Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Dodems
Ao Kuang
Level 114
God Stats
8W - 19L
1,419 SR
Queue Stats
276W - 257L
1,552 Elo+
Solo
Jing Wei
Jing Wei
Finely99
Jing Wei
Level 138
God Stats
1W - 2L
1,526 SR
Queue Stats
183W - 177L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Riqhts
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo
Bacchus
Bacchus
SoggyTace
Bacchus
Level 76
God Stats
32W - 20L
1,677 SR
Queue Stats
67W - 59L
1,542 Elo+
Party 2
Team Averages
Level 129
1,524 SR
1,489 Elo+

VS

Team Averages
Level 122
1,634 SR
1,514 Elo+
King Arthur
King Arthur
Kindredfeiht
King Arthur
Level 109
God Stats
0W - 3L
1,679 SR
Queue Stats
10W - 14L
1,423 Elo+
Solo
Nox
Nox
Pivvot
Nox
Level 141
God Stats
0W - 2L
1,653 SR
Queue Stats
11W - 19L
1,447 Elo+
Party 1
Neith
Neith
Sahhahhhdude
Neith
Level 64
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 3
Kukulkan
Kukulkan
SpheredFroggy
Kukulkan
Level 148
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
TheGalaxyLand
Artio
Level 148
God Stats
7W - 9L
1,623 SR
Queue Stats
60W - 68L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 3 / 8
8,782
676
9,088
15,129
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Dodems
Ao Kuang
15
6 / 1 / 4
9,765
751
9,196
9,133
3,479
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Finely99
Jing Wei
16
2 / 2 / 3
9,214
709
9,078
7,176
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Riqhts
Ah Muzen Cab
16
3 / 0 / 7
9,205
708
13,978
8,394
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SoggyTace
Bacchus
15
1 / 1 / 6
9,092
699
4,025
10,563
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kindredfeiht
King Arthur
13
2 / 6 / 4
7,927
610
9,658
17,759
15,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
Pivvot
Nox
15
2 / 1 / 3
8,522
656
6,755
7,119
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 3
7,872
606
6,482
7,318
3,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
SpheredFroggy
Kukulkan
16
2 / 1 / 1
9,116
701
11,746
7,466
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 4
7,371
567
6,710
15,262
14,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
13
Kills
7
7
Deaths
13
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
8
1.67
W
Ao Kuang
Dodems
Ao Kuang
6
1
4
8
W
Jing Wei
Finely99
Jing Wei
2
2
3
1.75
L
King Arthur
Kindredfeiht
King Arthur
2
6
4
0.67
L
Nox
Pivvot
Nox
2
1
3
3.5
W
Ah Muzen Cab
Riqhts
Ah Muzen Cab
3
0
7
6.5
L
1
4
3
0.63
W
Bacchus
SoggyTace
Bacchus
1
1
6
4
L
Kukulkan
SpheredFroggy
Kukulkan
2
1
1
2.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
41,351
50,395
Taken
54,924
32,498
Mitigated
39,834
16,172
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,088
1,951
0
2,186
15,129
9,115
57
7,397
7,084
2,914
24,609
W
Ao Kuang
Dodems
Ao Kuang
9,196
1,637
0
2,606
9,133
3,479
0
5,227
3,539
18,998
0
W
Jing Wei
Finely99
Jing Wei
9,078
6,847
0
2,100
7,176
2,922
455
4,174
2,595
0
47,111
L
King Arthur
Kindredfeiht
King Arthur
9,658
1,334
504
3,753
17,759
15,230
1
5,825
11,568
1,507
21,152
L
Nox
Pivvot
Nox
6,755
881
0
442
7,119
3,043
0
1,232
5,715
26,640
0
W
Ah Muzen Cab
Riqhts
Ah Muzen Cab
13,978
5,905
0
5,056
8,394
3,448
838
2,987
5,094
0
46,663
L
6,482
1,603
0
1,319
7,318
3,507
0
1,576
5,665
0
16,195
W
Bacchus
SoggyTace
Bacchus
4,025
325
1,179
3,045
10,563
13,534
31
5,271
4,588
10,728
0
L
Kukulkan
SpheredFroggy
Kukulkan
11,746
430
0
2,279
7,466
3,193
0
1,524
5,857
45,609
0
L
6,710
164
2,289
6,678
15,262
14,861
0
4,269
10,522
14,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
40,808
271
Minions Killed
272
8
Camps Cleared
9
1,253,688
Distance Traveled
1,175,616
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,782
676
49
4
2
253,417
4
W
Ao Kuang
9,765
751
31
2
4
258,165
3
W
Jing Wei
9,214
709
99
8
1
237,156
2
L
King Arthur
7,927
610
39
3
1
207,866
1
L
Nox
8,522
656
63
5
4
237,004
3
W
Ah Muzen Cab
9,205
708
83
6
1
256,293
0
L
Neith
7,872
606
34
3
0
203,385
0
W
Bacchus
9,092
699
9
1
0
248,657
5
L
Kukulkan
9,116
701
111
9
3
268,985
6
L
Artio
7,371
567
25
2
1
258,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role