Player Matchup

Loki
Loki
BtM_Master
Loki
Level 87
God Stats
10W - 18L
1,305 SR
Queue Stats
195W - 226L
1,326 Elo+
Solo
Bellona
Bellona
Floriantestet187
Bellona
Level 77
God Stats
1W - 3L
1,205 SR
Queue Stats
52W - 48L
1,400 Elo+
Solo
Chiron
Chiron
NicBEAR2005
Chiron
Level 67
God Stats
5W - 2L
1,521 SR
Queue Stats
20W - 24L
1,374 Elo+
Solo
Ra
Ra
Raonehun
Ra
Level 42
God Stats
13W - 9L
1,519 SR
Queue Stats
113W - 168L
1,305 Elo+
Solo
Ymir
Ymir
kingo579
Ymir
Level 88
God Stats
41W - 47L
1,458 SR
Queue Stats
237W - 258L
1,434 Elo+
Solo
Team Averages
Level 72
1,402 SR
1,368 Elo+

VS

Team Averages
Level 71
1,424 SR
1,390 Elo+
Apollo
Apollo
DrJackal974
Apollo
Level 87
God Stats
2W - 5L
1,349 SR
Queue Stats
116W - 138L
1,368 Elo+
Solo
Hel
Hel
KeegxnTF
Hel
Level 65
God Stats
8W - 8L
1,208 SR
Queue Stats
221W - 263L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
OUTKLASSED
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,463 Elo+
Party 1
Kali
Kali
huntf0rt
Kali
Level 98
God Stats
3W - 3L
1,594 SR
Queue Stats
18W - 25L
1,403 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 88
God Stats
230W - 250L
1,470 SR
Queue Stats
459W - 576L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
10,018
626
4,343
8,358
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 1 / 2
9,506
594
9,773
10,269
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
13
5 / 1 / 7
8,444
528
10,901
7,182
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 4
8,490
531
4,095
6,079
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
3 / 3 / 4
8,162
510
6,063
14,032
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 9 / 3
6,812
426
7,002
13,659
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 0
7,665
479
3,071
7,136
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
OUTKLASSED
Guan Yu
12
0 / 9 / 0
7,065
442
3,924
14,404
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
13
1 / 2 / 4
7,498
469
5,590
13,233
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 3 / 1
6,557
410
2,032
6,840
1,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
25
Kills
6
7
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Apollo
0
9
3
0.17
W
9
1
2
10
L
4
2
0
2
W
Chiron
5
1
7
8.5
L
Guan Yu
OUTKLASSED
Guan Yu
0
9
0
0
W
1
2
4
1.5
L
Kali
1
2
4
1.5
W
Ymir
3
3
4
1.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,175
Damage
21,619
45,920
Taken
55,272
21,402
Mitigated
19,575
16,965
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,343
1,078
0
5,144
8,358
2,850
0
424
7,934
0
69,253
L
Apollo
7,002
3,757
0
1,958
13,659
4,318
0
3,696
9,963
0
40,435
W
9,773
3,048
0
2,693
10,269
8,427
495
775
9,494
0
47,516
L
3,071
100
1,076
2,952
7,136
2,596
120
2,704
4,432
35,659
0
W
Chiron
10,901
4,121
380
2,661
7,182
2,310
871
984
6,198
0
37,522
L
Guan Yu
OUTKLASSED
Guan Yu
3,924
993
2
1,170
14,404
6,488
156
1,179
13,225
0
31,638
W
4,095
470
150
1,723
6,079
2,197
429
570
5,509
46,720
0
L
Kali
5,590
2,736
0
2,850
13,233
4,645
255
2,521
10,712
0
47,341
W
Ymir
6,063
1,708
0
4,214
14,032
5,618
76
2,350
11,682
50,862
0
L
2,032
134
456
3,074
6,840
1,528
189
58
6,782
20,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
35,597
426
Minions Killed
339
0
Camps Cleared
0
1,596,231
Distance Traveled
1,391,033
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,018
626
135
8
0
317,722
1
L
Apollo
6,812
426
73
5
0
245,242
0
W
Bellona
9,506
594
68
4
0
319,821
2
L
Hel
7,665
479
70
4
0
298,338
4
W
Chiron
8,444
528
53
3
0
320,823
1
L
Guan Yu
7,065
442
72
5
0
259,798
0
W
Ra
8,490
531
96
6
0
331,346
3
L
Kali
7,498
469
89
6
0
372,547
1
W
Ymir
8,162
510
74
5
0
306,519
0
L
Chang'e
6,557
410
35
2
0
215,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role