Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
OO_Chang
Jing Wei
Level 91
God Stats
1W - 1L
1,749 SR
Queue Stats
12W - 17L
1,465 Elo+
Solo
Agni
Agni
ZorinNation
Agni
Level 152
God Stats
1W - 1L
1,634 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 1
Team Averages
Level 134
1,628 SR
1,516 Elo+

VS

Team Averages
Level 104
1,471 SR
1,489 Elo+
Anubis
Anubis
O07 Bomber
Anubis
Level 56
God Stats
0W - 4L
1,171 SR
Queue Stats
10W - 43L
996 Elo+
Solo
Hades
Hades
iJPC3
Hades
Level 127
God Stats
2W - 1L
1,947 SR
Queue Stats
59W - 31L
1,786 Elo+
Party 2
Guan Yu
Guan Yu
pleeeeeeeease
Guan Yu
Level 128
God Stats
0W - 2L
1,296 SR
Queue Stats
81W - 79L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 1 / 11
8,285
829
8,889
10,886
9,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
OO_Chang
Jing Wei
12
6 / 2 / 9
8,019
802
12,654
6,418
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 9
8,220
822
10,457
3,258
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
O07 Bomber
Anubis
9
0 / 9 / 0
5,836
584
2,300
13,707
4,808
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
iJPC3
Hades
11
1 / 3 / 1
7,207
721
5,405
9,746
6,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
11
1 / 4 / 0
6,610
661
4,557
12,424
8,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
2
3
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
11
10.5
L
Anubis
O07 Bomber
Anubis
0
9
0
0
W
Jing Wei
OO_Chang
Jing Wei
6
2
9
5.25
W
5
0
9
9.5
L
Hades
iJPC3
Hades
1
3
1
0.5
L
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
12,262
20,562
Taken
35,877
12,128
Mitigated
19,754
4,846
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,889
706
0
4,025
10,886
9,033
363
3,948
6,591
21,873
0
L
Anubis
O07 Bomber
Anubis
2,300
894
0
797
13,707
4,808
0
6,984
6,723
5,223
0
W
Jing Wei
OO_Chang
Jing Wei
12,654
9,238
0
821
6,418
2,157
486
3,035
3,198
0
28,129
W
10,457
430
0
0
3,258
938
724
425
2,833
34,323
0
L
Hades
iJPC3
Hades
5,405
713
216
2,591
9,746
6,338
0
6,212
3,534
23,061
0
L
Guan Yu
4,557
536
1,122
2,151
12,424
8,608
0
6,656
5,768
0
18,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
19,653
146
Minions Killed
86
7
Camps Cleared
3
623,313
Distance Traveled
455,566
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,285
829
41
4
1
203,283
4
L
Anubis
5,836
584
9
1
1
127,249
0
W
Jing Wei
8,019
802
40
4
3
208,614
4
W
Agni
8,220
822
65
7
3
211,416
3
L
Hades
7,207
721
48
5
0
144,919
0
L
Guan Yu
6,610
661
29
3
2
183,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role