Player Matchup

Hou Yi
Hou Yi
Just Geese
Hou Yi
Level 103
God Stats
1W - 0L
1,530 SR
Queue Stats
53W - 23L
1,674 Elo+
Party 2
Ra
Ra
Rx5Kanashi
Ra
Level 29
God Stats
6W - 1L
1,636 SR
Queue Stats
54W - 19L
1,676 Elo+
Party 2
Odin
Odin
TANG0SAMA
Odin
Level 120
God Stats
2W - 2L
1,631 SR
Queue Stats
131W - 67L
1,684 Elo+
Party 2
Team Averages
Level 84
1,599 SR
1,678 Elo+

VS

Team Averages
Level 57
1,442 SR
1,489 Elo+
Hun Batz
Hun Batz
Colben
Hun Batz
Level 16
God Stats
3W - 5L
1,522 SR
Queue Stats
15W - 12L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Forstr4
Cthulhu
Level 27
God Stats
53W - 36L
1,527 SR
Queue Stats
62W - 47L
1,521 Elo+
Party 1
Raijin
Raijin
SPANK_A_TOYS
Raijin
Level 127
God Stats
0W - 2L
1,278 SR
Queue Stats
159W - 166L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Just Geese
Hou Yi
16
13 / 2 / 4
11,557
826
15,395
10,311
3,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 10
9,212
658
6,179
7,429
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
3 / 0 / 12
10,331
738
11,424
17,132
13,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Colben
Hun Batz
12
2 / 10 / 4
8,774
627
6,329
13,280
5,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Forstr4
Cthulhu
12
1 / 5 / 6
8,798
628
10,212
17,142
23,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
13
4 / 2 / 3
9,226
659
11,137
11,050
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
7
7
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Colben
Hun Batz
2
10
4
0.4
L
Cthulhu
Forstr4
Cthulhu
1
5
6
0.8
W
Hou Yi
Just Geese
Hou Yi
13
2
4
7.5
W
1
5
10
1.2
L
Raijin
4
2
3
2.75
W
Odin
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
27,678
34,872
Taken
41,472
19,767
Mitigated
33,078
9,765
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Colben
Hun Batz
6,329
1,888
0
789
13,280
5,537
0
1,348
11,932
0
24,561
L
Cthulhu
Forstr4
Cthulhu
10,212
428
528
165
17,142
23,106
0
4,954
12,188
25,692
0
W
Hou Yi
Just Geese
Hou Yi
15,395
6,370
0
1,088
10,311
3,593
1,642
7,074
3,237
0
42,881
W
6,179
568
1,241
1,156
7,429
2,455
649
5,484
1,945
29,316
0
L
Raijin
11,137
1,152
0
411
11,050
4,435
29
2,704
8,346
36,316
0
W
Odin
11,424
2,781
0
6,280
17,132
13,719
453
9,168
7,964
6,089
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
26,798
152
Minions Killed
130
8
Camps Cleared
4
777,064
Distance Traveled
739,970
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,774
627
36
3
0
219,305
0
L
Cthulhu
8,798
628
38
3
0
273,461
3
W
Hou Yi
11,557
826
51
4
4
257,927
2
W
Ra
9,212
658
63
5
0
233,320
1
L
Raijin
9,226
659
56
4
4
247,204
2
W
Odin
10,331
738
38
3
4
285,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role