Player Matchup

Yemoja
Yemoja
ACasualJew
Yemoja
Level 69
God Stats
3W - 0L
1,513 SR
Queue Stats
61W - 60L
1,411 Elo+
Solo
Nox
Nox
HouseofBrick
Nox
Level 81
God Stats
5W - 7L
1,369 SR
Queue Stats
58W - 83L
1,353 Elo+
Party 1
Neith
Neith
TheRealBalZac
Neith
Level 72
God Stats
41W - 41L
1,429 SR
Queue Stats
81W - 109L
1,341 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,368 Elo+

VS

Team Averages
Level 92
1,539 SR
1,428 Elo+
Ymir
Ymir
EGGH3AD MHW
Ymir
Level 63
God Stats
1W - 2L
1,610 SR
Queue Stats
71W - 100L
1,352 Elo+
Party 2
Cupid
Cupid
OceanoAmor
Cupid
Level 68
God Stats
12W - 11L
1,521 SR
Queue Stats
90W - 105L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
feraviila
Kukulkan
Level 146
God Stats
1W - 1L
1,485 SR
Queue Stats
11W - 9L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ACasualJew
Yemoja
15
1 / 0 / 7
11,272
663
5,689
15,463
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 3 / 6
10,693
629
7,613
10,696
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 4 / 4
11,399
671
17,071
12,046
5,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
11,072
651
8,262
21,021
24,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cupid
15
3 / 4 / 3
10,724
631
8,645
10,769
5,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
feraviila
Kukulkan
14
4 / 2 / 1
10,525
619
12,257
7,522
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
7
7
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ACasualJew
Yemoja
1
0
7
4.5
L
0
3
6
1
W
3
3
6
2
L
Cupid
3
4
3
1.13
W
5
4
4
1.75
L
Kukulkan
feraviila
Kukulkan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
29,164
38,205
Taken
39,312
25,521
Mitigated
34,130
16,069
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ACasualJew
Yemoja
5,689
1,365
4,801
7,355
15,463
16,019
426
7,935
7,528
16,518
0
L
8,262
841
566
6,154
21,021
24,982
579
5,152
15,869
33,680
0
W
7,613
1,070
0
446
10,696
4,316
795
5,857
4,839
32,894
0
L
Cupid
8,645
5,190
0
1,876
10,769
5,515
685
5,415
5,354
0
24,599
W
17,071
6,797
208
3,259
12,046
5,186
1,776
7,352
4,694
0
56,844
L
Kukulkan
feraviila
Kukulkan
12,257
1,029
0
0
7,522
3,633
548
3,090
4,432
55,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
32,321
192
Minions Killed
202
6
Camps Cleared
8
870,918
Distance Traveled
841,780
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,272
663
28
2
1
277,278
4
L
Ymir
11,072
651
41
2
2
290,890
1
W
Nox
10,693
629
72
4
4
300,124
5
L
Cupid
10,724
631
44
3
2
273,621
2
W
Neith
11,399
671
92
5
1
293,516
2
L
Kukulkan
10,525
619
117
7
4
277,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role