Player Matchup

Awilix
Awilix
Famouz 4K
Awilix
Level 136
God Stats
0W - 1L
1,428 SR
Queue Stats
239W - 209L
1,610 Elo+
Party 3
Jing Wei
Jing Wei
HersheysBar
Jing Wei
Level 149
God Stats
15W - 12L
1,628 SR
Queue Stats
297W - 297L
1,665 Elo+
Party 2
Chaac
Chaac
Kubby79
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 3
Sobek
Sobek
LORDTHICCSKRRT
Sobek
Level 143
God Stats
2W - 2L
1,622 SR
Queue Stats
365W - 327L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
MikoRobin
Nu Wa
Level 106
God Stats
3W - 1L
1,593 SR
Queue Stats
59W - 48L
1,502 Elo+
Party 2
Team Averages
Level 119
1,554 SR
1,531 Elo+

VS

Team Averages
Level 97
1,649 SR
1,556 Elo+
Achilles
Achilles
ChinhNem
Achilles
Level 69
God Stats
16W - 13L
1,563 SR
Queue Stats
197W - 235L
1,453 Elo+
Solo
Pele
Pele
OZZYMAND1AS
Pele
Level 105
God Stats
16W - 17L
1,598 SR
Queue Stats
303W - 312L
1,590 Elo+
Party 1
Bacchus
Bacchus
Sledge2301
Bacchus
Level 99
God Stats
6W - 2L
1,992 SR
Queue Stats
225W - 222L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
TheDillChill
Hou Yi
Level 84
God Stats
2W - 2L
1,512 SR
Queue Stats
117W - 104L
1,566 Elo+
Party 1
Sol
Sol
Warman836
Sol
Level 127
God Stats
7W - 6L
1,579 SR
Queue Stats
244W - 223L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Famouz 4K
Awilix
16
10 / 5 / 5
10,392
577
10,907
16,082
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
HersheysBar
Jing Wei
17
1 / 1 / 5
10,197
567
7,805
11,550
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Kubby79
Chaac
15
1 / 5 / 3
8,928
496
5,518
12,612
8,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 8 / 10
7,594
422
6,318
23,147
20,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
MikoRobin
Nu Wa
14
5 / 6 / 7
9,430
524
13,194
10,949
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChinhNem
Achilles
14
4 / 7 / 3
9,347
519
7,159
15,423
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 2 / 8
12,114
673
15,365
14,174
11,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Sledge2301
Bacchus
15
3 / 3 / 13
10,756
598
7,391
13,058
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
17
2 / 2 / 1
10,602
589
5,798
11,175
3,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 4 / 9
11,887
660
18,284
16,826
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
17
Kills
25
25
Deaths
18
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChinhNem
Achilles
4
7
3
0.79
L
Awilix
Famouz 4K
Awilix
10
5
5
2.5
L
Jing Wei
HersheysBar
Jing Wei
1
1
5
3.5
L
Chaac
Kubby79
Chaac
1
5
3
0.5
L
0
8
10
0.63
L
Nu Wa
MikoRobin
Nu Wa
5
6
7
1.42
W
8
2
8
6
W
Bacchus
Sledge2301
Bacchus
3
3
13
3.17
W
Hou Yi
2
2
1
1.25
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,742
Damage
53,997
74,340
Taken
70,656
42,695
Mitigated
43,549
16,464
Healing
31,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChinhNem
Achilles
7,159
1,735
0
4,651
15,423
6,060
41
5,013
10,252
0
52,723
L
Awilix
Famouz 4K
Awilix
10,907
4,203
0
3,269
16,082
6,581
0
5,907
10,175
0
59,424
L
Jing Wei
HersheysBar
Jing Wei
7,805
6,067
0
2,786
11,550
3,291
578
2,322
9,228
0
93,367
L
Chaac
Kubby79
Chaac
5,518
377
0
3,100
12,612
8,865
0
749
11,863
2,094
42,237
L
6,318
788
1,344
5,565
23,147
20,064
0
10,876
12,271
16,752
0
L
Nu Wa
MikoRobin
Nu Wa
13,194
3,832
0
400
10,949
3,894
0
6,093
4,856
55,997
0
W
15,365
3,188
0
6,814
14,174
11,475
251
2,581
11,389
0
91,712
W
Bacchus
Sledge2301
Bacchus
7,391
723
988
3,115
13,058
16,455
0
4,390
8,423
23,966
0
W
Hou Yi
5,798
2,060
0
4,920
11,175
3,744
1,295
1,702
9,389
0
76,156
W
18,284
10,780
0
11,374
16,826
5,815
3,219
5,508
11,192
105,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
54,706
504
Minions Killed
575
0
Camps Cleared
0
1,692,064
Distance Traveled
1,814,555
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,347
519
89
5
0
351,243
2
L
Awilix
10,392
577
103
6
0
366,473
0
L
Jing Wei
10,197
567
179
10
0
380,499
6
L
Chaac
8,928
496
104
6
0
278,740
0
L
Sobek
7,594
422
17
1
0
332,469
10
L
Nu Wa
9,430
524
101
6
0
333,883
7
W
Pele
12,114
673
169
9
0
404,130
0
W
Bacchus
10,756
598
19
1
0
353,523
5
W
Hou Yi
10,602
589
143
8
0
362,699
6
W
Sol
11,887
660
155
9
0
342,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role