
Party 1
Izanami
Izanami
kawaiiDi
Izanami
Level 120
God Stats
4W - 9L
1,447 SR
Queue Stats
43W - 95L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAINWORLD
Fenrir
10
1 / 3 / 2
7,514
578
5,167
14,073
6,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 2
7,800
600
5,194
11,770
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
7,501
577
8,923
11,273
3,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
9,836
757
13,152
12,033
7,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
VladJoli
Persephone
13
2 / 1 / 10
9,414
724
7,337
5,092
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
kawaiiDi
Izanami
15
7 / 2 / 8
10,227
787
12,631
8,998
3,018
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
17
17
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Fenrir
KAINWORLD
Fenrir
1
3
2
0.67
L
1
8
2
0.25
W
Persephone
VladJoli
Persephone
2
1
10
7
W
Izanami
kawaiiDi
Izanami
7
2
8
5.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
33,120
37,116
Taken
26,123
14,231
Mitigated
12,139
6,042
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,152
2,440
0
4,117
12,033
7,588
128
2,807
9,226
0
33,756
L
Fenrir
KAINWORLD
Fenrir
5,167
1,019
0
3,756
14,073
6,997
168
3,416
10,367
0
17,931
L
5,194
505
429
1,206
11,770
4,037
407
2,974
8,656
29,757
0
W
Persephone
VladJoli
Persephone
7,337
222
96
2,174
5,092
1,533
160
1,282
3,809
22,409
0
W
Izanami
kawaiiDi
Izanami
12,631
9,690
206
1,625
8,998
3,018
2,919
1,808
7,190
0
51,023
L
8,923
2,310
0
651
11,273
3,197
54
1,392
9,773
0
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
29,477
127
Minions Killed
146
5
Camps Cleared
6
649,367
Distance Traveled
715,060
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,836
757
32
2
2
252,751
4
L
Fenrir
7,514
578
28
2
3
234,830
4
L
Ra
7,800
600
61
5
0
200,245
1
W
Persephone
9,414
724
43
3
0
243,066
2
W
Izanami
10,227
787
71
5
4
219,243
2
L
Skadi
7,501
577
38
3
2
214,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role