Player Matchup

Raijin
Raijin
BlisseyHeal
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 190L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
DCdanone
Gilgamesh
Level 120
God Stats
6W - 0L
1,237 SR
Queue Stats
218W - 185L
1,541 Elo+
Party 2
Neith
Neith
Marck87 Amon
Neith
Level 141
God Stats
26W - 20L
1,536 SR
Queue Stats
201W - 169L
1,536 Elo+
Party 2
Team Averages
Level 130
1,424 SR
1,535 Elo+

VS

Team Averages
Level 75
1,389 SR
1,371 Elo+
Olorun
Olorun
Vescoh
Olorun
Level 43
God Stats
4W - 6L
1,426 SR
Queue Stats
29W - 26L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
Yng Socratez
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 116L
1,526 Elo+
Party 1
Artemis
Artemis
xdGH05Tx13
Artemis
Level 62
God Stats
4W - 15L
1,241 SR
Queue Stats
8W - 24L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
6 / 4 / 9
10,227
731
9,134
14,100
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DCdanone
Gilgamesh
14
6 / 2 / 15
10,644
760
11,279
21,427
12,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 1 / 9
11,445
818
21,118
13,158
5,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Vescoh
Olorun
13
3 / 10 / 3
9,595
685
12,292
17,462
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Yng Socratez
Erlang Shen
13
2 / 5 / 1
8,875
634
13,136
18,935
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
xdGH05Tx13
Artemis
11
0 / 8 / 3
8,347
596
6,703
11,879
3,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
5
7
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
4
9
2.63
W
Gilgamesh
DCdanone
Gilgamesh
6
2
15
6.75
W
11
1
9
15.5
L
Olorun
Vescoh
Olorun
3
10
3
0.45
L
Erlang Shen
Yng Socratez
Erlang Shen
2
5
1
0.5
L
Artemis
xdGH05Tx13
Artemis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
32,131
48,685
Taken
48,276
23,300
Mitigated
22,239
16,366
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,134
1,168
98
2,499
14,100
4,932
753
5,728
7,897
28,957
0
W
Gilgamesh
DCdanone
Gilgamesh
11,279
3,078
540
8,159
21,427
12,938
1,145
3,351
16,520
0
23,485
W
21,118
8,231
0
5,070
13,158
5,430
1,125
2,289
10,582
0
57,491
L
Olorun
Vescoh
Olorun
12,292
6,389
444
3,042
17,462
7,335
0
3,335
13,825
26,680
3,056
L
Erlang Shen
Yng Socratez
Erlang Shen
13,136
5,401
291
4,024
18,935
11,220
0
3,802
14,665
0
35,921
L
Artemis
xdGH05Tx13
Artemis
6,703
3,736
0
884
11,879
3,684
0
1,738
10,055
0
21,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
26,817
171
Minions Killed
120
6
Camps Cleared
5
750,651
Distance Traveled
636,701
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,227
731
43
3
3
235,036
0
W
Gilgamesh
10,644
760
29
2
0
271,455
1
W
Neith
11,445
818
99
7
3
244,160
2
L
Olorun
9,595
685
45
3
0
198,156
2
L
Erlang Shen
8,875
634
41
3
2
246,705
0
L
Artemis
8,347
596
34
2
3
191,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role