Player Matchup

He Bo
He Bo
Charbelcher
He Bo
Level 65
God Stats
1W - 1L
1,676 SR
Queue Stats
51W - 59L
1,457 Elo+
Solo
Da Ji
Da Ji
MingusDewDew
Da Ji
Level 84
God Stats
0W - 4L
1,187 SR
Queue Stats
157W - 159L
1,442 Elo+
Solo
Athena
Athena
Purple Buds Bro
Athena
Level 147
God Stats
1W - 3L
1,422 SR
Queue Stats
445W - 495L
1,524 Elo+
Solo
Vamana
Vamana
besurk508
Vamana
Level 103
God Stats
3W - 1L
1,875 SR
Queue Stats
270W - 268L
1,550 Elo+
Solo
Achilles
Achilles
roman__raphael
Achilles
Level 155
God Stats
1W - 8L
1,155 SR
Queue Stats
495W - 519L
1,435 Elo+
Solo
Team Averages
Level 111
1,463 SR
1,481 Elo+

VS

Team Averages
Level 123
1,447 SR
1,441 Elo+
Chaac
Chaac
 
Chaac
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HenJarias
Nu Wa
Level 128
God Stats
2W - 0L
1,520 SR
Queue Stats
81W - 88L
1,446 Elo+
Solo
Odin
Odin
MamaSprayNPray89
Odin
Level 145
God Stats
1W - 1L
1,256 SR
Queue Stats
74W - 87L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoW-pAnIc
Morgan Le Fay
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,420 Elo+
Solo
Janus
Janus
thirax
Janus
Level 153
God Stats
3W - 3L
1,458 SR
Queue Stats
281W - 300L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,111
1,022
2,428
4,849
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
4,295
859
0
1,297
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 2 / 3
4,908
982
2,496
8,925
4,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
besurk508
Vamana
10
1 / 3 / 4
5,384
1,077
2,725
6,848
2,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
12
3 / 2 / 2
5,682
1,136
5,502
10,453
7,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 9
6,253
1,251
6,660
7,322
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
HenJarias
Nu Wa
10
0 / 1 / 9
5,889
1,178
5,156
2,647
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
5 / 2 / 5
6,368
1,274
4,606
5,075
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SoW-pAnIc
Morgan Le Fay
13
4 / 0 / 5
7,039
1,408
5,318
3,231
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
thirax
Janus
11
2 / 1 / 6
6,229
1,246
7,629
1,829
551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
12
12
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
9
2.75
L
2
4
2
0.75
W
Nu Wa
HenJarias
Nu Wa
0
1
9
4.5
W
5
2
5
3.75
L
0
1
0
0
L
0
2
3
0.75
W
Morgan Le Fay
SoW-pAnIc
Morgan Le Fay
4
0
5
6.5
L
Vamana
besurk508
Vamana
1
3
4
1
L
Achilles
3
2
2
2
W
Janus
thirax
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
29,369
32,372
Taken
20,104
16,460
Mitigated
11,350
11,629
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,660
711
383
3,092
7,322
4,641
462
2,645
4,677
0
10,869
L
2,428
54
176
395
4,849
1,458
0
2,839
1,760
4,315
0
W
Nu Wa
HenJarias
Nu Wa
5,156
1,046
500
818
2,647
806
1,072
327
2,320
10,471
0
W
4,606
970
764
1,176
5,075
3,956
83
1,276
3,799
0
4,854
L
0
0
0
0
1,297
548
0
597
602
0
232
L
2,496
232
245
3,108
8,925
4,445
0
5,476
2,964
3,540
0
W
Morgan Le Fay
SoW-pAnIc
Morgan Le Fay
5,318
482
236
1,001
3,231
1,396
690
307
2,924
11,526
0
L
Vamana
besurk508
Vamana
2,725
893
1,021
1,832
6,848
2,978
0
2,798
3,757
0
8,520
L
Achilles
5,502
1,284
346
4,506
10,453
7,031
0
5,571
4,315
0
11,335
W
Janus
thirax
Janus
7,629
392
729
71
1,829
551
342
369
1,460
12,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
31,778
29
Minions Killed
54
0
Camps Cleared
0
358,220
Distance Traveled
498,607
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,253
1,251
13
3
0
101,540
1
L
He Bo
5,111
1,022
1
0
0
84,763
0
W
Nu Wa
5,889
1,178
12
2
0
91,467
0
W
Odin
6,368
1,274
1
0
0
94,082
1
L
Da Ji
4,295
859
0
0
0
18,483
0
L
Athena
4,908
982
3
1
0
76,278
0
W
Morgan Le Fay
7,039
1,408
14
3
0
109,297
0
L
Vamana
5,384
1,077
12
2
0
83,076
2
L
Achilles
5,682
1,136
13
3
0
95,620
0
W
Janus
6,229
1,246
14
3
0
102,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role