Player Matchup

Achilles
Achilles
ItzOsY
Achilles
Level 56
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 16L
1,241 Elo+
Party 2
Guan Yu
Guan Yu
MeGGa SHotZzz
Guan Yu
Level 49
God Stats
2W - 3L
1,226 SR
Queue Stats
15W - 24L
1,351 Elo+
Party 2
Odin
Odin
NoThumbsJord
Odin
Level 45
God Stats
2W - 1L
1,535 SR
Queue Stats
19W - 41L
1,255 Elo+
Party 2
Team Averages
Level 50
1,359 SR
1,282 Elo+

VS

Team Averages
Level 90
1,501 SR
1,449 Elo+
Fenrir
Fenrir
Weentex
Fenrir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 156L
1,462 Elo+
Party 1
Raijin
Raijin
eDempya
Raijin
Level 106
God Stats
3W - 9L
1,278 SR
Queue Stats
379W - 463L
1,498 Elo+
Party 1
Geb
Geb
thany999
Geb
Level 69
God Stats
9W - 9L
1,725 SR
Queue Stats
22W - 29L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItzOsY
Achilles
15
8 / 1 / 11
10,819
721
15,154
15,435
13,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
15
8 / 0 / 11
11,594
773
10,829
17,683
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 2 / 14
10,190
679
9,574
11,468
11,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Weentex
Fenrir
12
1 / 6 / 2
8,239
549
11,255
13,789
10,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
eDempya
Raijin
12
2 / 7 / 1
8,829
589
13,114
11,063
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 6 / 3
8,797
586
9,966
15,963
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
3
3
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItzOsY
Achilles
8
1
11
13.5
W
Guan Yu
8
0
11
13.5
W
3
2
14
5
L
Fenrir
Weentex
Fenrir
1
6
2
0.33
L
Raijin
eDempya
Raijin
2
7
1
0.36
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
34,335
44,586
Taken
40,815
36,071
Mitigated
23,919
20,009
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItzOsY
Achilles
15,154
3,772
0
2,761
15,435
13,628
774
8,575
6,860
0
40,576
W
Guan Yu
10,829
2,124
4,487
10,206
17,683
10,759
1,180
9,054
8,629
0
29,438
W
9,574
1,722
0
2,555
11,468
11,684
208
6,159
5,309
0
28,015
L
Fenrir
Weentex
Fenrir
11,255
2,681
0
1,528
13,789
10,577
0
169
13,620
0
20,239
L
Raijin
eDempya
Raijin
13,114
1,202
0
0
11,063
3,322
192
0
11,063
45,976
0
L
9,966
1,268
623
3,185
15,963
10,020
0
0
15,963
17,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
25,865
143
Minions Killed
124
8
Camps Cleared
5
832,598
Distance Traveled
744,621
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,819
721
52
3
5
277,857
3
W
Guan Yu
11,594
773
36
2
1
290,254
3
W
Odin
10,190
679
55
4
2
264,487
1
L
Fenrir
8,239
549
21
1
4
265,579
5
L
Raijin
8,829
589
90
6
1
232,152
2
L
Geb
8,797
586
13
1
0
246,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role