Player Matchup

Neith
Neith
AFabledGod
Neith
Level 123
God Stats
13W - 16L
1,557 SR
Queue Stats
161W - 164L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AxisSav
Ah Muzen Cab
Level 125
God Stats
10W - 8L
1,688 SR
Queue Stats
878W - 827L
1,612 Elo+
Party 1
Hercules
Hercules
KraljBoskovic
Hercules
Level 126
God Stats
17W - 15L
1,625 SR
Queue Stats
817W - 780L
1,604 Elo+
Party 1
Geb
Geb
NinjaBerg
Geb
Level 143
God Stats
0W - 2L
1,213 SR
Queue Stats
223W - 207L
1,571 Elo+
Party 2
Ra
Ra
Raggywaggy
Ra
Level 125
God Stats
2W - 3L
1,468 SR
Queue Stats
185W - 136L
1,619 Elo+
Party 2
Team Averages
Level 128
1,510 SR
1,590 Elo+

VS

Team Averages
Level 120
1,613 SR
1,576 Elo+
Horus
Horus
BlueCheeseBalls
Horus
Level 108
God Stats
3W - 1L
1,469 SR
Queue Stats
266W - 222L
1,561 Elo+
Solo
Da Ji
Da Ji
CataclysmicWood
Da Ji
Level 126
God Stats
2W - 0L
1,899 SR
Queue Stats
156W - 134L
1,645 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EchoHR
Morgan Le Fay
Level 157
God Stats
6W - 6L
1,666 SR
Queue Stats
235W - 241L
1,603 Elo+
Party 3
Sol
Sol
Labyria
Sol
Level 146
God Stats
4W - 4L
1,637 SR
Queue Stats
158W - 157L
1,586 Elo+
Party 3
Odin
Odin
SurplusRage
Odin
Level 64
God Stats
2W - 5L
1,392 SR
Queue Stats
17W - 21L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 4 / 1
8,836
491
6,992
11,141
6,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
AxisSav
Ah Muzen Cab
15
2 / 8 / 4
9,025
501
10,668
16,449
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KraljBoskovic
Hercules
14
6 / 3 / 3
9,079
504
10,679
17,817
17,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 9 / 2
9,624
535
10,572
16,805
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 9 / 4
8,816
490
10,206
14,799
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 5 / 10
8,984
499
15,339
20,354
22,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 1 / 7
10,861
603
9,729
11,635
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
EchoHR
Morgan Le Fay
17
4 / 2 / 9
10,216
568
11,471
10,882
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
15
5 / 5 / 9
10,362
576
14,513
15,811
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 1 / 4
10,791
600
8,916
12,824
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
14
Kills
33
33
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
1
0.13
L
Ah Muzen Cab
AxisSav
Ah Muzen Cab
2
8
4
0.5
W
9
5
10
2.8
W
9
1
7
12.5
W
Morgan Le Fay
EchoHR
Morgan Le Fay
4
2
9
4.25
L
Hercules
KraljBoskovic
Hercules
6
3
3
2.5
W
Sol
5
5
9
1.9
L
5
9
2
0.67
L
1
9
4
0.33
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
59,968
77,011
Taken
71,506
40,298
Mitigated
46,887
20,275
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,992
3,027
0
2,190
11,141
6,871
499
1,158
9,257
5,393
46,857
L
Ah Muzen Cab
AxisSav
Ah Muzen Cab
10,668
5,229
0
6,111
16,449
4,595
950
7,441
8,558
0
64,657
W
15,339
4,961
1,176
4,206
20,354
22,256
54
5,865
13,870
5,350
23,560
W
9,729
2,181
0
500
11,635
5,233
0
3,821
7,734
0
81,255
W
Morgan Le Fay
EchoHR
Morgan Le Fay
11,471
1,120
0
1,137
10,882
4,943
115
6,589
4,256
76,906
0
L
Hercules
KraljBoskovic
Hercules
10,679
3,129
523
3,903
17,817
17,132
20
8,545
8,582
0
29,658
W
Sol
14,513
7,798
0
7,709
15,811
4,496
282
2,845
12,771
72,138
0
L
10,572
1,906
0
3,209
16,805
6,339
0
6,027
10,353
54,165
0
L
10,206
854
970
3,369
14,799
5,361
305
6,019
8,050
61,921
0
W
8,916
1,416
0
4,184
12,824
9,959
0
2,727
10,012
6,145
56,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,380
Gold Earned
51,214
504
Minions Killed
586
0
Camps Cleared
0
1,702,990
Distance Traveled
1,884,137
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,836
491
126
7
0
277,348
2
L
Ah Muzen Cab
9,025
501
122
7
0
355,106
4
W
Horus
8,984
499
31
2
0
361,308
5
W
Da Ji
10,861
603
133
7
0
411,154
3
W
Morgan Le Fay
10,216
568
139
8
0
379,765
9
L
Hercules
9,079
504
45
3
0
375,937
5
W
Sol
10,362
576
145
8
0
326,417
1
L
Geb
9,624
535
93
5
0
348,880
3
L
Ra
8,816
490
118
7
0
345,719
6
W
Odin
10,791
600
138
8
0
405,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role