Player Matchup

Raijin
Raijin
Gavino_Gamer
Raijin
Level 88
God Stats
2W - 1L
1,934 SR
Queue Stats
8W - 3L
1,706 Elo+
Party 1
Horus
Horus
OblivionNoodles
Horus
Level 136
God Stats
10W - 5L
1,803 SR
Queue Stats
269W - 220L
1,482 Elo+
Party 1
Camazotz
Camazotz
Slikmik12
Camazotz
Level 66
God Stats
31W - 28L
1,548 SR
Queue Stats
155W - 142L
1,477 Elo+
Party 1
Team Averages
Level 97
1,762 SR
1,555 Elo+

VS

Team Averages
Level 103
1,476 SR
1,405 Elo+
Sol
Sol
FLEX212
Sol
Level 121
God Stats
59W - 56L
1,559 SR
Queue Stats
1,054W - 1,202L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
RetractedMonk52
Sun Wukong
Level 80
God Stats
12W - 11L
1,463 SR
Queue Stats
153W - 167L
1,333 Elo+
Solo
Charybdis
Charybdis
SprSmshBroh
Charybdis
Level 109
God Stats
4W - 4L
1,407 SR
Queue Stats
197W - 211L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 8 / 9
13,312
634
18,617
16,713
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 9
14,240
678
19,148
29,113
21,228
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Slikmik12
Camazotz
17
7 / 3 / 9
14,072
670
11,836
17,091
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
9 / 3 / 7
14,202
676
23,920
18,970
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
RetractedMonk52
Sun Wukong
16
3 / 7 / 11
13,972
665
14,539
27,056
33,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
SprSmshBroh
Charybdis
17
4 / 7 / 9
13,506
643
16,340
17,523
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
17
Kills
16
16
Deaths
17
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
9
3
7
4.17
L
Raijin
3
8
9
0.94
L
7
5
9
2.3
W
Sun Wukong
RetractedMonk52
Sun Wukong
3
7
11
1.21
L
Camazotz
Slikmik12
Camazotz
7
3
9
3.83
W
Charybdis
SprSmshBroh
Charybdis
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
54,799
62,917
Taken
63,549
34,432
Mitigated
48,051
15,643
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
23,920
9,471
0
8,634
18,970
7,597
2,178
4,757
13,695
70,693
6,267
L
Raijin
18,617
2,493
635
2,235
16,713
5,438
1,147
5,066
11,647
63,987
0
L
19,148
7,266
2,376
4,709
29,113
21,228
366
11,256
17,857
0
34,038
W
Sun Wukong
RetractedMonk52
Sun Wukong
14,539
3,679
1,036
7,710
27,056
33,002
110
8,175
17,648
0
44,157
L
Camazotz
Slikmik12
Camazotz
11,836
2,117
0
5,688
17,091
7,766
1,858
5,766
11,325
0
41,230
W
Charybdis
SprSmshBroh
Charybdis
16,340
8,316
0
5,141
17,523
7,452
1,276
4,922
12,135
0
65,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
41,680
205
Minions Killed
254
4
Camps Cleared
12
1,021,214
Distance Traveled
994,764
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,202
676
116
6
4
341,959
0
L
Raijin
13,312
634
92
4
1
304,490
0
L
Horus
14,240
678
35
2
1
348,255
0
W
Sun Wukong
13,972
665
32
2
5
357,974
5
L
Camazotz
14,072
670
78
4
2
368,469
0
W
Charybdis
13,506
643
106
5
3
294,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role