Player Matchup

Achilles
Achilles
ElChanclasDA
Achilles
Level 22
God Stats
0W - 2L
1,332 SR
Queue Stats
12W - 18L
1,435 Elo+
Solo
Sobek
Sobek
FoxGuyK
Sobek
Level 20
God Stats
2W - 1L
1,725 SR
Queue Stats
46W - 36L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
FoxxinianKing
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 43L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
FoxxinianMastrz
Zhong Kui
Level 18
God Stats
0W - 3L
1,154 SR
Queue Stats
58W - 46L
1,557 Elo+
Party 2
Janus
Janus
ZakyboyQC
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,540 Elo+

VS

Team Averages
Level 35
1,607 SR
1,536 Elo+
Vamana
Vamana
ExQuvntum
Vamana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,613 Elo+
Party 1
Skadi
Skadi
Horrifically
Skadi
Level 44
God Stats
1W - 0L
1,713 SR
Queue Stats
24W - 20L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
MissNalla
Xbalanque
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Ah Puch
Ah Puch
The Reaper3279
Ah Puch
Level 25
God Stats
2W - 1L
1,780 SR
Queue Stats
53W - 64L
1,454 Elo+
Solo
Ne Zha
Ne Zha
TheBagelBurglar
Ne Zha
Level 29
God Stats
2W - 0L
1,541 SR
Queue Stats
16W - 11L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElChanclasDA
Achilles
16
6 / 4 / 5
8,994
818
11,008
14,926
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
FoxGuyK
Sobek
15
1 / 2 / 9
8,171
743
10,028
20,243
11,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
FoxxinianKing
Jormungandr
14
1 / 5 / 5
8,111
737
7,711
21,293
12,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
FoxxinianMastrz
Zhong Kui
16
4 / 2 / 6
8,934
812
9,809
10,737
7,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ZakyboyQC
Janus
11
0 / 6 / 5
7,392
672
4,699
8,750
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ExQuvntum
Vamana
15
3 / 2 / 10
8,974
816
10,322
12,761
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 3 / 8
9,735
885
9,604
7,265
2,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
MissNalla
Xbalanque
16
2 / 2 / 11
9,230
839
11,463
8,888
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 3 / 11
9,397
854
22,278
11,331
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 8
9,562
869
12,993
8,853
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
12
Kills
19
19
Deaths
12
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
ElChanclasDA
Achilles
6
4
5
2.13
W
Vamana
ExQuvntum
Vamana
3
2
10
4
L
Sobek
FoxGuyK
Sobek
1
2
9
2.75
L
Jormungandr
FoxxinianKing
Jormungandr
1
5
5
0.7
L
Zhong Kui
FoxxinianMastrz
Zhong Kui
4
2
6
3.5
W
5
3
8
3
W
Xbalanque
MissNalla
Xbalanque
2
2
11
3.75
W
3
3
11
2.83
W
6
2
8
5
L
Janus
ZakyboyQC
Janus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
66,660
75,949
Taken
49,098
45,167
Mitigated
20,785
34,956
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ElChanclasDA
Achilles
11,008
1,831
1,505
6,164
14,926
10,956
728
4,370
10,180
1,230
16,308
W
Vamana
ExQuvntum
Vamana
10,322
4,361
1,165
5,001
12,761
5,640
649
9,470
3,015
0
22,459
L
Sobek
FoxGuyK
Sobek
10,028
42
1,885
9,340
20,243
11,282
280
4,896
14,917
15,437
0
L
Jormungandr
FoxxinianKing
Jormungandr
7,711
812
1,016
5,603
21,293
12,925
190
5,897
15,013
26,645
0
L
Zhong Kui
FoxxinianMastrz
Zhong Kui
9,809
879
1,883
6,062
10,737
7,378
587
2,749
7,742
21,455
0
W
9,604
4,523
1,177
758
7,265
2,665
1,714
5,354
1,878
0
18,271
W
Xbalanque
MissNalla
Xbalanque
11,463
4,717
942
2,665
8,888
3,284
1,855
5,562
3,018
0
22,914
W
22,278
161
1,578
4,975
11,331
4,548
363
7,171
3,881
32,165
0
W
12,993
996
1,987
2,696
8,853
4,648
1,034
5,141
3,551
0
22,577
L
Janus
ZakyboyQC
Janus
4,699
318
724
774
8,750
2,626
652
2,697
5,819
14,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
46,898
136
Minions Killed
119
0
Camps Cleared
0
1,024,442
Distance Traveled
1,143,296
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,994
818
15
1
0
232,375
1
W
Vamana
8,974
816
24
2
0
228,313
0
L
Sobek
8,171
743
6
1
0
235,216
1
L
Jormungandr
8,111
737
44
4
0
194,640
2
L
Zhong Kui
8,934
812
47
4
0
183,726
0
W
Skadi
9,735
885
24
2
0
220,995
0
W
Xbalanque
9,230
839
26
2
0
222,359
1
W
Ah Puch
9,397
854
29
3
0
222,595
1
W
Ne Zha
9,562
869
16
1
0
249,034
1
L
Janus
7,392
672
24
2
0
178,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role