Player Matchup

Atlas
Atlas
MarwanWaleedXV
Atlas
Level 126
God Stats
1W - 3L
1,318 SR
Queue Stats
98W - 103L
1,409 Elo+
Party 2
Horus
Horus
Spartan117am
Horus
Level 117
God Stats
1W - 1L
1,712 SR
Queue Stats
172W - 163L
1,437 Elo+
Party 2
Tiamat
Tiamat
aimaronce
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,358 Elo+
Party 3
Ullr
Ullr
filigrasnas08
Ullr
Level 84
God Stats
3W - 1L
1,799 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
myn-16
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 3
Team Averages
Level 99
1,566 SR
1,380 Elo+

VS

Team Averages
Level 83
1,495 SR
1,397 Elo+
Pele
Pele
CriBush00
Pele
Level 107
God Stats
6W - 5L
1,585 SR
Queue Stats
329W - 364L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
DerZarg
Baron Samedi
Level 61
God Stats
6W - 7L
1,317 SR
Queue Stats
157W - 168L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
Kackeldackel_13
Jormungandr
Level 86
God Stats
8W - 5L
1,536 SR
Queue Stats
209W - 223L
1,387 Elo+
Party 1
Izanami
Izanami
ROGUE Pistolas
Izanami
Level 60
God Stats
41W - 19L
1,591 SR
Queue Stats
164W - 168L
1,354 Elo+
Party 4
Discordia
Discordia
bxldur
Discordia
Level 102
God Stats
1W - 2L
1,447 SR
Queue Stats
342W - 318L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,769
444
4,665
11,679
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 0
5,849
450
2,976
10,551
7,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
aimaronce
Tiamat
12
0 / 4 / 0
6,479
498
2,270
7,653
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 0
5,826
448
2,411
5,677
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
myn-16
Kukulkan
10
0 / 3 / 0
5,935
457
1,730
3,682
1,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
9 / 0 / 2
7,885
607
5,759
7,208
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
DerZarg
Baron Samedi
11
1 / 0 / 3
6,872
529
3,853
5,478
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Kackeldackel_13
Jormungandr
13
5 / 0 / 4
8,258
635
9,503
7,591
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 0
6,905
531
2,834
4,337
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
bxldur
Discordia
14
0 / 0 / 7
7,909
608
3,801
4,287
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
16
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
9
0
2
10
W
Baron Samedi
DerZarg
Baron Samedi
1
0
3
2.5
W
Jormungandr
Kackeldackel_13
Jormungandr
5
0
4
7
L
0
3
0
0
W
1
0
0
1
L
0
5
0
0
L
Tiamat
aimaronce
Tiamat
0
4
0
0
W
Discordia
bxldur
Discordia
0
0
7
3.5
L
0
1
0
0
L
Kukulkan
myn-16
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,052
Damage
25,750
39,242
Taken
28,901
20,265
Mitigated
15,851
8,774
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,759
1,708
0
3,515
7,208
2,491
0
1,245
5,931
0
40,135
W
Baron Samedi
DerZarg
Baron Samedi
3,853
578
308
2,993
5,478
4,813
309
2,158
3,292
24,423
0
W
Jormungandr
Kackeldackel_13
Jormungandr
9,503
2,696
0
2,165
7,591
5,873
0
2,203
5,388
46,206
0
L
4,665
2,341
329
2,157
11,679
7,207
0
4,984
6,568
23,498
0
W
2,834
2,023
0
1,712
4,337
1,332
756
789
3,548
0
50,595
L
2,976
1,300
368
2,307
10,551
7,073
0
5,823
4,201
0
29,551
L
Tiamat
aimaronce
Tiamat
2,270
236
0
2,428
7,653
3,539
0
2,806
4,847
39,230
0
W
Discordia
bxldur
Discordia
3,801
132
0
1,180
4,287
1,342
0
1,948
2,077
54,862
0
L
2,411
666
0
1,185
5,677
1,304
0
1,119
4,558
0
31,382
L
Kukulkan
myn-16
Kukulkan
1,730
241
0
0
3,682
1,142
0
1,732
1,911
30,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
37,829
322
Minions Killed
435
0
Camps Cleared
0
1,211,348
Distance Traveled
1,283,659
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,885
607
77
6
0
303,033
1
W
Baron Samedi
6,872
529
41
3
0
248,573
4
W
Jormungandr
8,258
635
95
7
0
216,277
1
L
Atlas
5,769
444
36
3
0
231,227
2
W
Izanami
6,905
531
99
8
0
249,218
3
L
Horus
5,849
450
54
4
0
256,664
5
L
Tiamat
6,479
498
90
7
0
252,324
1
W
Discordia
7,909
608
123
9
0
266,558
4
L
Ullr
5,826
448
66
5
0
248,475
0
L
Kukulkan
5,935
457
76
6
0
222,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role