Player Matchup

Izanami
Izanami
GKFen
Izanami
Level 58
God Stats
1W - 2L
1,443 SR
Queue Stats
23W - 20L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
KfunTHEEtyrany
Cthulhu
Level 89
God Stats
0W - 4L
1,420 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 1
Tiamat
Tiamat
Mercenary500
Tiamat
Level 111
God Stats
0W - 4L
1,398 SR
Queue Stats
57W - 64L
1,528 Elo+
Party 2
Zeus
Zeus
UGOT ELIMINATED
Zeus
Level 65
God Stats
140W - 100L
1,653 SR
Queue Stats
202W - 183L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
scrub-cityy
The Morrigan
Level 104
God Stats
0W - 2L
1,524 SR
Queue Stats
118W - 162L
1,412 Elo+
Party 1
Team Averages
Level 85
1,488 SR
1,510 Elo+

VS

Team Averages
Level 100
1,419 SR
1,445 Elo+
Chronos
Chronos
REDSPLASH93
Chronos
Level 96
God Stats
1W - 0L
1,265 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 3
Danzaburou
Danzaburou
TheGOIDO
Danzaburou
Level 80
God Stats
1W - 2L
1,258 SR
Queue Stats
12W - 12L
1,453 Elo+
Solo
Atlas
Atlas
beastassassin09
Atlas
Level 107
God Stats
4W - 5L
1,484 SR
Queue Stats
27W - 18L
1,532 Elo+
Party 3
Cerberus
Cerberus
killcrow
Cerberus
Level 124
God Stats
6W - 4L
1,413 SR
Queue Stats
471W - 493L
1,418 Elo+
Solo
Cthulhu
Cthulhu
murkadactyl
Cthulhu
Level 92
God Stats
1W - 1L
1,675 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GKFen
Izanami
18
0 / 4 / 5
11,493
821
11,224
10,286
3,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 6 / 10
14,005
1,000
21,723
30,484
29,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
2 / 7 / 9
13,626
973
20,035
24,899
15,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 6
13,824
987
40,405
22,528
7,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
scrub-cityy
The Morrigan
20
7 / 12 / 6
13,820
987
15,269
20,457
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
REDSPLASH93
Chronos
20
3 / 8 / 17
13,163
940
16,651
21,894
9,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
TheGOIDO
Danzaburou
20
1 / 6 / 20
13,697
978
13,480
19,000
7,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 20
15,458
1,104
33,514
36,297
43,598
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
killcrow
Cerberus
20
10 / 2 / 12
15,966
1,140
15,032
20,973
9,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
murkadactyl
Cthulhu
20
12 / 2 / 15
16,553
1,182
25,060
21,495
34,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
19
Kills
35
35
Deaths
19
36
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
GKFen
Izanami
0
4
5
0.63
L
4
6
10
1.5
L
Tiamat
2
7
9
0.93
W
Chronos
REDSPLASH93
Chronos
3
8
17
1.44
W
Danzaburou
TheGOIDO
Danzaburou
1
6
20
1.83
L
6
6
6
1.5
W
9
1
20
19
W
Cerberus
killcrow
Cerberus
10
2
12
8
W
Cthulhu
murkadactyl
Cthulhu
12
2
15
9.75
L
The Morrigan
scrub-cityy
The Morrigan
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,656
Damage
103,737
108,654
Taken
119,659
63,564
Mitigated
104,980
10,991
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GKFen
Izanami
11,224
7,052
0
293
10,286
3,613
0
8,820
1,466
0
19,519
L
21,723
904
791
2,875
30,484
29,052
0
24,186
6,298
47,699
0
L
Tiamat
20,035
1,238
333
3,790
24,899
15,881
0
19,439
5,460
52,634
0
W
Chronos
REDSPLASH93
Chronos
16,651
7,609
0
2,146
21,894
9,088
0
17,670
3,589
32,942
0
W
Danzaburou
TheGOIDO
Danzaburou
13,480
6,895
148
2,788
19,000
7,707
0
16,207
2,306
0
38,881
L
40,405
2,628
0
1,136
22,528
7,981
0
20,602
1,926
67,762
0
W
33,514
15,100
1,074
6,582
36,297
43,598
0
23,752
11,517
56,575
0
W
Cerberus
killcrow
Cerberus
15,032
663
0
5,437
20,973
9,808
0
17,535
2,983
44,624
0
W
Cthulhu
murkadactyl
Cthulhu
25,060
924
2,280
4,452
21,495
34,779
0
18,727
1,832
71,464
0
L
The Morrigan
scrub-cityy
The Morrigan
15,269
1,464
747
1,026
20,457
7,037
0
17,184
3,247
31,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,768
Gold Earned
74,837
280
Minions Killed
320
4
Camps Cleared
10
1,202,824
Distance Traveled
1,423,902
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,493
821
26
2
1
138,307
0
L
Cthulhu
14,005
1,000
86
6
2
267,490
1
L
Tiamat
13,626
973
74
5
0
272,444
0
W
Chronos
13,163
940
32
2
0
236,362
0
W
Danzaburou
13,697
978
57
4
7
261,268
0
L
Zeus
13,824
987
74
5
1
263,121
0
W
Atlas
15,458
1,104
43
3
0
299,341
1
W
Cerberus
15,966
1,140
99
7
3
305,005
0
W
Cthulhu
16,553
1,182
89
6
0
321,926
0
L
The Morrigan
13,820
987
20
1
0
261,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role