Player Matchup

Artemis
Artemis
GeoEighty
Artemis
Level 129
God Stats
5W - 2L
1,779 SR
Queue Stats
26W - 14L
1,714 Elo+
Party 1
Chaac
Chaac
KnappTime37
Chaac
Level 120
God Stats
6W - 3L
1,733 SR
Queue Stats
28W - 29L
1,608 Elo+
Party 1
Merlin
Merlin
LegendaryxxBob
Merlin
Level 150
God Stats
6W - 7L
1,594 SR
Queue Stats
61W - 46L
1,675 Elo+
Party 1
Team Averages
Level 133
1,702 SR
1,665 Elo+

VS

Team Averages
Level 151
1,655 SR
1,628 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IKCxChiefx22I
Cupid
Level 138
God Stats
6W - 3L
1,742 SR
Queue Stats
125W - 88L
1,624 Elo+
Solo
Pele
Pele
uSkye
Pele
Level 158
God Stats
2W - 2L
1,722 SR
Queue Stats
39W - 23L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GeoEighty
Artemis
12
4 / 3 / 8
7,681
768
7,665
6,568
2,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
10 / 1 / 2
8,759
876
15,604
9,298
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 10
6,946
695
6,489
5,101
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 3
6,584
658
2,726
9,622
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
6,533
653
3,463
8,816
2,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
uSkye
Pele
10
5 / 7 / 1
7,222
722
10,213
15,029
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
6
6
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Artemis
GeoEighty
Artemis
4
3
8
2.67
L
1
5
1
0.3
W
10
1
2
11
W
0
2
10
2.5
L
Pele
uSkye
Pele
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,758
Damage
16,402
20,967
Taken
33,467
10,062
Mitigated
17,573
7,754
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,726
962
1,354
3,949
9,622
8,819
0
1,649
7,306
11,825
0
W
Artemis
GeoEighty
Artemis
7,665
3,920
0
1,789
6,568
2,181
749
699
5,683
0
30,311
L
3,463
1,033
59
1,661
8,816
2,660
0
1,477
6,921
0
16,788
W
15,604
2,102
0
5,105
9,298
6,380
0
2,162
6,817
0
24,003
W
6,489
511
0
860
5,101
1,501
0
165
4,771
22,656
0
L
Pele
uSkye
Pele
10,213
2,707
0
2,273
15,029
6,094
0
2,961
11,275
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,386
Gold Earned
20,339
134
Minions Killed
85
7
Camps Cleared
2
555,304
Distance Traveled
480,108
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,584
658
17
2
0
163,488
2
W
Artemis
7,681
768
60
6
3
165,238
8
L
Cupid
6,533
653
42
4
0
161,333
0
W
Chaac
8,759
876
25
3
2
201,168
3
W
Merlin
6,946
695
49
5
2
188,898
3
L
Pele
7,222
722
26
3
2
155,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role