Player Matchup

Thor
Thor
CzechActual
Thor
Level 88
God Stats
2W - 0L
1,804 SR
Queue Stats
129W - 111L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
LuckyNumber69
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 147L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
THRILLCOZBY
Ah Puch
Level 117
God Stats
2W - 3L
1,357 SR
Queue Stats
422W - 416L
1,573 Elo+
Party 2
Izanami
Izanami
kman548
Izanami
Level 66
God Stats
6W - 6L
1,473 SR
Queue Stats
182W - 195L
1,558 Elo+
Party 2
Hercules
Hercules
lawhonsilvers06
Hercules
Level 41
God Stats
19W - 13L
1,589 SR
Queue Stats
66W - 60L
1,482 Elo+
Party 2
Team Averages
Level 80
1,545 SR
1,534 Elo+

VS

Team Averages
Level 72
1,478 SR
1,447 Elo+
Neith
Neith
Autismical
Neith
Level 18
God Stats
2W - 5L
1,530 SR
Queue Stats
53W - 45L
1,438 Elo+
Party 1
Bellona
Bellona
JosuJLE17
Bellona
Level 100
God Stats
10W - 7L
1,500 SR
Queue Stats
512W - 624L
1,381 Elo+
Solo
Sylvanus
Sylvanus
MGRsmiley
Sylvanus
Level 93
God Stats
16W - 15L
1,519 SR
Queue Stats
373W - 384L
1,484 Elo+
Party 1
Bakasura
Bakasura
TeamGLotus
Bakasura
Level 50
God Stats
7W - 11L
1,440 SR
Queue Stats
44W - 46L
1,435 Elo+
Party 1
Chang'e
Chang'e
TheDeathHurts
Chang'e
Level 100
God Stats
28W - 21L
1,402 SR
Queue Stats
534W - 563L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,855
548
5,599
10,877
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 1 / 4
11,318
629
17,569
9,061
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
THRILLCOZBY
Ah Puch
18
6 / 1 / 3
11,394
633
10,865
13,302
9,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kman548
Izanami
18
9 / 4 / 6
11,651
647
12,985
12,130
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
3 / 1 / 15
10,060
559
7,256
19,800
19,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 4
8,021
446
6,298
9,519
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
JosuJLE17
Bellona
12
0 / 6 / 2
7,414
412
4,138
11,938
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
MGRsmiley
Sylvanus
11
2 / 7 / 4
7,347
408
7,078
18,898
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TeamGLotus
Bakasura
14
3 / 6 / 2
8,854
492
8,046
14,759
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
14
4 / 3 / 2
9,041
502
15,623
15,208
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
27
Kills
9
9
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
4
0.4
W
1
2
9
2.75
L
Bellona
JosuJLE17
Bellona
0
6
2
0.17
W
8
1
4
10
L
Sylvanus
MGRsmiley
Sylvanus
2
7
4
0.57
W
Ah Puch
THRILLCOZBY
Ah Puch
6
1
3
7.5
L
Bakasura
TeamGLotus
Bakasura
3
6
2
0.67
L
Chang'e
4
3
2
1.67
W
Izanami
kman548
Izanami
9
4
6
3
W
Hercules
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,274
Damage
41,183
65,170
Taken
70,322
40,091
Mitigated
29,131
28,371
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,298
3,358
0
1,241
9,519
2,178
1,139
2,631
6,738
0
44,333
W
5,599
1,325
0
4,326
10,877
3,866
169
2,615
7,810
0
70,373
L
Bellona
JosuJLE17
Bellona
4,138
359
0
1,029
11,938
8,376
0
7,238
4,602
0
36,343
W
17,569
3,539
169
2,695
9,061
3,236
0
5,088
3,753
88,194
0
L
Sylvanus
MGRsmiley
Sylvanus
7,078
1,933
1,612
3,186
18,898
9,113
0
6,910
11,682
20,828
6,528
W
Ah Puch
THRILLCOZBY
Ah Puch
10,865
1,137
506
5,892
13,302
9,676
1,094
2,464
10,016
78,374
0
L
Bakasura
TeamGLotus
Bakasura
8,046
5,802
0
3,768
14,759
4,847
0
5,494
9,079
0
27,954
L
Chang'e
15,623
480
1,644
6,160
15,208
4,617
0
5,137
9,787
61,178
0
W
Izanami
kman548
Izanami
12,985
7,300
0
4,359
12,130
3,846
4,854
4,168
7,541
0
101,842
W
Hercules
7,256
2,388
280
10,144
19,800
19,467
85
6,912
12,033
0
24,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
40,677
626
Minions Killed
404
0
Camps Cleared
0
1,771,293
Distance Traveled
1,735,316
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,021
446
89
5
0
332,298
0
W
Thor
9,855
548
120
7
0
381,502
1
L
Bellona
7,414
412
83
5
0
331,254
0
W
Nu Wa
11,318
629
148
8
0
364,563
3
L
Sylvanus
7,347
408
32
2
0
303,279
0
W
Ah Puch
11,394
633
151
8
0
312,457
1
L
Bakasura
8,854
492
82
5
0
396,551
3
L
Chang'e
9,041
502
118
7
0
371,934
3
W
Izanami
11,651
647
169
9
0
305,998
1
W
Hercules
10,060
559
38
2
0
406,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role