Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChainN R34CTION
Fenrir
Level 36
God Stats
48W - 54L
1,361 SR
Queue Stats
49W - 55L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Dr i832
Kukulkan
Level 115
God Stats
10W - 13L
1,418 SR
Queue Stats
397W - 412L
1,550 Elo+
Solo
Thanatos
Thanatos
KSI Ben Shapiro
Thanatos
Level 149
God Stats
23W - 15L
1,604 SR
Queue Stats
289W - 236L
1,553 Elo+
Party 2
Chaac
Chaac
Mr Dnxsty
Chaac
Level 27
God Stats
6W - 3L
1,650 SR
Queue Stats
7W - 4L
1,737 Elo+
Party 2
Team Averages
Level 87
1,507 SR
1,536 Elo+

VS

Team Averages
Level 118
1,484 SR
1,525 Elo+
Chaac
Chaac
Burnside093
Chaac
Level 54
God Stats
2W - 2L
1,359 SR
Queue Stats
98W - 144L
1,402 Elo+
Solo
Hachiman
Hachiman
GenRin
Hachiman
Level 146
God Stats
1W - 0L
1,712 SR
Queue Stats
211W - 168L
1,532 Elo+
Party 1
Bakasura
Bakasura
King_Luuke
Bakasura
Level 89
God Stats
1W - 0L
1,338 SR
Queue Stats
20W - 14L
1,523 Elo+
Solo
Geb
Geb
Lord Riskful
Geb
Level 152
God Stats
46W - 22L
1,663 SR
Queue Stats
473W - 367L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
SPELLVOID
Zhong Kui
Level 148
God Stats
1W - 0L
1,346 SR
Queue Stats
8W - 3L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 6 / 7
8,430
937
5,677
10,225
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 4
7,911
879
2,809
5,218
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Dr i832
Kukulkan
15
4 / 4 / 6
9,449
1,050
13,859
8,260
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
14
4 / 5 / 6
9,086
1,010
11,560
10,837
3,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Mr Dnxsty
Chaac
14
2 / 3 / 5
8,612
957
8,670
10,186
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
9,664
1,074
12,823
12,411
10,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
GenRin
Hachiman
16
7 / 2 / 8
10,583
1,176
8,344
4,979
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
King_Luuke
Bakasura
16
2 / 4 / 11
8,863
985
7,171
11,355
4,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 8
9,512
1,057
6,973
9,876
11,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
SPELLVOID
Zhong Kui
15
3 / 0 / 11
9,072
1,008
7,031
9,357
6,259
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
12
Kills
19
19
Deaths
12
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
7
0.75
W
3
5
9
1.5
L
1
1
4
3
L
Kukulkan
Dr i832
Kukulkan
4
4
6
1.75
W
Hachiman
GenRin
Hachiman
7
2
8
5.5
L
Thanatos
4
5
6
1.4
W
Bakasura
King_Luuke
Bakasura
2
4
11
1.88
W
4
1
8
8
L
Chaac
Mr Dnxsty
Chaac
2
3
5
1.5
W
Zhong Kui
SPELLVOID
Zhong Kui
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,575
Damage
42,342
44,726
Taken
47,978
24,341
Mitigated
34,073
9,652
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,677
2,296
391
925
10,225
4,233
0
2,549
7,207
0
22,545
W
12,823
2,593
0
1,404
12,411
10,688
0
2,930
9,295
114
38,101
L
2,809
528
0
555
5,218
3,065
0
2,711
2,507
0
6,677
L
Kukulkan
Dr i832
Kukulkan
13,859
736
0
601
8,260
3,543
0
1,711
6,460
38,114
0
W
Hachiman
GenRin
Hachiman
8,344
4,826
0
627
4,979
1,302
0
1,642
3,230
0
30,163
L
Thanatos
11,560
3,283
0
4,583
10,837
3,886
0
2,843
7,580
0
23,997
W
Bakasura
King_Luuke
Bakasura
7,171
4,459
0
858
11,355
4,202
0
3,796
7,483
0
12,645
W
6,973
551
0
0
9,876
11,622
0
1,416
8,098
15,030
0
L
Chaac
Mr Dnxsty
Chaac
8,670
1,640
0
2,597
10,186
9,614
0
4,304
5,552
0
21,646
W
Zhong Kui
SPELLVOID
Zhong Kui
7,031
758
0
967
9,357
6,259
0
4,075
4,973
16,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
47,694
168
Minions Killed
170
4
Camps Cleared
9
771,640
Distance Traveled
879,082
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,430
937
30
3
1
140,482
0
W
Chaac
9,664
1,074
49
5
1
168,519
0
L
Fenrir
7,911
879
8
1
1
105,350
0
L
Kukulkan
9,449
1,050
73
8
0
171,700
3
W
Hachiman
10,583
1,176
56
6
5
173,287
1
L
Thanatos
9,086
1,010
24
3
1
184,768
1
W
Bakasura
8,863
985
28
3
2
213,401
1
W
Geb
9,512
1,057
14
2
0
167,404
0
L
Chaac
8,612
957
33
4
1
169,340
0
W
Zhong Kui
9,072
1,008
23
3
1
156,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role