Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkUniiicorn
Neith
Level 120
God Stats
1W - 0L
1,284 SR
Queue Stats
10W - 12L
1,389 Elo+
Solo
Nox
Nox
Jarryz
Nox
Level 154
God Stats
1W - 0L
1,515 SR
Queue Stats
15W - 15L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Lupadom
Ne Zha
Level 107
God Stats
1W - 0L
1,454 SR
Queue Stats
14W - 23L
1,380 Elo+
Solo
Guan Yu
Guan Yu
MrRuffles
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,498 Elo+
Solo
Team Averages
Level 115
1,451 SR
1,440 Elo+

VS

Team Averages
Level 105
1,486 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Noetheriano
Izanami
Level 101
God Stats
2W - 5L
1,625 SR
Queue Stats
306W - 294L
1,516 Elo+
Party 1
Apollo
Apollo
Pancakesgamer
Apollo
Level 119
God Stats
2W - 6L
1,534 SR
Queue Stats
348W - 353L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
cxristiannnn
Danzaburou
Level 69
God Stats
1W - 3L
1,272 SR
Queue Stats
40W - 57L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 4 / 20
12,214
763
9,482
35,567
47,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 0 / 12
11,385
712
12,142
8,568
3,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
Jarryz
Nox
20
7 / 1 / 14
12,350
772
18,413
5,120
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Lupadom
Ne Zha
20
8 / 4 / 13
12,055
753
30,431
15,063
9,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
MrRuffles
Guan Yu
16
1 / 4 / 14
10,487
655
9,459
21,762
25,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 5 / 7
10,041
628
13,711
13,649
6,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
15
0 / 5 / 10
9,127
570
3,794
26,500
30,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Noetheriano
Izanami
17
1 / 6 / 10
9,800
613
17,961
18,244
7,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 4 / 2
10,497
656
18,621
13,669
6,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
cxristiannnn
Danzaburou
16
0 / 4 / 11
9,460
591
11,198
12,592
5,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
24
Kills
11
13
Deaths
24
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
4
20
3
L
Merlin
 
Merlin
1
5
7
0.9
L
Horus
 
Horus
0
5
10
1
W
6
0
12
12
W
Nox
Jarryz
Nox
7
1
14
14
W
Ne Zha
Lupadom
Ne Zha
8
4
13
3.63
W
Guan Yu
MrRuffles
Guan Yu
1
4
14
2
L
Izanami
Noetheriano
Izanami
1
6
10
1
L
9
4
2
2.5
L
Danzaburou
cxristiannnn
Danzaburou
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,927
Damage
65,285
86,080
Taken
84,654
89,072
Mitigated
56,746
43,405
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,482
497
4,324
13,707
35,567
47,779
566
6,748
28,819
22,312
0
L
Merlin
 
Merlin
13,711
1,414
2,023
1,255
13,649
6,524
234
4,627
9,022
38,472
0
L
Horus
 
Horus
3,794
1,700
5,461
6,769
26,500
30,871
0
9,378
17,122
0
6,780
W
12,142
4,101
1,449
2,336
8,568
3,893
624
2,465
6,103
0
26,528
W
Nox
Jarryz
Nox
18,413
1,137
648
334
5,120
2,276
1,428
1,114
4,006
47,130
0
W
Ne Zha
Lupadom
Ne Zha
30,431
6,023
163
3,882
15,063
9,351
2,428
457
14,606
0
50,771
W
Guan Yu
MrRuffles
Guan Yu
9,459
863
8,932
7,630
21,762
25,773
389
2,927
18,835
0
19,940
L
Izanami
Noetheriano
Izanami
17,961
6,913
2,667
3,169
18,244
7,885
0
5,191
13,053
0
40,971
L
18,621
11,785
937
1,831
13,669
6,151
380
4,912
8,757
0
25,171
L
Danzaburou
cxristiannnn
Danzaburou
11,198
3,866
663
1,382
12,592
5,315
35
3,787
8,805
0
27,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,491
Gold Earned
48,925
178
Minions Killed
174
0
Camps Cleared
0
1,631,263
Distance Traveled
1,366,793
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,214
763
17
1
0
322,710
2
L
Merlin
10,041
628
55
3
0
260,778
0
L
Horus
9,127
570
7
0
0
285,073
5
W
Neith
11,385
712
37
2
0
301,621
0
W
Nox
12,350
772
64
4
0
328,711
2
W
Ne Zha
12,055
753
28
2
0
352,653
0
W
Guan Yu
10,487
655
32
2
0
325,568
3
L
Izanami
9,800
613
63
4
0
263,530
0
L
Apollo
10,497
656
23
1
0
276,378
3
L
Danzaburou
9,460
591
26
2
0
281,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role